Fenhl
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430ae503c7
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Change all line endings to LF
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2016-04-14 16:18:01 +00:00 |
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LevelX2
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4ca5909840
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* Some minor changes.
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2015-12-12 07:32:56 +01:00 |
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LevelX2
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305712806c
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* Cursed Scroll - Fixed that the card name dialog was not opened.
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2015-10-21 20:24:39 +02:00 |
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LevelX2
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9c97953b6b
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Added some font color to object and player names output to game logging and feedback area.
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2015-05-09 21:18:00 +02:00 |
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LevelX2
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078d6fb3c6
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Reworked some cards with a name a card effect to use a common effect.
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2014-09-19 13:39:15 +02:00 |
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LevelX2
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5f1d92131f
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* Cursed Scroll - Fixed target and damge handling.
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2014-07-24 17:39:35 +02:00 |
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Quercitron
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e5b2b39701
|
Make order of parameters the same for methods player.damage and permanent.damage
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2014-07-18 02:11:11 +04:00 |
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North
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14fa5b0f57
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[refactor] removed generic parmaeter from CardImpl
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2014-06-02 21:15:53 +03:00 |
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North
|
c5f7db441e
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[refactor] removed generic parameter from Effects
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2014-06-02 13:12:58 +03:00 |
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LevelX2
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f430a45157
|
* Fixed while loops running endless if player left game.
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2013-10-20 02:40:31 +02:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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North
|
d7e63120e5
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[CardRepository] replaced getCardNames, getCardNonLandNames and getCreatureTypes
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2012-11-03 23:44:24 +02:00 |
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jeffwadsworth
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ab67c12e9a
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- Added Viashino Sandstalker, Pillage, Cursed Scroll, Fireblast, Hammer of Bogardan, Jackal Pup.
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2012-08-16 09:21:42 -05:00 |
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