spjspj
7fd2eeedcf
Add 'EDH power level' rating to Commander tables
2016-11-20 23:13:16 +11:00
spjspj
a2b3d8825e
Add 'xmage.de', 'woogerworks', 'localhost' buttons to connection dialog to fill in appropriate password/username
2016-11-13 22:59:32 +11:00
LevelX2
69340d9b06
* Added correct key text to chat info message.
2016-10-23 18:39:39 +02:00
Campbell Suter
0428f5bab3
Add reset keys to default button
2016-10-21 09:54:09 +13:00
Campbell Suter
4c292466c1
Make it impossible to have multiple actions bound to the same key.
2016-10-21 09:54:09 +13:00
Campbell Suter
b4dc47fbc9
Improve keybinding buttons, add information
2016-10-20 12:36:18 +13:00
Campbell Suter
d9ebceec20
Make tooltips work properly
2016-10-20 12:36:18 +13:00
Campbell Suter
e910778e54
Add F2/F6, use bindings in game
2016-10-20 12:36:18 +13:00
Campbell Suter
d7a3904569
Add key options to prefs dialog
2016-10-20 12:36:18 +13:00
spjspj
72b0192bae
spjspj - Fix cube from deck from being broken with layouts
2016-10-07 10:38:56 +11:00
Mark Langen
f6d50ce04f
Various new Drag & Drop deck editor improvements
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* Shift-Click / Shift-Drag now work as expected as far as multi-selection
* Deck editor saves split pane split positions
* Card layout and sort settings are now saved along side the a deck when saving to the .dck format, so that you have back the exact same deck layout when you re-load the deck.
* Fixed the symbol image downloader to work around some of the large-size symbol images being missing on gatherer. Falls back to the medium sized images currently for those symbols.
2016-10-04 00:09:51 -06:00
Mark Langen
56a3c6dc8c
Mostly working Drag n Drop deck editor
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* Still trying to iron out how to signal back events from cards moving between different drag and drop targets to the DeckEditorPane
2016-09-28 20:57:22 -06:00
Mark Langen
2d55ccc73c
Change "Ask for graveyard order" setting to not ask by default
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* The cases where graveyard order matters are so staggeringly few that that the setting should almost certainly default to false.
2016-09-28 20:57:21 -06:00
spjspj
16bb17e5bb
spjspj - Add option of 'Number of Seats'. This is for Tournaments so that you can draft say a 4 way draft and then have a 4 way game at the end of it.
2016-09-25 00:46:16 +10:00
LevelX2
d7dd635bca
Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…"
2016-09-16 23:55:54 +02:00
ingmargoudt
f1cf9e7adb
introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements
2016-09-16 21:23:31 +02:00
ingmargoudt
71398d6d83
added some missing session references
2016-09-16 08:58:44 +02:00
ingmargoudt
3019991473
removed the Session out of local scope and introduced a static SessionHandler that acts as interface to remote.Session
2016-09-15 20:52:41 +02:00
ingmargoudt
3128bd2b4b
replace [list].size() == 0 and [string].length() == 0 to use .isEmpty() instead
2016-09-14 15:27:31 +02:00
ingmargoudt
e2a479255a
refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer
2016-09-05 15:03:47 +02:00
Mark Langen
463576dbd0
Merged up to current
2016-09-01 15:44:14 -06:00
Mark Langen
818efb8535
* Textual set symbols no longer displayed if set symbol image doesn't exist.
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* Fixed a small graphical mispositioning in rendering of keyword abilities.
* Added an option to hide set symbols entirely when rendering.
* Fixed flip walkers like Arlin Kord showing a "0" loyalty on their back face (when they should have no loyalty there).
* Removed some log files I accidentally committed.
* Fixed a bug in tokens, where they are missing their expansion symbol of they are created by another token
* Fixed the the new Rendering based CardPanel not returning the correct Image through getImage (resulting in a poor quality image in the card preview window)
2016-09-01 15:00:46 -06:00
Mark Langen
d5415d2d04
Working Card Rendering
2016-08-31 04:43:28 -06:00
spjspj
4bf78fd6d4
Update devs
2016-08-19 19:45:23 +10:00
LevelX2
a0fbcddeb9
* Added preference option to set the size of the enlarged image popup window.
