LevelX2
7e57c87f81
* Fixed a bug that prevented the 'Right Mouse Click' menu itmes 'Always Yes'/No' to show ( fixes #3128 ).
2017-04-17 23:40:28 +02:00
ingmargoudt
ff6d1541c3
clientcallbacks to enums
2017-04-04 21:52:15 +02:00
ingmargoudt
211d433ea9
playertype, enum singleton
2017-04-02 22:09:20 +02:00
ingmargoudt
234cfe9519
rewrote singleton to enum where applicable
2017-03-14 16:32:47 +01:00
vraskulin
f99cd21275
Mostly code format fixes.
2017-02-09 18:30:31 +03:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
...
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
LevelX2
2a3e38f845
* Fixed a bug that prevented rollback request window to appear.
2017-02-03 21:00:49 +01:00
igoudt
f98afdf4ad
Introducing Optionals
2017-01-14 21:52:40 +01:00
vraskulin
46d369c8ed
Big refactoring (server)
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:47:03 +03:00
vraskulin
b4546a2ecb
Renamed method
...
According java naming convention methods should start from lowercase letter.
2016-12-29 14:13:23 +03:00
LevelX2
1835671f3d
Some more changes to GUI to better support high screen resolutions.
2016-02-14 13:41:43 +01:00
LevelX2
d2eb6151f1
Fixed some possible exceptions.
2016-02-06 02:12:51 +01:00
LevelX2
758f56792e
* Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328 ).
2015-08-28 11:44:14 +02:00
LevelX2
b80e27f3b3
* Fixed handling of Phyrexian mana.
2015-07-09 01:43:26 +02:00
LevelX2
87f919ecac
* Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there.
2015-06-21 23:49:16 +02:00
LevelX2
8acf28eed1
* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
2015-06-07 00:53:08 +02:00
LevelX2
bafd27f5b3
Identifier are shown for Looked at and revealed cards view
2015-06-03 17:05:59 +02:00
LevelX2
ed501cad21
* Some minor adjustements/changes.
2015-05-12 23:00:34 +02:00
LevelX2
c65adebc57
Fixed that to allow watchers of a game to see the hand cards of players did not work correctly.
2015-04-10 12:36:22 +02:00
LevelX2
5701c36446
* Fixed possible null pointer exception.
2015-01-26 19:26:49 +01:00
LevelX2
dd8a11ba5c
* Redesigned idle timeout handling to prevent selecting wrong player for timeout.
2014-12-27 17:31:52 +01:00
LevelX2
30869beca0
* Some changes to game start logic (better handling for disconnected users). Changes to server logging.
2014-12-08 01:30:18 +01:00
LevelX2
67479bb5a4
* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
2014-11-26 01:48:00 +01:00