Evan Kranzler
6fc78d1d78
Implemented Pirate's Cutlass, changed text templating for creating token effects
2017-09-06 16:21:06 -04:00
drmDev
57efb10003
fixing tokens exiled at end of combat - not at end step
2017-03-23 11:21:38 -04:00
drmDev
311e41abd2
refactored exiletokensAtEndStep
2017-03-19 17:54:07 -04:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
...
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
...
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
LevelX2
0ccaca4a3b
Fixed a problem that tokens that came into play with modified attributes (P/T e.g. from Master of Etherium) were seen for triggered abilities (e.g. Sword of the Meek ) with unmodified attributes.
2016-11-19 12:08:38 +01:00
Neil Gentleman
813c8cdd8a
CreateTokenEffect already adds the article
...
don't want to end up with "a a 3/3 colorless Golem"
and also fixed fix tapped token rules text, which has changed
2016-11-05 11:27:36 -07:00
fireshoes
f0206537c1
[C16] Added Primeval Protector, Crystalline Crawler, and Breya, Etherium Sculptor.
2016-10-25 15:55:46 -05:00
LevelX2
d7dd635bca
Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…"
2016-09-16 23:55:54 +02:00
ingmargoudt
f1cf9e7adb
introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements
2016-09-16 21:23:31 +02:00
poixen
46eb6c0525
Restructured Mage module
2015-11-29 21:56:49 +01:00