2016-08-02 12:00:36 +02:00
spjspj
883b63a01d
spjspj - Update to push deck List across from Client to Server for Custom Cube
2016-07-25 22:44:21 +10:00
fwannmacher
9861f762b7
- Added option to select number of threads for image download
2016-07-20 16:08:36 -03:00
spjspj
26d38f0773
spjspj - Add the option of having a .dck file as a cube
2016-07-04 00:20:31 +10:00
LevelX2
7cfdd80c57
Chnaged permanent row handling so creatures are always shown towards the opponent side.
2016-07-02 13:45:34 +02:00
LevelX2
3b0f7b074f
* Some changes to distance calculation of enchantments on the battlefield. Added minimal permanet size preference setting (not working correctly yet).
2016-07-01 15:08:40 +02:00
Quercitron
c781728b97
Add rating to the client ( #1498 )
2016-05-17 17:27:43 +03:00
LevelX2
308c485a67
Merge pull request #1913 from Bitmaximus/master
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Add tracking for quantity of artifacts in card lists. Add tracking for quantity of card types in graveyard.
2016-05-15 18:15:28 +02:00
spjspj
f9e363fb30
spjspj - Update Rich Man draft to allow Random packs
2016-05-15 23:52:13 +10:00
Liam Speirs
8675e47c88
Add Card-type counter for graveyard label hover and in graveyard Dialog window. (To mirror magic online and to make delirium easier to check)
2016-04-28 00:13:32 -04:00
Kenny Wottrich
f3c83d54f5
Remove Unused Imports
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Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
spjspj
bfc66ff3f3
spjspj - Further fixes for useFirstManaAbility
2016-04-07 15:29:18 +10:00
spjspj
dacef8db5e
spjspj - Further fix for User First Mana ability. It should be false unless the user explicitly turns it on through ALT+1 or the menu options.
2016-04-07 10:46:29 +10:00
spjspj
e5ca1bd6d2
spjspj - Implement a 'Use the first available mana ability for a land mode'.
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This allows people to float mana more easily and to not have to get the popup forcing them to select which mana ability they would like to activate.
There's a new option in the menu system under the Mana Payment section which is set via pressing 'Alt' and the number '1' key (aka Alt+1) (and is unset by releasing Alt+1).
Or they can set it from the right click menu as well.
2016-04-04 20:30:28 +10:00
Simown
9dc71d2996
Added advanced deck generator functions and tidied up the layout.
2016-03-13 11:33:45 +00:00
rkfg
fec2ed464f
Fix default value for "Store images in zip files".
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It's set to true as the default checkbox state but to false as the
default cached value. Because of that if preferences are never saved
images are stored to directories though the checkbox will be set in
preferences.
2016-03-11 20:41:19 +03:00
rkfg
89bce030d0
Add colorless mana filter to deck generator.
2016-03-03 00:39:58 +03:00
rkfg
3658a8c7bc
Prevent NPE if client never connected to any server and doesn't have
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sets downloaded.
2016-02-29 19:39:59 +03:00
LevelX2
aa015b52e6
GUI Size - Fixed that table header lines were not horizontally moved.
2016-02-27 09:15:17 +01:00
LevelX2
74b4e5941b
Fixed a spelling error in GUI Size text.
2016-02-21 23:21:21 +01:00
LevelX2
e04c82a227
Some more changes to GUI to better support high screen resolutions.
2016-02-21 11:30:12 +01:00
LevelX2
35505b29bb
Some more changes to GUI to better support high screen resolutions.
2016-02-19 01:56:15 +01:00
LevelX2
77eff0984a
Some more changes to GUI to better support high screen resolutions.
2016-02-18 00:27:48 +01:00
LevelX2
28b129018f
* Some more changes to adjustment possibilities of GUI size.
2016-02-17 18:08:21 +01:00
LevelX2
f7a7b2e7a0
Some more changes to GUI to better support high screen resolutions.
2016-02-14 23:34:36 +01:00