DeepCrimson
9084180937
Fix 'chosen' spelling ( #9021 )
2022-05-27 21:45:07 -06:00
Oleg Agafonov
6bc5a00e8a
* Alternative costs - fixed that it can be activated on free cast (example: cascade with overload, #6925 , #7410 , #7741 , #6342 );
2021-09-21 14:22:46 +04:00
Oleg Agafonov
46081d9185
GUI related improves:
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* GUI: fixed that choose triggers/piles dialog doesn't close correctly before cast mode choose (#8225 );
* GUI: fixed that some choose dialogs doesn't update battlefield state (example: choose amount, choose mana);
* Game: fixed duplicated json logs at the game's end;
2021-09-20 02:17:22 +04:00
Oleg Agafonov
fe4d4c0834
* GUI: fixed that choose from list dialog can fizzle some effects like Haunting Voyage ( #8223 );
2021-09-05 12:14:58 +04:00
Oleg Agafonov
c328c71ef9
GUI: chats code upgraded to use new popup hint code;
2021-08-15 10:47:19 +04:00
Oleg Agafonov
d587cc9151
* GUI: added card popup info in choose dialog (example: choose dungeon, #8012 );
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* GUI: added texts popup info in choose dialog (example: choose from any list);
2021-08-14 09:18:50 +04:00
Oleg Agafonov
36affdcdeb
Merge fix
2021-08-09 11:36:56 +04:00
Oleg Agafonov
c9ab896d24
* GUI: added auto-choose for replacement effects (remember answer in dialog + reset answer in popup menu + new option in preferences; #4360 , #328 , #4219 , #6676 , #7914 );
2021-08-09 11:26:11 +04:00
Oleg Agafonov
28473c7bd0
* GUI: added popup menu to view player's outside/sideboard at any time (allows to view only own or computer's sideboards);
2021-07-21 13:44:35 +04:00
Oleg Agafonov
f48da4c923
* GUI: fixed that look at and reveals dialogs doesn't show card's playable status;
2021-07-21 03:34:43 +04:00
Daniel Bomar
600cac6fc7
[READY FOR REVIEW] Implement a "multi-amount" dialog ( #7528 )
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* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-17 14:28:01 +04:00
Oleg Agafonov
a1da5ef437
* GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR);
2021-01-30 16:38:55 +04:00
Oleg Agafonov
b506c7fb53
Merge fix
2020-12-22 17:33:36 +04:00
Oleg Agafonov
0ac4a9d87a
* Activate spell's ability on the stack - fixed that it can't be activated by humans (example: Lightning Storm);
2020-12-22 17:13:00 +04:00
vyacheslav.raskulin
b23ccb8191
since these branches are identical we may collapse them
2020-09-09 14:48:21 +03:00
Oleg Agafonov
c9c1bc2b90
GUI: added info about combat arrows bug on re-connect
2020-08-02 14:22:59 +04:00
Oleg Agafonov
610baac6ab
GUI: improved feedback needed sound notifications (plays only for inactive game or app, see #6853 );
2020-07-31 20:00:36 +04:00
18ths
99d5eafc8a
GUI enchancements (themes, sound notification, deck validation) ( #6755 )
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GUI enchancements (themes, sound notification, deck validation)
2020-07-17 19:15:02 +02:00
emerald000
c3684a732b
[IKO] Implement Companion and 2 companions
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Keruga, the Macrosage and Umori, the Collector
2020-04-12 08:29:25 -04:00
Oleg Agafonov
217517feee
Additional to prev commit
2020-01-18 20:38:55 +04:00
Oleg Agafonov
2249bba1f1
* UI: fixed that some user defined hotkeys can be broken after last update;
2020-01-18 20:37:00 +04:00
Oleg Agafonov
8add25fa12
* UI: choose modes dialog improves:
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* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
* "Up to" modes choose dialog - added "done" button in dialog;
* "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
* Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
* Fixed that mode choose dialog doesn't close on cancel (#6199 );
2020-01-18 06:30:44 +04:00
Oleg Agafonov
cde9957f54
* UI: added playable card marks in look-at windows;
2019-12-18 22:44:42 +04:00
Ingmar Goudt
eb0cfc94f8
change some size() comparisons, to isEmpty()
2019-07-14 20:53:23 +02:00
Oleg Agafonov
efbd36963d
* UI: improves for player's panel:
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* added cards count for commander zone icon;
* added colorized text for non empty mana pool;
* added colorized text for playable/chooseable cards in grave/exile/command zones;
