LevelX2
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7322ffb842
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Added some checking for null objects.
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2014-07-17 08:21:48 +02:00 |
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LevelX2
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30645e2ee0
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Some changes to server logging.
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2014-07-06 07:22:40 +02:00 |
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LevelX2
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0115052b81
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* Fixed a bug that you can't create tournaments with AI players (Showing the "You can join a table only one time." message).
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2014-06-30 01:04:29 +02:00 |
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LevelX2
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3ee609d98b
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* Table handling - Fixed that it was possible to join a table multiple times with the same user.
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2014-06-27 19:40:26 +02:00 |
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LevelX2
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3a5dd428e6
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* Game watching - Show number of games watched by player in player list.
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2014-05-29 18:21:04 +02:00 |
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LevelX2
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473c9e207b
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Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
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2014-05-01 19:34:52 +02:00 |
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magenoxx
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9c088fa75b
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Made table controller logging game id (needed as correlation id for magediag logs)
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2014-04-30 16:40:39 +05:30 |
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LevelX2
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9ff5bcbd92
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Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
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2014-03-31 02:24:59 +02:00 |
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LevelX2
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8d2f4cc9ac
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* Draft - Added "Quit Tournament" button to draft panel. Minor formatting.
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2014-02-28 17:47:27 +01:00 |
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LevelX2
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8491b5b90b
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* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
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2014-02-21 01:13:27 +01:00 |
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LevelX2
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c7289a3810
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* Some formatting. Some cleanup for server memory handling.
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2014-02-20 17:49:21 +01:00 |
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LevelX2
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e6f55d3b80
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* Some changes to game handling to support replay in the future (not working yet).
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2014-02-07 16:07:15 +01:00 |
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LevelX2
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40c25fae34
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Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase.
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2014-02-07 02:04:14 +01:00 |
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LevelX2
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6c54812068
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* User list added info about games and tournaments. Fixed a logging NPE.
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2013-10-21 23:58:11 +02:00 |
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LevelX2
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5a2b445e43
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* Fixed a bug that tournament player was not removed correctly, if he left thetournament start panel. Changes to logging.
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2013-10-21 00:38:59 +02:00 |
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LevelX2
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038b15f399
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* Changed some server logging.
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2013-10-19 18:40:46 +02:00 |
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LevelX2
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d34779fa68
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* Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format.
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2013-10-09 15:22:40 +02:00 |
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LevelX2
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e2532a9b11
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Improvements player cancels or leaves match or tournament. Draft can replace human player by draft bot if human leaves.
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2013-10-03 22:42:16 +02:00 |
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LevelX2
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fe82b49930
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* Join Table - Changed handling of messages while creating or joining a table.
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2013-09-28 16:59:43 +02:00 |
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LevelX2
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2b18ed76cb
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* TableController - Removed unneccessary warinings.
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2013-09-28 14:36:44 +02:00 |
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LevelX2
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a9415db2e5
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Fixing some possible NPE after player left tournamen/match and submits the construct/sideborading panel.
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2013-09-28 11:56:15 +02:00 |
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LevelX2
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06d5e2a4c6
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* Rescue From the Underworld - small fix to the tooltip text.
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2013-09-19 14:42:07 +02:00 |
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LevelX2
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3092373d1d
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* Fixed possible NPE in TableController (fixes #298).
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2013-08-28 15:51:06 +02:00 |
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LevelX2
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ae44981cfa
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Added a game end dialog, that shows the result of the finished game.
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2013-08-07 16:50:25 +02:00 |
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LevelX2
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a7a023b5c1
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Fixed NPE if non tournament player submits a deck.
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2013-07-19 19:14:33 +02:00 |
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LevelX2
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6098aa1d7c
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Handling of players that cancel tournament improved.
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2013-07-19 14:05:56 +02:00 |
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LevelX2
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9838dea551
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Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
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2013-07-16 17:39:02 +02:00 |
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LevelX2
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26ca873eb6
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[minor] Some text renaming.
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2013-07-15 23:56:10 +02:00 |
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LevelX2
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40c6ba2efc
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Fixed some handling to possible NPEs.
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2013-07-15 00:54:14 +02:00 |
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LevelX2
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0f32fc72de
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Solution for the deck editor / sideboarding / construct - mockcards problem.
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2013-07-06 00:44:13 +02:00 |
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LevelX2
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05b221fbbf
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Added a check to TableController.
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2013-07-02 23:42:33 +02:00 |
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LevelX2
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7b260c960b
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Added a quit match option. FFA game gets no more killed if host left mage or quitted match.
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2013-07-02 22:15:49 +02:00 |
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LevelX2
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ccc107f7ef
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Added count for started tournaments.
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2013-06-29 22:27:58 +02:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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North
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a3411f2486
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[cleanup] removed unused imports
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2013-04-19 20:01:10 +03:00 |
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LevelX2
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f644ffe041
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Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered.
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2013-04-07 21:29:27 +02:00 |
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LevelX2
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a070c5a8e1
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Fixed a bug that players were not removed properly from matches or tournaments they left before the match or tournament was started.
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2013-04-06 02:09:04 +02:00 |
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LevelX2
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48f1560cb8
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Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open).
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2013-04-06 00:04:21 +02:00 |
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LevelX2
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402f7fffd9
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Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view.
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2013-03-27 22:31:15 +01:00 |
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LevelX2
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8e3ebed11f
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[minor] formatting
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2013-03-27 17:24:51 +01:00 |
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LevelX2
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7014b28797
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Improved sceduled logic to remove bugged tables. Reactivated logic to show the list of the last finished 50 matches (no replay possible).
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2013-03-27 16:58:34 +01:00 |
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North
|
a7a565bb8f
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[minor] access modifer order
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2013-03-10 14:53:02 +02:00 |
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LevelX2
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2745d31768
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Fixed a bug that created multiple uneccessary windows for every computer player behind the correct waiting for players window when you created a match or a tournament. That fixed also the bug that the Ai joint the chat with the name of the human player.
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2012-11-09 16:17:23 +01:00 |
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North
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239a4fb100
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[refactoring][minor] Replaced all tabs with four spaces.
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2012-06-19 23:50:20 +03:00 |
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magenoxx
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51ff877f8d
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Commented out saving game (not used)
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2012-05-28 16:18:44 +04:00 |
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Loki
|
9de37bea5a
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Fixed memory leak
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2012-05-06 23:40:44 +03:00 |
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magenoxx
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a60c61cb00
|
More actions got logging. Some refactoring to use ActionWithResult.
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2012-01-26 00:40:00 +04:00 |
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magenoxx
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b0a1c07067
|
LogService. Added saving game started event to DB. Some refactoring.
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2012-01-25 20:27:08 +04:00 |
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BetaSteward
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517a0cae26
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optimizations + some fixes - mostly for monte carlo simulations
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2011-10-25 15:17:42 -04:00 |
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BetaSteward
|
ca6e1556f0
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fixed several NPEs on server
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2011-10-20 12:49:31 -04:00 |
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