LevelX2
bd9b11fc49
Fixed some problems with popup window not been hidden if another frame is shown.
2017-05-27 14:35:50 +02:00
vraskulin
af3986df46
All final strings became static - it will give a little perfomance boost, due to not instantiating same string every time
2017-02-27 16:33:32 +03:00
vraskulin
076840df53
Big refactoring
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
8f317305fa
Some minor changes.
2016-10-24 17:55:28 +02:00
Get
ed7378da66
Player Panel UI redesign (new icons, new colors, new buttons)
2016-09-18 17:10:54 +03:00
draxdyn
892cfdce45
Draw MageRoundPane and its shadow to a buffered image and cache it across instances
...
Speeds up GUI performance.
2016-06-23 16:21:34 +02:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
rkfg
66a9e5140a
Highlight current player's panel.
2016-03-20 18:42:58 +03:00
LevelX2
ef75597fa2
* Fixed includes.
2014-11-08 02:13:23 +01:00
LevelX2
a835c19533
Changed handling of tooltip size calculation.
2014-11-06 23:13:34 +01:00
North
239a4fb100
[refactoring][minor] Replaced all tabs with four spaces.
2012-06-19 23:50:20 +03:00
North
06a185a3a5
removed unused imports
2012-05-26 20:08:39 +03:00
magenoxx
08a4aa4aea
New game panel: new player info, centered hand, displaying poison counters, layout fix (Issue 25 fix), avatars, etc.
2011-01-23 14:41:57 +03:00
magenoxx
3123207b0d
New tooltips.
2010-12-26 18:40:28 +03:00