- game: fixed possible empty pay text in custom costs;
- debug: improved debug info for CardInfo objects;
- db: removed unused split sides from cards database;
- db: fixed constant cards adding on each cards database scan (e.g. on tests start);
* removed and renamed SubTypeList
* updated subtype test
* refactored Changeling to be an ability that actually does something
* moved isAllCreatureTypes into SubTypes class
* renamed copyTo method to copyFrom
* added removeAllCreatureTypes where usable
* replaced some subtype methods
* replaced some more subtype methods
* replaced subtype mass add/remove methods
* updated more subtype methods
* fixed some errors
* made common shared creature type predicate
* refactored another card involving subtypes
* Added usage of object attribute in subTypes's write operations;
* Refactor: use same param styles in subtype methods
* Refactor: simplified usage of copy appliers;
* Refactor: fixed code usage in CopyApplier
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
Profiling deck import revealed we spend most of the time running sql.
The specific query compared against `lower(name)` which is not under an index.
As a result, importing a deck could be quite slow since we were looking at
every single card in the game.
This change introduces a new indexed column, `lower_name`, and swaps
findCardsCaseInsensitive to run against it.
Optimally, we'd introduce an index here on `lower(name)` to avoid the
unnecessary column. ie,
`CREATE INDEX IF NOT EXISTS lower_name_index ON card (lower(name))`
However, H2 does not currently support indices on expressions.
* Split cards shows left and right mana cost (in deck editor, hand, etc);
* Adventure cards shows adventure and normal cost (in deck editor, hand, etc);
* Adventure cards shows adventure spell name in deck editor's list;
* Fixed missing loading cursor in deck editor searching;
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
We shouldn't create new arraylist with default size and no element in it to show that no elements found in database. It's one more object in heap, which will be never used. There is special method Collections.emptyList() - it's more readeable and returns empty immutable list
* Added FrameStyle Enum containing a list of styles that cards can be rendered in.
* Added getFrameStyle() getter to Card interface.
* Implemented getFrameStyle() for various concrete implementations of Card.