LevelX2
e33505ff7d
* Agyrem Plane - Fixed that the effect was not applied to creatures of all players ( fixes #6486 ).
2020-06-24 22:20:55 +02:00
18ths
40036271da
Implemented Allosaurus Shepherd and Blessed Sanctuary ( #6711 )
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* added allosaurus shepherd and blessed sanctuary
* fixed nonascii apostrophes
* added continuous effect dependency
2020-06-24 10:17:32 -05:00
Evan Kranzler
ba0e9af5fd
Implemented Bruvac the Grandiloquent (still needs refactoring
2020-06-23 17:29:14 -04:00
Oleg Agafonov
52579fd1f3
Fixed tests
2020-06-20 07:06:34 +04:00
Oleg Agafonov
d069bbd544
Code cleanup and test fixes
2020-06-19 13:24:52 +04:00
Oleg Agafonov
c2e7b02e13
Reworked and improved special mana payment abilities (convoke, delve, assist, improvise):
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* now it can be used to calc and find available mana and playable abilities;
* now tests and AI can use that abilities;
* now it follows mtg's rules and restrictions for mana activation order (rule 601.2f, see #768 );
2020-06-19 13:09:45 +04:00
Oleg Agafonov
bdaf6454de
Added commander's zone info in leave/keep message
2020-06-19 12:54:42 +04:00
LevelX2
3beaec4525
* Fixed that effects with "as long as Intet remains on the battlefield" condition were reapplied as the card returned to battlefield.
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Some other minor fixes.
2020-06-18 19:12:58 +02:00
Thomas ARBLAY
2f68db7086
[RFR] Correction of the text of some cards ( #6602 )
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* Fix some cards
* Fix Clot Sliver
* Fix WarrenScourgeElf
* Fix Olivia Voldaren
* Fix Domri Rade Emblem
* Fix Broken Ambitions Missing text
Co-authored-by: Thomas ARBLAY <thomas.arblay@smile.fr>
2020-06-17 09:58:35 -05:00
Evan Kranzler
3839b0c665
Implemented Goblin Wizardry
2020-06-16 22:14:57 -04:00
htrajan
6804216ddc
Implement garruk cards ( #6650 )
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* Implement Garruk's Harbinger
* inline ability
* Implement Garruk's Uprising
* Implement Garruk, Unleashed
* fix Garruk, Unleashed
2020-06-16 21:09:26 -04:00
Evan Kranzler
e8a99ec7f3
Implemented Experimental Overload
2020-06-15 20:09:31 -04:00
LevelX2
2788eab082
* Fixed card type displaying order ( fixes #6055 ).
2020-06-15 21:11:54 +02:00
Oleg Agafonov
4006e9e909
* Images: fixed that some tokens uses wrong images of Elemental ( #5834 );
2020-06-15 21:30:23 +04:00
Oleg Agafonov
f2f1abd0f3
* Images: fixed wrong Wurm token image for some sets ( #5604 );
2020-06-15 20:59:53 +04:00
Oleg Agafonov
c2487aec7d
[C20] tokens support and fixes:
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* Added tokens for C20;
* Added tokens images download for C20;
* Fixed that some tokens uses wrong images or images from wrong set (example: Elemental);
2020-06-15 20:29:52 +04:00
Oleg Agafonov
2b21298377
* UI: fixed that tokens in M15 render mode did not use a variety of images (all same named tokens uses same image);
2020-06-15 20:21:30 +04:00
LevelX2
f480d0bebb
* Some minor code and text clean up.
2020-06-12 15:14:28 +02:00
Evan Kranzler
63851b73a1
Updated commander zone change rules (ready for review) ( #6620 )
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* updated commander zone change rules
* moved commander tracking into game state
* fixed a zone change error
* fixed some more tests for new commander rule
* updated variable names
* updated a test name
2020-06-12 07:42:36 -04:00
htrajan
6fa21415fe
Implement Basri cards ( #6622 )
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* Implement Basri Ket
* Implement Basri's Lieutenant
2020-06-11 18:36:52 -04:00
Evan Kranzler
c592542ff6
a few more mill changes
2020-06-11 08:20:33 -04:00
Evan Kranzler
7cf52ce136
Implemented Pursued Whale
2020-06-10 20:21:03 -04:00
LevelX2
1e36b39434
- Reworked SourceOnBattlefieldControlUnchangedCondition checking now the LOST_CONTROL event which solves the problem with the old code to not be able to detect all controller changes of layered changeController effects when applied later.
...
- Simplified and fixed some problems of the handling of the "Until end of your next turn" duration.
- Fixed that some continous effects changed controller but shouldn't dependant from their duration type. Controller chnage will now done duration type dependant.
