Commit graph

16 commits

Author SHA1 Message Date
igoudt
83c3dc05b2 forloop to stream 2017-05-28 12:24:06 +02:00
LevelX2
60cc3a7622 * Some minor fixed and log changes. 2017-04-25 17:37:38 +02:00
LevelX2
a93dc4e3da * Added a check that continuous PT setting effects are only applied, if the object has still the ability (fixes #3167).
I added the effect now only to the layer the bug is caused by. Probably it's correct to check this for every layer. But I don't know how much resources the check addional needs. So if we got other tests that fail for this reason caused by other layers, we could add the check and test if all other tests still work correctly.
2017-04-22 00:23:37 +02:00
LevelX2
d0bf77cedf * Fixed a problem with replacement effects that add counters were applied more than once to the same EnteresTheBattlefield event (fixes #2872). 2017-04-01 17:43:17 +02:00
vraskulin
d93061c0bc Equals should be compared with == but not equals() 2017-03-22 14:50:50 +03:00
vraskulin
11dc1e10f1 Few lambda's and removed explicit type from creating lists and hashmaps 2017-02-28 13:46:57 +03:00
ingmargoudt
972ed6a3f2 changed enum comparison to ==.
isDependentTo returns empty set rather than null
2017-02-19 23:38:47 +01:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
LevelX2
d85b9943f1 * Added logic to remove control effects that refer to permanents of a player that leaves the game. 2016-12-18 16:57:34 +01:00
LevelX2
86648c7190 * Reworked some parts of transform handling. Fixes #2396. 2016-09-28 17:02:37 +02:00
LevelX2
c2b68a9b6f Some minor changes. 2016-03-09 18:10:03 +01:00
LevelX2
f54c675c4b * Fixed a bug of colorless mana (e.g. caused Heartbeat of Spring not working with Urza's lands). 2016-02-16 17:15:47 +01:00
LevelX2
d2eb6151f1 Fixed some possible exceptions. 2016-02-06 02:12:51 +01:00
LevelX2
c4868cfa99 * Fixed a bug that put back auras always under owners control instead of abilities controller (e.g. triggered ability of It That Betrays). 2016-01-27 00:23:28 +01:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/abilities/effects/ContinuousEffects.java (Browse further)