Commit graph

16 commits

Author SHA1 Message Date
LevelX2
67bd4956d9 * Changed return class of copy method. 2015-07-30 11:29:36 +02:00
magenoxx
5ede7221c8 Fixes #512 2014-08-15 00:12:29 +04:00
LevelX2
4f4ce32fa6 [BNG] Added 11 blue cards. 2014-01-24 12:10:06 +01:00
LevelX2
2e31aacfaf Some changes to rule text generation, minor format changes. 2013-01-06 11:19:01 +01:00
North
5dbe482662 Renamed DynamicValue.clone to DynamicValue.copy 2012-12-24 09:53:08 +02:00
LevelX2
f35e863511 Some small fixes to rule text generation 2012-09-30 09:41:39 +02:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
275142a143 [AVR] 32 cards. Tests. Common effects. Fixes. 2012-05-18 00:19:43 +04:00
North
67c1fc8ffa Fixed issue 171.
Also, removed some unused imports.
2011-06-26 16:40:46 +03:00
BetaSteward
b7e754d8d9 fixed NPE when amount is null 2011-06-11 23:11:48 -04:00
North
b6f4f0082a Added cards.
Refactored some stuff regarding rule text.
2011-06-11 00:28:04 +03:00
North
175dd21f92 Added 3 cards
Added CardsInControllerGraveyardCount
Refactoring
2011-06-08 23:06:40 +03:00
Loki
0aae5d6559 Lich Lord of Unx, fix sword 2011-06-08 22:42:05 +03:00
North
ca82485772 Improved rule text generation for effects using DynamicValue. 2011-06-05 15:37:06 +03:00
North
ade063fbbf Removed redundant field in PermanentsOnBattlefieldCount
Fixed the Cards that were using it
Removed duplicate "you control" form TapTargetCost
2011-05-26 23:09:28 +03:00
North
3851aa1402 Added cards.
Fixed 2 previously added cards.
2011-05-22 23:56:15 +03:00