(that change fixes #6581 in a more general way undoing the effect specific changes of 2e8ece1dbd ).
2020-06-10 22:28:23 +02:00
LevelX2
5c65ee31d9
* Mirari - Fixed that the triggering spell was not copied ( fixes #6338 ).
2020-06-10 10:17:55 +02:00
Oleg Agafonov
b38ac2f575
* Split cards - added cost modification effects support for fused spells ( #227 , #2242 , #6603 , #6549 );
2020-06-10 08:28:18 +04:00
Oleg Agafonov
85e90e8edf
Code cleanup
2020-06-10 00:24:58 +04:00
Evan Kranzler
e879233ea1
Implemented Jolrael, Mwonvuli Recluse
2020-06-09 10:03:23 -04:00
jeffwadsworth
84ec743b07
- Fixed #6599 #6405 #4999 #4270
2020-06-08 17:05:51 -05:00
htrajan
5185d71638
Implement liliana4 and necromentia ( #6616 )
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* LilianaWakerOfTheDead init commit
* Necromentia init commit
* benefit outcome
* fix text
* fix Liliana
* don't change VerifyCardDataTest
* use hasOpponent
* add hint and fix name chooser
* use positive # for hint
* don't change test
2020-06-07 21:16:53 -04:00
htrajan
a897df7c79
Implement 6 cmc pws (except Teferi) and rin ( #6611 )
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[M21] Implement 6 cmc pws (except Teferi) and rin
2020-06-07 06:13:20 +04:00
Evan Kranzler
74b6626020
changed Hound to Dog
2020-06-05 20:17:41 -04:00
LevelX2
bd40d90286
Merge pull request #6590 from 18ths/world_rule_range_of_influence
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fixed world rule with range of influence
2020-06-03 22:39:56 +02:00
LevelX2
f65f4a4344
* Fixed that calling the destroy method for an object of the class permanent did move the card in game but shouldn't ( #6571 ).
2020-06-03 15:06:12 +02:00
18ths
d5c46816be
fixed world rule with range of influence
2020-05-30 21:52:22 +02:00
Oleg Agafonov
c656bea31c
Ability refactor: removed deprecated code
2020-05-28 23:38:16 +04:00
Oleg Agafonov
f3f1c29926
Ability refactor: face down;
2020-05-28 23:02:20 +04:00
Oleg Agafonov
eea808d2d6
Ability refactor: source improves, deprecated code removed;
2020-05-28 22:38:31 +04:00
Oleg Agafonov
8af43dc13a
Ability refactor: new code to search abilities in cards and permanents;
2020-05-28 22:34:27 +04:00
Oleg Agafonov
978118148b
Ability refactor: new code to remove abilities from permanent;
2020-05-28 22:31:54 +04:00
LevelX2
3aefbfb360
* Fixed problems with win / lose restrictions in relation to empty draw condition ( fixes #1681 #6553 ).
2020-05-26 16:38:01 +02:00
gp66
877abe087a
removed copy/paste code
2020-05-15 12:57:28 -05:00
gp66
162907b9da
missing token images in thb and war
2020-05-13 15:44:40 -05:00
gp66
3865c52974
missing token images in thb and war
2020-05-13 15:44:26 -05:00
emerald000
1e8f006448
Streamline London Mulligan UX.
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- Choose cards to put on bottom directly from hand.
- Put cards on bottom in order chosen instead of asking afterwards.
2020-05-04 22:57:50 -04:00
Evan Kranzler
bde65d6279
Created class for reflexive triggered abilities (Ready for review) ( #6500 )
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* added class for reflexive triggered abilities
* added DoWhenCostPaid
* a few more refactors
* some more refactoring
* almost all refactors done
* finished refactoring
* updated text generation
* Delete SendOptionUsedEventEffect.java
* fixed Wildborn Preserver text
2020-05-04 20:51:38 -04:00
Oleg Agafonov
8a3ba6729f
Merge pull request #6507 from emerald000/abilityResolved
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Refactor and add hint for "Ability resolved X times"
2020-05-04 08:54:40 +02:00
emerald000
3465493ccf
Rename, move and comment resolving ability event creation.
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Should be clearer now.
2020-05-03 18:56:35 -04:00
Oleg Agafonov
2739391b1d
Merge pull request #6510 from gp66/completed-suggestions-iko-tokens
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Completed suggestions iko tokens
2020-05-03 20:10:11 +02:00
gp66
f3bde1dbab
completed suggestions for IKO tokens
2020-05-03 12:52:51 -05:00
emerald000
111114e338
Refactor and add hint for "Ability resolved X times"
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Affects Ashling the Pilgrim, Inner-Flame Igniter and Soulbright Flamekin.
2020-05-03 09:42:16 -04:00