2019-06-30 18:25:33 +04:00
Oleg Agafonov
f6123037ec
* UI: added playable/activatable cards highlight in all zone and windows (mana abilities, commander, graveyard, revealed, etc);
2019-06-28 03:30:57 +04:00
Oleg Agafonov
11b254e5f7
* UI: added F12 hotkey to go in or out from game chat (can be changed in preferences);
2019-04-06 04:01:06 +04:00
Oleg Agafonov
1dbf5ba183
* UI: improved hotkeys:
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* added support for characters keys (no more skip hits in chat or search windows while typing, #4676 );
* fixed that user can activate skip button in choose dialogs;
* fixed that mouse clicks outside from chat fields can't reset the focus;
2019-04-06 01:02:47 +04:00
Oleg Agafonov
0e6dbb4eed
* UI: improved and fixed possible targets highlighting:
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* added blockers highlighting on declare blockers step;
* fixed that blocker targets highlights all attackers instead real;
* fixed wrong attackers draw in images render mode;
2019-03-28 09:29:15 +04:00
Oleg Agafonov
bf2861c309
* UI: improved skip buttons and preferences:
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* added new setting for STACK skip button: stops on full empty stack (default) or on new objects added;
* added new dynamic hints for skip buttons to see current settings and modes;
* fixed that some skip buttons not de-activated after goal was achieved;
* fixed wrong default render mode for cards, MTGO must be default (#4409 );
2019-03-17 04:38:31 +04:00
Oleg Agafonov
1ad6dc9976
Merge pull request #5626 from hitch17/more-forgiving-button-presses
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Simulate JButton behavior while still preserving check for BUTTON1
2019-03-11 17:39:52 +01:00
John Hitchings
11b93d0771
Simulate JButton behavior while still preserving check for BUTTON1 using MouseAdapter. Add a slight tint when button is pressing, but not pressed.
2019-03-10 23:02:13 -07:00
Oleg Agafonov
d8bee36892
* Multiple choosing abilities - added de-selection (click on selected permanent to de-select it);
2019-03-10 15:36:53 +04:00
Oleg Agafonov
b45864070c
* UI: added possible targets highlighting in targets pickup dialogs;
2019-03-10 02:12:52 +04:00
Ingmar Goudt
a64e31e697
sonar fixed 25022019
2019-02-26 09:20:15 +01:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
Oleg Agafonov
ec5c8a01df
UI: added different colors for current turn phase (same as buttons -- see #1201 )
2018-02-04 12:48:50 +04:00
Oleg Agafonov
5947326a4f
UI: added green colorized panel on player's priority (see #1201 )
2018-02-04 12:09:21 +04:00
Oleg Agafonov
0c38fffdef
Fixed not working PickAmount window (not visible)
2018-01-04 07:53:38 +04:00
Oleg Agafonov
78d036b6bb
UI: fixed windows layer problems when old window overlapped new window (see #4318 , #4320 and other)
2018-01-01 18:00:42 +04:00
Oleg Agafonov
749ca59ad6
Added new choose dialog (creature types and etc):
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* added incremental search;
* added keyboard hotkeys (up/down for select, enter for choose);
* added choose by mouse double click;
* added source card name;
* fixed cancel button on required choice (#4230 );
* fixed text sizes form messages (now it's auto size);
2017-12-25 08:12:02 +04:00
igoudt
9cbc2b7ea2
change client messages to enum rather than string
2017-10-03 15:18:31 +02:00
LevelX2
a35abd7f8c
* Deactivated macro button, becuase it's not working correctly ( #2147 ).
2017-07-29 19:13:13 +02:00
LevelX2
400bbba8e1
* Deactivated macro button, becuase it's not working correctly ( #2147 ).
2017-07-29 17:39:13 +02:00
Ben Homer
b68091683a
Added keybinding to preferences and improved UI appearance with new image file.
2017-06-22 01:42:01 -05:00
Devon Richards
0d98514550
Added better UI and made it work with most categories of combos
2017-06-21 01:09:54 -05:00
Devon Richards
028d7ed1f8
Initial working product. Doesn't handle skipping stack.
2017-06-20 19:54:16 -05:00
Anders Åstrand
4d0e8cb443
Review fixes
2017-05-30 18:55:40 +02:00
Anders Åstrand
ad0507e739
Ban ignored users from watching
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This commit bans ignored users from watching
games where the creator has them on their ignore list.
2017-05-29 21:36:42 +02:00