Commit graph

15 commits

Author SHA1 Message Date
LevelX2
768f1bec4f * Fixed available mana calculation for Cryptic Trilobite and Titans' Nest. Added some improvements for available mana calculation of conditional mana. 2020-08-16 01:16:52 +02:00
LevelX2
457557852e * Benthic Explorer - Fixed mana type calculation.
* DynamicManaEffect - Fixed mana type calculation.
Some code clean up.
2020-08-07 17:15:06 +02:00
LevelX2
67dd45c1c7 * Added getProducableManaTypes method for mana effects to handle Squandered Resources or Reflecting Pool like abilities.
* Fixes to Soldevi Adnate, Skirge Familiar, Mana Web.
2020-08-02 10:51:22 +02:00
LevelX2
89249888b5 * Added handling of triggered mana to available mana calculation (fixes #585). 2020-07-11 00:53:47 +02:00
Oleg Agafonov
169d9bf761 * Non basic mana abilities - fixed rollback errors in AI games (#6300); 2020-02-25 12:41:45 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
Oleg Agafonov
bcb5be77be Fixed NPE on empty net mana returns (from some effects); 2020-01-15 03:50:27 +04:00
Oleg Agafonov
860c57d9d9 * Chrom Mox - fixed that tapped for mana replacement effects ignore his mana; 2020-01-12 10:09:51 +04:00
Oleg Agafonov
a7233df1c5 Fixed Empowered Autogenerator with new getNetMana 2019-12-31 18:02:52 +04:00
Iain Monro
48fbd30f2d #5935 Fix and standardise firing of TAPPED_FOR_MANA event 2019-08-16 15:26:40 +01:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
21e5591e29 * Some rework of handling of mana effects. 2018-05-13 22:52:14 +02:00
igoudt
ac8962cb29 replaced enum comparison from equals to == 2017-01-11 09:53:16 +01:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/abilities/effects/common/ManaEffect.java (Browse further)