Commit graph

40 commits

Author SHA1 Message Date
Oleg Agafonov
8448afc709 Test framework: added commander games support (quick start button, "commander" command to put card as commander); 2019-05-13 13:20:41 +04:00
Ingmar Goudt
3359c1f3f1 sonar 220219, criticals 2019-02-22 12:06:11 +01:00
Oleg Agafonov
f1ba813518 Cheats: added amount supports in stack command; 2019-01-26 14:32:32 +04:00
Oleg Agafonov
8ef30e4cde Cheats: added command to add any card/spell to stack without cost (only simple cast supports, without targets and modes); 2019-01-26 14:16:44 +04:00
Oleg Agafonov
b2d4d1eba8 Cheats: added command to add loyalty points to card 2019-01-15 20:45:08 +04:00
Oleg Agafonov
063be44523 Fixed NPE errors for some cards (#5471) 2019-01-08 07:15:39 +04:00
Ingmar Goudt
f04d7c9b03 remove redundant null checks before instanceof 2018-09-17 21:09:42 +02:00
Oleg Agafonov
1a4e892f04 Cheat engine:
+ added commands to show my hand and library (@show my hand, @show my library);
  + added params to show color identity ("color commander") and card's color ("color cost");
2018-05-06 01:05:04 +04:00
spjspj
b45a409939 Continuing implementation of Planechase. 2018-04-15 19:40:15 +10:00
Oleg Agafonov
645fbf6da1 * Cheat engine: added optional set code in card's command (example: battlefield:Human:Island:HOU:1); 2018-03-24 18:44:02 +04:00
spjspj
6e15835232 New M15 Rendering for Unstable lands
(Way to default to 'UST' for the cheat button.
2018-03-20 16:15:08 +11:00
Oleg Agafonov
74f988ce1d Cheats: added 2 new special commands, see #4334:
* show opponent hand
  * show opponent library
  * added params to special commands to show more or less info:
    - pt;
    - color;
    - abilities count;
    - abilities list.
2018-01-26 06:42:23 +04:00
Oleg Agafonov
eae85e71bc UI: added new cheat engine for manual testing (see #4334) 2018-01-04 01:35:33 +04:00
spjspj
b467ff2080 Add emblems into the int.txt file 'emblem:Human:ElspethSunsChampionEmblem:1' for example 2017-05-21 12:42:50 +10:00
LevelX2
a068de8d18 * Rooftop Storm - Fixed wrong alternate cost handling (fixes #3387). 2017-05-17 15:06:52 +02:00
spjspj
94ea9b8ebd spjspj - Add option of adding in Tokens from the init.txt file
token:Human:MerfolkWizardToken:1
token:Human:GermToken:1
are examples
2017-04-23 02:51:49 +10:00
vraskulin
498c8cf60c Made utility classes final to explicitly forbid it's inheritance 2017-02-27 17:03:38 +03:00
vraskulin
f1ef3bf68b Narrowed variables scope. 2017-02-15 16:05:18 +03:00
vraskulin
31589778ca Try/finally refactored to try with resources 2017-02-06 14:32:11 +03:00
vraskulin
d8c4e60138 Removed outdated "main" method that prints few sanitized lines 2017-02-06 14:32:11 +03:00
igoudt
ac8962cb29 replaced enum comparison from equals to == 2017-01-11 09:53:16 +01:00
vraskulin
46d369c8ed Big refactoring (server)
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:47:03 +03:00
LevelX2
c46f75ac28 Added chat mute and user (de)activation actions to the Mage server console. 2016-10-05 00:59:51 +02:00
Samuel Sandeen
377a0edec9 Fix a bug in the cheat system for manual testing. 2016-09-15 19:20:04 -04:00
ingmargoudt
3128bd2b4b replace [list].size() == 0 and [string].length() == 0 to use .isEmpty() instead 2016-09-14 15:27:31 +02:00
Samuel Sandeen
d53f751711 Update the cheat testing code
The new Zone change code is more strict so the cheat code needs to
trick it.
2016-09-08 19:56:40 -04:00
ingmargoudt
e2a479255a refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer 2016-09-05 15:03:47 +02:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
LevelX2
dd54269216 * Fixed handling of Split cards (fixes #670). 2015-02-03 00:05:30 +01:00
LevelX2
400e8bf0ae Chnaged tooltip text generation of modal spells to use bullets. 2014-10-17 14:57:38 +02:00
Dustin Conrad
f8902483ea Lord of the Pit, Crash, Necrogen Mists, Pyrostatic Pillar, Arcane Laboratory, Oppression, Bottomless Pit implemented 2014-08-25 19:57:55 -04:00
LevelX2
9ff5bcbd92 Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player. 2014-03-31 02:24:59 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
b352217e17 Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand. 2013-05-09 21:26:15 +02:00
magenoxx
ef6d5e826e Fixed admin pswd not always parsed correctly on server 2013-03-10 15:26:01 +04:00
North
08815ffb88 [CardRepository] Replaced findCard methods from Sets and ExpansionSet 2012-10-22 23:48:52 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
0f950dbc50 [AVR] Miracle keyword 2012-05-01 23:59:36 +04:00
magenoxx
38e5ae1f03 Fixed init.txt not working for hand zone. 2011-11-05 12:38:54 +03:00
magenoxx
7690899fab forgot to commit a class 2011-08-05 19:03:01 +04:00