emerald000
f4c9ac53db
Added Battlefield Scrounger, Death Spark and Rasputin Dreamweaver.
2017-01-31 11:06:49 -05:00
LevelX2
9ec65dc480
* Green Sun's Zenith - Fixed a bug of the used Search effect (also affecting the other colors).
2017-01-31 16:20:21 +01:00
LevelX2
034ef22468
* Fixed PreventDamageByTargetEffect to handle delayed spell damge ( fixes #2822 ).
2017-01-30 21:19:17 +01:00
LevelX2
0a1356d40e
* Fixes to test and fix for issue #2816
2017-01-29 11:16:04 +01:00
LevelX2
2cf15830d7
* Some fixes to Hivestone and BecomesSubtyoeAllEffect.
2017-01-29 11:15:09 +01:00
LevelX2
e9d46db772
* Scrapheap Scrounger - Fixed that the exile cost was not mandatory.
2017-01-28 12:10:38 +01:00
vraskulin
fc54c0156c
list.size > 0 changed to !list.isEmpty
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We care about if it's empty or not, not about it's size
2017-01-27 16:05:11 +03:00
vraskulin
0de8bd2f70
All 1-character strings converted to primitives
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"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-01-27 15:57:26 +03:00
goblin
7b40803b4f
fix the issue
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Alter the constructor to create the object with setTargetPointer, like
the other constructors.
I hope nothing relies on it being false. Tests don't show anything breaking.
2017-01-27 13:26:31 +01:00
LevelX2
ca0485075c
Merge pull request #2810 from Galatolol/master
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Added 5 cards
2017-01-24 23:12:22 +01:00
LevelX2
cec9d00a59
* Fixed that non creature spells with morph could not be countered with Remove if cast with morph.
2017-01-24 23:08:47 +01:00
LevelX2
8d06c23602
* Selvala, Explorer Returned - Fixed that library top cards were revealead without using the mana ability. Possible mana from this source is no longer calculated for possible mana pool. Tapping for man can no longer be undone.( #2191 ).
2017-01-24 16:25:26 +01:00
LevelX2
0014c7dcc5
* Fixed some possible null pointer exceptions.
2017-01-22 22:46:14 +01:00
Galatolol
9cbe82299c
Fixed AddCardSubtypeAllEffect
2017-01-22 11:40:52 +01:00
Galatolol
8969157ce8
Added 5 cards
2017-01-21 14:26:04 +01:00
LevelX2
fe4abd26c9
Fixed a bug of the Revolt ability word that prevented that ot triggered always correctly.
2017-01-21 01:33:46 +01:00
LevelX2
b1a51ce7cf
* Lightning Runner - Fixed a bug of the optional untap and add combat phase effect.
2017-01-21 01:10:37 +01:00
LevelX2
d68ff964fb
* Gonti’s Machinations - Fixed that it triggered more than once per turn.
2017-01-20 00:34:45 +01:00
Ludwig.Hirth
a175ac3a1d
Merge origin/master
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Conflicts:
Mage.Sets/src/mage/cards/c/CogworkAssembler.java
2017-01-19 17:01:34 +01:00
Ludwig.Hirth
a3659826a8
* Toxin Sliver - Fixed not corretly working triggerd ability.
2017-01-19 16:59:58 +01:00
Styxo
d690926cef
[AER] Refactored some similar abilities and effects
2017-01-18 14:25:58 +01:00
LevelX2
b7c0c1e8b4
* Mindbreak Trap - Fixed a problem with exiling copied (e.g. by Storm)spells.
2017-01-15 16:04:45 +01:00
LevelX2
75cbfdf3b9
* Some changes to EnterTheBattlefield events, some other fixes ( fixes #2765 ).
2017-01-15 15:22:33 +01:00
LevelX2
2d13deff3a
* Vorinclex, Voice of Hunger - FIxed a bug that id did not work correctly with some conditional land mana sources (e.g. Gemstone Caverns).
2017-01-14 12:25:07 +01:00
LevelX2
6a70f53f1a
Merge pull request #2777 from Galatolol/master
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Added 4 cards
2017-01-14 00:15:32 +01:00
LevelX2
8f059ee71a
* Fixed a logical bug to DiscardTargetEffect.
2017-01-13 23:43:48 +01:00
LevelX2
350436dee2
* Fixed a bug with rule text generation (e.g. for Lapse of Certainty).
2017-01-13 22:38:04 +01:00
Galatolol
59cf0cf1f3
Fixed target and changed name of the effect
2017-01-13 20:57:44 +01:00
LevelX2
9b14795032
* Champion of Lambholt, Goldnight Commander, Griffin Protector and Healer of the Pride - Fixed that the triggered ability also triggered for not controlled permanents.
2017-01-13 20:47:43 +01:00
LevelX2
450eba06e8
Merge pull request #2772 from ingmargoudt/master
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replaced enum comparison from equals to ==
2017-01-13 17:26:50 +01:00
test
e18a429e92
* fixed the planeswalker search cards to work correctly with aven mindcensor like effects
2017-01-12 13:51:22 +01:00
Galatolol
0b6e7fdb7d
Added 4 cards
2017-01-11 20:35:50 +01:00
igoudt
ac8962cb29
replaced enum comparison from equals to ==
2017-01-11 09:53:16 +01:00
LevelX2
1c4bf298eb
Merge pull request #2762 from sotovdev/bigRefactoring
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Big refactoring
2017-01-11 07:42:52 +01:00
LevelX2
a2b8891188
Fixed a NPE of Meld effect.
2017-01-10 23:54:42 +01:00
vraskulin
076840df53
Big refactoring
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I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
491ab5fbb0
[AER] Fixed Daredevil Dragster.
2017-01-07 23:29:27 +01:00
LevelX2
b358597bf4
[AER] Added the last missing cards. Some fixes.
2017-01-07 21:42:29 +01:00
LevelX2
c7e149904b
[AER] Fixed some problems with revolt.
2017-01-07 20:03:03 +01:00
LevelX2
b1e65b1bb4
Merge pull request #2744 from Galatolol/master
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Added 3 cards, little refactoring (Unattach cost)
2017-01-07 00:40:04 +01:00
Styxo
90b3bacf6e
[AER] Added rest of green cards
2017-01-07 00:26:30 +01:00
Styxo
7aa57cc01f
[AER] Added white cards
2017-01-06 21:22:24 +01:00
fireshoes
4888a4a15b
[AER] Added most of the 1/5 spoiled cards. Fixed a name.
2017-01-05 23:50:20 -06:00
Styxo
e057bde150
[Refactor] Merged some similar abilities together
2017-01-05 14:12:18 +01:00
Styxo
fad4f53365
[Refactor] Removed some duplicate classes
2017-01-04 15:10:25 +01:00
Styxo
19316b4e20
Forgot one new class
2017-01-04 12:07:54 +01:00
Styxo
8fd28f70e6
[AER] Added Release Gremlins, Aetherwind Basker and Inspiration Monuments
2017-01-04 12:06:16 +01:00
Styxo
3c67e51db0
[REFACTOR] Removed duplicate code and an unused effect
2017-01-04 09:58:10 +01:00
Justin Herlehy
1c6914398b
Code Deduplication
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Move the cast from hand effect from the expertise cards to its own effect that can have different values assigned to it.
2017-01-03 23:49:16 -05:00
Galatolol
b0dc7fe276
Added 3 cards, little refactoring (Unattach cost)
2017-01-03 20:51:39 +01:00