Commit graph

187 commits

Author SHA1 Message Date
LevelX2
7ef0a0a7f0 Some more changes to GUI to better support high screen resolutions. 2016-02-13 02:30:05 +01:00
LevelX2
a0ff08b0b9 Some more changes to GUI to better support high screen resolutions. 2016-02-10 08:31:21 +01:00
LevelX2
7c00e4b16d * Graveyard window - Fixed that the displayed card order was sometimes mismatched. 2015-12-25 17:43:10 +01:00
Neil Gentleman
6c43858046 Deck Editor: Fix redraw after missing image 2015-10-19 00:27:59 -07:00
LevelX2
322eae2ec6 Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules. 2015-09-21 00:31:42 +02:00
LevelX2
532d4e0af0 * Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328). 2015-08-22 19:29:57 +02:00
LevelX2
81934e32e3 * Revealing the top card of the library is now also shown by an extra window (no longer hiding life). Now Iconyfying and deiconifying does not change the postion of the reveal window. Iconifyed window width was a bit raised to be able to read more of the title in that state. 2015-06-25 01:07:34 +02:00
LevelX2
2547753dcb Added Sen Triplets (Alara Reborn = 100%). 2015-06-23 16:15:14 +02:00
LevelX2
67e9ee1fa9 * Changed graveyard window handling to a window that can stay open. 2015-06-23 00:46:27 +02:00
LevelX2
d245ce1ad2 * Fixed that card name text was covered by next card beneath if cards are displayed close together (library search). 2015-04-16 16:29:54 +02:00
LevelX2
bf3fa37e5d * Draft - Added possibility to hide (and show again) cards from the picked cards area. 2014-11-22 18:19:59 +01:00
LevelX2
532345e28a * Darft - Play countdown sound during drafting only if no card from curretn booster was draft. 2014-11-02 12:12:39 +01:00
LevelX2
e6c7fa5f96 * Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files. 2014-10-31 16:22:10 +01:00
LevelX2
3a62115c3a Added icon for triggered and activated abilities on the stack to better distinct it from casting a card. 2014-07-23 17:23:49 +02:00
magenoxx
60d04e2614 [UI] Showing choosable cards in dialog - Issue#456 2014-07-15 16:31:41 +04:00
magenoxx
b6e0544c95 [UI] Fixed stack cards offset 2014-07-14 13:29:32 +04:00
magenoxx
5fcc3b1ba8 [UI] Displaying playable cards in hand 2014-07-11 19:35:01 +04:00
magenoxx
f8a1b327b4 [UI] Order of cards in hand is changable 2014-07-11 10:49:00 +04:00
Plopman
64b0da7aab Deck editor. Don't reload all cards every times. Fix scrolling issue #439 2014-06-22 14:28:04 +02:00
Plopman
0d3223ff0e Deck editor. Simplify code 2014-06-22 12:46:06 +02:00
LevelX2
0e34720611 * Some more changes to the deck editor. 2014-05-10 11:35:07 +02:00
LevelX2
0561499d5b * Deck editor - Added possibility to edit number of cards for deck and sideboard directly if deck editor is in normal mode to build a deck from complete card pool. 2014-05-09 16:00:37 +02:00
LevelX2
76ce168436 * Deck editor - Changed wrong reference to images. 2014-05-08 22:20:59 +02:00
LevelX2
46fb16b228 * Deck editor - Some more improvements UI changes. 2014-05-08 17:15:03 +02:00
LevelX2
dff2c9ab73 * Deck editor - Some minor changes to deck editor design. 2014-05-07 22:52:32 +02:00
LevelX2
4a83b416d4 * Deck editor - Some minor layout changes (not finished yet). 2014-05-07 18:13:20 +02:00
LevelX2
02e6ba045b * Deck editor - Some changes to card movement with double click. 2014-05-05 17:52:29 +02:00
LevelX2
3e22c50ed6 * Card panel - Fixed a bug in deck Editor that card images were not displayed, if the number of displayed cards exactly equal to the limit of cards (300) that are shown with images. Raised the liit from 300 to 350. 2014-03-27 08:44:56 +01:00
LevelX2
17253fa099 * Battlefield layout - Permanents getting creatures and vice versa move now always immediately to the correct area / row on the battlefield (fixes #387). 2014-03-14 08:38:59 +01:00
LevelX2
88aca77695 * Split cards - The images of split cards are now rotated in the enlarged image view (moueswheel up/down). 2014-03-13 00:20:37 +01:00
LevelX2
59d907c981 * Improved handling of enlarged images. Added mode to show other side of flip and transform cards. Added icon for copied cards and possibility to show enlarged original or copied card. 2014-03-06 21:51:51 +01:00
LevelX2
4bd4ad3d8a Fixed a bug that during sideboarding the display of the card the mouse hoovered on did stop to show in the big card panel. 2014-02-26 20:41:27 +01:00
LevelX2
0beace4547 Removed wrong/old Preference load of sortType. 2014-02-19 17:29:25 +01:00
LevelX2
88d8c30b6c * Fixed a problem of defaulting pile setiing in deck editor. Pile setiing is now saved separate for different usages. 2014-02-15 22:34:08 +01:00
LevelX2
f2cf060b21 * Client memory - Some more changes to maximize objects for gc. 2014-02-14 15:15:04 +01:00
LevelX2
67e25d43bd * Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs. 2014-02-12 20:52:33 +01:00
LevelX2
df9c200753 * Memory handling - some more changes to improve object deallocation. 2014-02-06 18:00:45 +01:00
LevelX2
6fe430ecba * Changes to clear of card panel on panel remove. 2014-02-05 16:58:19 +01:00
LevelX2
0a18a7bea6 Removed majority of memory leaks from game / editor / dialog handling. 2014-02-02 21:57:02 +01:00
LevelX2
dda33f86a4 Removed more memory leaks in game and editor panes and panels of client. 2014-02-01 18:15:42 +01:00
LevelX2
1f8555447d Removed mana leaks for deck editor and draft panels. 2014-02-01 03:26:27 +01:00
LevelX2
2302b39b47 Card panels sort handling added set init value from prefs. 2014-01-29 21:08:23 +01:00
LevelX2
f3992bd2d5 Redesigned sorting handling of deck, sideboard and draft card area (keep sorting if and view if cards move). 2014-01-20 22:13:28 +01:00
LevelX2
e892d4388d * Draft shows now cards to draft in optimized size. Added some elements to cardPanel only if needed. Removed some legacy code about foiled card display. 2014-01-15 01:45:07 +01:00
LevelX2
893a3acb65 * Card editor - Done some code cleanup, done some speed up for card loading time. 2013-09-26 17:26:23 +02:00
LevelX2
ae697db2d8 * Fixed possible NPE in CardView (fixes #278). 2013-08-28 16:23:04 +02:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
6718332f6a Workaround for issue #213, removing object from the stack that wasn't correctly removed. 2013-05-23 20:28:30 +02:00
LevelX2
30b738b3ad Fixed a bug for loading selected view from java prefs. Minor formatting. 2013-03-27 14:52:03 +01:00
LevelX2
39d67eec8a Last settings for CardView concering view, piles and order are always saved and restored in Java Prefs now. 2013-03-27 08:26:04 +01:00