Oleg Agafonov
78d036b6bb
UI: fixed windows layer problems when old window overlapped new window (see #4318 , #4320 and other)
2018-01-01 18:00:42 +04:00
ingmargoudt
2b91b88551
fixing some additional singleton classes
2017-03-16 09:48:02 +01:00
vraskulin
076840df53
Big refactoring
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
e04c82a227
Some more changes to GUI to better support high screen resolutions.
2016-02-21 11:30:12 +01:00
LevelX2
532d4e0af0
* Added automatic handling for order of triggered abilities going to stack ( fixes #701 / related to #328 ).
2015-08-22 19:29:57 +02:00
LevelX2
f2cf060b21
* Client memory - Some more changes to maximize objects for gc.
2014-02-14 15:15:04 +01:00
magenoxx
3191ad7e32
Fixed Issue#158: The select a pile window is shown over the tooltip window
2013-03-15 11:53:32 +04:00
magenoxx
5ed24f1488
Fixed Issue#99: The choices window should be positioned centered of the battlefield
2013-01-11 16:03:31 +04:00
North
239a4fb100
[refactoring][minor] Replaced all tabs with four spaces.
2012-06-19 23:50:20 +03:00
magenoxx
96cfb51686
Extracted Session interface, moved implementation to SessionImpl
2012-04-29 19:03:08 +04:00
BetaSteward
d79cbcb54f
fixes
2012-02-09 15:58:14 -05:00
BetaSteward
6205ebaeb9
fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog
2012-02-07 15:15:47 -05:00