LevelX2
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6b0f6be574
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Fixed spelling bug of import mage.abilities.effects.common.continuous package.
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2015-03-03 00:37:39 +01:00 |
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LevelX2
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02ba80b719
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* Switched from UUID to MageObjectReference to handle affected objects of continuous effects. Solvng problems with objects that changed (multiple times) zones while the effect lasts.
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2014-12-25 02:03:21 +01:00 |
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North
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c5f7db441e
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[refactor] removed generic parameter from Effects
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2014-06-02 13:12:58 +03:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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127e63ce0d
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Changed used battlefield.count or battlefield.getActivePermanents methods to take player range into account.
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2013-02-13 01:24:36 +01:00 |
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magenoxx
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5d397bfbee
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Updated other boost effect for AI outcome
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2012-06-29 16:57:25 +04:00 |
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North
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239a4fb100
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[refactoring][minor] Replaced all tabs with four spaces.
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2012-06-19 23:50:20 +03:00 |
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magenoxx
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32e29392d2
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[AVR] Second Guest + tests. Refactored filters.
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2012-05-24 09:01:31 +04:00 |
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Loki
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2f9b76db31
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some cards
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2011-10-14 13:25:17 +03:00 |
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BetaSteward
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84b9cbb16b
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this is a big one - fixed modal targetting and refactored getText()
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2011-07-21 22:04:08 -04:00 |
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Loki
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61ce0ffb6b
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Elesh Norn, Grand Cenobite
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2011-05-31 12:13:57 +03:00 |
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