North
|
82a45cee88
|
[refactor] removed generic parameter from Target
|
2014-06-02 16:06:05 +03:00 |
|
Quercitron
|
db68a827ce
|
Fix possible permanent targets for ability that does not target.
|
2014-04-27 15:44:00 +04:00 |
|
LevelX2
|
f9a22291d4
|
[JOU] Added 6 cards.
|
2014-04-15 17:39:21 +02:00 |
|
Quercitron
|
4f3342a854
|
Fix notTarget usage in TargetPermanent
|
2014-01-17 02:40:36 +04:00 |
|
LevelX2
|
408a66ee42
|
[C13] Added Wah Out and Unexpectedly Absent.
|
2013-11-18 08:20:35 +01:00 |
|
LevelX2
|
d7677ff3d1
|
Added EntersBattlefieldOrDiesSourceTriggeredAbility.
|
2013-09-12 13:53:39 +02:00 |
|
North
|
0bb110be45
|
[refactor] moved enums from Constants class
|
2013-06-16 12:28:10 +03:00 |
|
LevelX2
|
22bdb209ab
|
Some minor changes/fixes.
|
2013-05-11 20:08:51 +02:00 |
|
LevelX2
|
987bfb588f
|
Improved target handling of Executioners Swing and fixed buf of FrontlineMedic.
|
2013-03-13 17:01:49 +01:00 |
|
LevelX2
|
4bc65dfae7
|
Fixed a bug in TargetPermanent where remaining targets can get negative. That solves issue #92.
|
2013-01-02 11:59:06 +01:00 |
|
magenoxx
|
eefedc03b9
|
[AI] enhanced targeting. card fixes
|
2012-07-29 10:31:46 +04:00 |
|
North
|
5dbc3a1c07
|
Fixed issues revealed by EquipAbilityTest
|
2012-07-17 20:36:28 +03:00 |
|
North
|
239a4fb100
|
[refactoring][minor] Replaced all tabs with four spaces.
|
2012-06-19 23:50:20 +03:00 |
|
magenoxx
|
5199e2e81a
|
Test and fix for sacrificing creature with protection
|
2012-06-11 14:25:27 +04:00 |
|
BetaSteward
|
7c69bc6f30
|
fixes + optimizations + allow games to be paused and resumed
|
2011-11-02 21:39:03 -04:00 |
|
BetaSteward
|
39404820de
|
fixed AI targeting cards with Hexproof
|
2011-10-17 09:08:22 -04:00 |
|
magenoxx
|
82dcb53cb9
|
Target refactoring. Fixed Issue 273.
|
2011-10-08 12:46:34 +04:00 |
|
magenoxx
|
f5164fa526
|
Fixed Anowon, the Ruin Sage
|
2011-09-17 00:48:35 +04:00 |
|
magenoxx
|
d387d5afa2
|
Fixed Protection from artifacts not working for Equip ability being able to equip.
|
2011-08-31 23:57:47 +04:00 |
|
magenoxx
|
49b32d0354
|
Fixed checking for possible targets - replaced using source.getSourceId() by source.getId() - may cause bugs. Protection from colored spells works now.
|
2011-08-15 22:41:50 +04:00 |
|
magenoxx
|
a60fe86fbb
|
Fixed filter for "Target ANOTHER permanent" not working. Now sourceId is passed to match method. Updated sever plugins (game freezes otherwise).
|
2011-08-10 12:28:57 +04:00 |
|
BetaSteward
|
8287364f77
|
more optimizations
|
2011-03-24 00:09:07 -04:00 |
|
maurer.it
|
9aca4b0284
|
Changes so the AI behaves better when asked to sacrifice multiple permanents. Previous versions caused it to enter an infinite cycle of picking targets.
|
2011-01-10 14:23:25 -05:00 |
|
BetaSteward
|
4ba0cab17a
|
updating target methods - not finished yet
|
2010-12-31 11:48:10 -05:00 |
|
BetaSteward
|
53d7e5623b
|
send list of targets to client
|
2010-12-02 04:39:18 +00:00 |
|
BetaSteward
|
5eae8136e4
|
...
|
2010-10-06 01:51:53 +00:00 |
|
BetaSteward
|
e0b4388361
|
...
|
2010-09-25 20:35:23 +00:00 |
|
BetaSteward
|
3fa0e8b8f4
|
...
|
2010-09-01 03:01:43 +00:00 |
|
BetaSteward
|
69e219c7c6
|
...
|
2010-06-29 01:08:50 +00:00 |
|
BetaSteward
|
2d5af63cba
|
changes to support multiplayer
|
2010-05-17 03:08:18 +00:00 |
|
BetaSteward
|
ee760de985
|
latest
|
2010-04-16 03:50:35 +00:00 |
|
BetaSteward
|
a4ecfa58fa
|
Initial
|
2010-03-20 02:47:42 +00:00 |
|