LevelX2
664405caab
[AKH] Added Vizier of Many Faces.
2017-04-16 13:28:36 +02:00
LevelX2
c033868795
[AKH] Added Vizier of Many Faces.
2017-04-16 13:04:38 +02:00
ingmargoudt
813d84274a
removed string constructor in SuperTypePredicate
2017-04-11 09:15:09 +02:00
ingmargoudt
f22ebd3677
removed contains cardtype calls
2017-04-06 16:38:34 +02:00
ingmargoudt
8b90f87af6
added addCardType to MageObject
2017-04-05 19:10:43 +02:00
ingmargoudt
6f8f10fcc3
move static function to CardImpl, and other api fixes
2017-03-30 20:09:47 +02:00
fireshoes
55b433ae36
[AKH] Added 3/27 spoilers to mtg-cards-data.txt. Implemented several of the new cards.
2017-03-28 22:25:29 -05:00
ingmargoudt
1f215cdbe3
removed autoboxing :
...
Boolean -> boolean
Integer -> int
Float -> float
2017-03-11 15:17:14 +01:00
Nathaniel Brandes
58d0a8eb2a
Remove empty function incorrectly checked in.
2017-03-04 23:08:54 -08:00
Nathaniel Brandes
1d3ebb749d
Fix omniscience effect for colorless mana.
...
Also unified the tests for omniscience into a single file, and
put the effect into a single class so that Tamiyo and Omniscience
can share implementations.
2017-03-04 23:04:11 -08:00
ingmargoudt
5a57731968
added new helper methods to test for CardType, to get rid of the contains(CardType.XXX) everywhere, put the logic of that in one place and use the interface call
2017-03-04 00:16:36 +01:00
vraskulin
0bc9cf91a8
Minor improvements - StringBuilder now have initial value
2017-02-28 15:26:07 +03:00
vraskulin
498c8cf60c
Made utility classes final to explicitly forbid it's inheritance
2017-02-27 17:03:38 +03:00
vraskulin
752392fc46
Functional interfaces should be annotated as functional interfaces
2017-02-15 19:23:12 +03:00
ingmargoudt
3a152ab3d6
rewrote enum comparisons, iterator to removeIf, added some stream and filters
2017-02-11 22:37:00 +01:00
spjspj
0ff7ff686d
Merge pull request #2848 from spjspj/master
...
Allow lands with AnyColorManaAbility to be have automatic payments done
2017-02-09 18:26:14 +11:00
spjspj
a08816123c
Allow lands with AnyColorManaAbility to be have automatic payments done
2017-02-09 18:20:51 +11:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
...
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
...
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
31589778ca
Try/finally refactored to try with resources
2017-02-06 14:32:11 +03:00
vraskulin
b626bf6866
Properties can be final in these objects
2017-01-09 17:52:17 +03:00
vraskulin
f04ba151f7
Refactoring
...
See github line by line comments in 'File changed'
2016-12-29 16:49:12 +03:00
LevelX2
d2561c1752
* Fixed a problem with triggered mana abilities. Fixed a problem that AI did not always select the needed mana color. Fixed a problem with Reflecting Pool not taking triggered mana abilities into account.
2016-11-03 22:37:54 +01:00
LevelX2
5d94ed8dd0
Some clean up changes.
2016-10-02 17:27:05 +02:00
LevelX2
86648c7190
* Reworked some parts of transform handling. Fixes #2396 .
2016-09-28 17:02:37 +02:00
Lymia Aluysia
e606deded8
Make ClassScanner not load inner classes.
2016-09-25 10:40:40 -05:00
Lymia Aluysia
3c2dd8d335
Made ClassScanner classloader aware.
2016-09-24 11:31:26 -05:00
LevelX2
c9bb0be016
Reworked selected modes handling. That fixed the Subtle Strike targeting problem.
2016-09-24 01:12:01 +02:00
LevelX2
f9d1c3d2cc
[KLD] Added new Planeswalker types.
2016-09-17 02:15:08 +02:00
Mark Langen
274bdfa33f
Fix Issue #2277
...
* Changes the white color used to a brighter white so that it shows up on the gray background.
2016-09-16 16:40:59 -06:00
LevelX2
d7dd635bca
Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…"
2016-09-16 23:55:54 +02:00
ingmargoudt
f1cf9e7adb
introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements
2016-09-16 21:23:31 +02:00
LevelX2
975e530d55
* Added artifact subtype "Vehicle".
2016-09-14 13:13:57 +02:00
LevelX2
9de78b5c5f
* Added artifact subtype "Vehicle".
2016-09-14 12:38:26 +02:00
ingmargoudt
e62241c3eb
fix for the RandomUtil, always use .current() to get the correct thread.
2016-09-14 09:11:26 +02:00
LevelX2
d0a570aeee
Quick fix to get random shuffling.
2016-09-10 19:39:59 +02:00
ingmargoudt
e2a479255a
refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer
2016-09-05 15:03:47 +02:00
Samuel Sandeen
282443c231
Add Subtype to the CardAttribute Framework
...
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
LevelX2
46566361e7
* Fixed a bug that if a copy token creature of a transformed creature was created (e.g. Mirror Mockery), the front side instead of the transformed side was copied.
2016-08-12 15:42:50 +02:00
LevelX2
d0db2d51ed
* Fixed Identity Thief copying creature with +1/+1 counter gets P/T boost from it, but not counter ( fixes #2131 ).
2016-08-05 21:15:07 +02:00
LevelX2
771f2c4fb9
[EMN] Added the missing red cards (some untested).
2016-07-09 21:24:58 +02:00
LevelX2
2b8f73dbcc
* Fixed CMC calculation for transformed cards ( fixes #1826 ).
2016-04-15 14:59:36 +02:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
emerald000
65b2d0f9fe
Add new SOI subtypes Clue and Arlinn.
2016-04-03 22:47:24 -04:00
LevelX2
6c141a1f3e
Fixed color identity evaluation not checking second card face.
2016-03-15 11:54:11 +01:00
LevelX2
19d67f9a83
Removed old AlternativeCost class, that's no longer used in cards.
2016-03-06 22:32:58 +01:00
LevelX2
7b93e95842
* Added missing non creature subtypes.
2016-01-15 11:47:33 +01:00
LevelX2
f6a5b7151f
Added Gate to the non creature subtypes.
2016-01-14 22:54:48 +01:00
LevelX2
782190bac3
Some changes to mana handling to handle {C} mana.
2016-01-08 23:25:42 +01:00
LevelX2
259d6744ae
* Fixed that casting spells without mana costs did not work correctly for spells with mono hybrid mana costs (e.g. Beseech the Queen by Omniscience) fixes #1404 .
2015-12-06 09:37:45 +01:00