Oleg Agafonov
8448afc709
Test framework: added commander games support (quick start button, "commander" command to put card as commander);
2019-05-13 13:20:41 +04:00
Ingmar Goudt
3359c1f3f1
sonar 220219, criticals
2019-02-22 12:06:11 +01:00
Oleg Agafonov
f1ba813518
Cheats: added amount supports in stack command;
2019-01-26 14:32:32 +04:00
Oleg Agafonov
8ef30e4cde
Cheats: added command to add any card/spell to stack without cost (only simple cast supports, without targets and modes);
2019-01-26 14:16:44 +04:00
Oleg Agafonov
b2d4d1eba8
Cheats: added command to add loyalty points to card
2019-01-15 20:45:08 +04:00
Oleg Agafonov
063be44523
Fixed NPE errors for some cards ( #5471 )
2019-01-08 07:15:39 +04:00
Ingmar Goudt
f04d7c9b03
remove redundant null checks before instanceof
2018-09-17 21:09:42 +02:00
Oleg Agafonov
1a4e892f04
Cheat engine:
...
+ added commands to show my hand and library (@show my hand, @show my library);
+ added params to show color identity ("color commander") and card's color ("color cost");
2018-05-06 01:05:04 +04:00
spjspj
b45a409939
Continuing implementation of Planechase.
2018-04-15 19:40:15 +10:00
Oleg Agafonov
645fbf6da1
* Cheat engine: added optional set code in card's command (example: battlefield:Human:Island:HOU:1);
2018-03-24 18:44:02 +04:00
spjspj
6e15835232
New M15 Rendering for Unstable lands
...
(Way to default to 'UST' for the cheat button.
2018-03-20 16:15:08 +11:00
Oleg Agafonov
74f988ce1d
Cheats: added 2 new special commands, see #4334 :
...
* show opponent hand
* show opponent library
* added params to special commands to show more or less info:
- pt;
- color;
- abilities count;
- abilities list.
2018-01-26 06:42:23 +04:00
Oleg Agafonov
eae85e71bc
UI: added new cheat engine for manual testing (see #4334 )
2018-01-04 01:35:33 +04:00
spjspj
b467ff2080
Add emblems into the int.txt file 'emblem:Human:ElspethSunsChampionEmblem:1' for example
2017-05-21 12:42:50 +10:00
LevelX2
a068de8d18
* Rooftop Storm - Fixed wrong alternate cost handling ( fixes #3387 ).
2017-05-17 15:06:52 +02:00
spjspj
94ea9b8ebd
spjspj - Add option of adding in Tokens from the init.txt file
...
token:Human:MerfolkWizardToken:1
token:Human:GermToken:1
are examples
2017-04-23 02:51:49 +10:00
vraskulin
498c8cf60c
Made utility classes final to explicitly forbid it's inheritance
2017-02-27 17:03:38 +03:00
vraskulin
f1ef3bf68b
Narrowed variables scope.
2017-02-15 16:05:18 +03:00
vraskulin
31589778ca
Try/finally refactored to try with resources
2017-02-06 14:32:11 +03:00
vraskulin
d8c4e60138
Removed outdated "main" method that prints few sanitized lines
2017-02-06 14:32:11 +03:00
igoudt
ac8962cb29
replaced enum comparison from equals to ==
2017-01-11 09:53:16 +01:00
vraskulin
46d369c8ed
Big refactoring (server)
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:47:03 +03:00
LevelX2
c46f75ac28
Added chat mute and user (de)activation actions to the Mage server console.
2016-10-05 00:59:51 +02:00
Samuel Sandeen
377a0edec9
Fix a bug in the cheat system for manual testing.
2016-09-15 19:20:04 -04:00
ingmargoudt
3128bd2b4b
replace [list].size() == 0 and [string].length() == 0 to use .isEmpty() instead
2016-09-14 15:27:31 +02:00
Samuel Sandeen
d53f751711
Update the cheat testing code
...
The new Zone change code is more strict so the cheat code needs to
trick it.
2016-09-08 19:56:40 -04:00
ingmargoudt
e2a479255a
refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer
2016-09-05 15:03:47 +02:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
LevelX2
dd54269216
* Fixed handling of Split cards ( fixes #670 ).
2015-02-03 00:05:30 +01:00
LevelX2
400e8bf0ae
Chnaged tooltip text generation of modal spells to use bullets.
2014-10-17 14:57:38 +02:00
Dustin Conrad
f8902483ea
Lord of the Pit, Crash, Necrogen Mists, Pyrostatic Pillar, Arcane Laboratory, Oppression, Bottomless Pit implemented
2014-08-25 19:57:55 -04:00
LevelX2
9ff5bcbd92
Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
2014-03-31 02:24:59 +02:00
North
0bb110be45
[refactor] moved enums from Constants class
2013-06-16 12:28:10 +03:00
LevelX2
b352217e17
Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
2013-05-09 21:26:15 +02:00
magenoxx
ef6d5e826e
Fixed admin pswd not always parsed correctly on server
2013-03-10 15:26:01 +04:00
North
08815ffb88
[CardRepository] Replaced findCard methods from Sets and ExpansionSet
2012-10-22 23:48:52 +03:00
North
239a4fb100
[refactoring][minor] Replaced all tabs with four spaces.
2012-06-19 23:50:20 +03:00
magenoxx
0f950dbc50
[AVR] Miracle keyword
2012-05-01 23:59:36 +04:00
magenoxx
38e5ae1f03
Fixed init.txt not working for hand zone.
2011-11-05 12:38:54 +03:00
magenoxx
7690899fab
forgot to commit a class
2011-08-05 19:03:01 +04:00