Commit graph

32 commits

Author SHA1 Message Date
North
82a45cee88 [refactor] removed generic parameter from Target 2014-06-02 16:06:05 +03:00
Quercitron
db68a827ce Fix possible permanent targets for ability that does not target. 2014-04-27 15:44:00 +04:00
LevelX2
f9a22291d4 [JOU] Added 6 cards. 2014-04-15 17:39:21 +02:00
Quercitron
4f3342a854 Fix notTarget usage in TargetPermanent 2014-01-17 02:40:36 +04:00
LevelX2
408a66ee42 [C13] Added Wah Out and Unexpectedly Absent. 2013-11-18 08:20:35 +01:00
LevelX2
d7677ff3d1 Added EntersBattlefieldOrDiesSourceTriggeredAbility. 2013-09-12 13:53:39 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
22bdb209ab Some minor changes/fixes. 2013-05-11 20:08:51 +02:00
LevelX2
987bfb588f Improved target handling of Executioners Swing and fixed buf of FrontlineMedic. 2013-03-13 17:01:49 +01:00
LevelX2
4bc65dfae7 Fixed a bug in TargetPermanent where remaining targets can get negative. That solves issue #92. 2013-01-02 11:59:06 +01:00
magenoxx
eefedc03b9 [AI] enhanced targeting. card fixes 2012-07-29 10:31:46 +04:00
North
5dbc3a1c07 Fixed issues revealed by EquipAbilityTest 2012-07-17 20:36:28 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
5199e2e81a Test and fix for sacrificing creature with protection 2012-06-11 14:25:27 +04:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
BetaSteward
39404820de fixed AI targeting cards with Hexproof 2011-10-17 09:08:22 -04:00
magenoxx
82dcb53cb9 Target refactoring. Fixed Issue 273. 2011-10-08 12:46:34 +04:00
magenoxx
f5164fa526 Fixed Anowon, the Ruin Sage 2011-09-17 00:48:35 +04:00
magenoxx
d387d5afa2 Fixed Protection from artifacts not working for Equip ability being able to equip. 2011-08-31 23:57:47 +04:00
magenoxx
49b32d0354 Fixed checking for possible targets - replaced using source.getSourceId() by source.getId() - may cause bugs. Protection from colored spells works now. 2011-08-15 22:41:50 +04:00
magenoxx
a60fe86fbb Fixed filter for "Target ANOTHER permanent" not working. Now sourceId is passed to match method. Updated sever plugins (game freezes otherwise). 2011-08-10 12:28:57 +04:00
BetaSteward
8287364f77 more optimizations 2011-03-24 00:09:07 -04:00
maurer.it
9aca4b0284 Changes so the AI behaves better when asked to sacrifice multiple permanents. Previous versions caused it to enter an infinite cycle of picking targets. 2011-01-10 14:23:25 -05:00
BetaSteward
4ba0cab17a updating target methods - not finished yet 2010-12-31 11:48:10 -05:00
BetaSteward
53d7e5623b send list of targets to client 2010-12-02 04:39:18 +00:00
BetaSteward
5eae8136e4 ... 2010-10-06 01:51:53 +00:00
BetaSteward
e0b4388361 ... 2010-09-25 20:35:23 +00:00
BetaSteward
3fa0e8b8f4 ... 2010-09-01 03:01:43 +00:00
BetaSteward
69e219c7c6 ... 2010-06-29 01:08:50 +00:00
BetaSteward
2d5af63cba changes to support multiplayer 2010-05-17 03:08:18 +00:00
BetaSteward
ee760de985 latest 2010-04-16 03:50:35 +00:00
BetaSteward
a4ecfa58fa Initial 2010-03-20 02:47:42 +00:00