Commit graph

197 commits

Author SHA1 Message Date
Evan Kranzler
cbc814d38e some log message changes 2019-01-17 10:57:53 -05:00
Evan Kranzler
837503d8f4 reworked coin doubling again for some reason 2019-01-17 10:32:02 -05:00
Evan Kranzler
1144bf3b4f finished adding support for multiple copies of Krark's Thumb 2019-01-16 18:20:36 -05:00
Evan Kranzler
74c1cbf6d9 begin fix for multiple copies of Krark's Thumb 2019-01-16 15:11:14 -05:00
Evan Kranzler
c34f611279 updated Krark's Thumb, still doesn't work in multiples 2019-01-15 16:55:45 -05:00
Evan Kranzler
535fe221e3 rewrote how coins are flipped 2019-01-15 15:56:40 -05:00
Evan Kranzler
f5fffcf417 initial refactor 2019-01-15 11:51:49 -05:00
Oleg Agafonov
d0c8d6a707 Fixed NPE errors for some cards (#5471) 2019-01-08 07:00:14 +04:00
Evan Kranzler
1f24af8716 Implemented Carnival // Carnage 2019-01-04 12:28:14 -05:00
Ingmar Goudt
799fe34b02 change HashMap to EnumMap 2018-12-29 10:30:40 +01:00
Oleg Agafonov
1d450730c0 Merge origin/master 2018-12-07 01:21:32 +04:00
Oleg Agafonov
59bda7f1d5 Refactor: added copyFrom info for all objects (original card used for copy, copy of copy and etc); 2018-11-29 19:29:39 +04:00
LevelX2
c4cd4b8b6a
Merge branch 'master' into JaceArchitectOfThoughtFix 2018-11-26 17:29:31 +01:00
Jeff
c7a3e53083 - Fix for Bug #5435. Specific to "must attack" code. 2018-11-20 17:43:26 -06:00
LevelX2
44d3276046 * Brilliant Ultimatum - Fixed that it was not checked if the player is still allowed to play a land. 2018-10-25 16:15:24 +02:00
LevelX2
26a93d4427 Reworked ability source object handling. 2018-10-21 21:37:23 +02:00
LevelX2
b0395f704f * Ob Nixilis, Unshacked - Fixed that it doesn't triggered on failing to find a card (fixes #5367). 2018-10-10 23:35:03 +02:00
Tyler Moore
4057cc2859 Implementing new function in all classes implementing Player 2018-10-04 14:16:52 -07:00
Tyler Moore
c5cedc2aba Adding lookAtAllLibraries to Player/PlayerImpl and using that method during JAOT's -8 resolution 2018-10-04 13:45:44 -07:00
LevelX2
c41c6e1fe9 Fixed a problem with casting split cards from non hand zone. Added some generic cast from non hand zone effects and started replacing card specific effects by the generic ones (fixes #5356 and fixes #4493). 2018-10-03 13:44:01 +02:00
Evan Kranzler
c303b5adf8 updated Mistveil Plains implementation 2018-09-25 14:17:52 -04:00
Evan Kranzler
c532fe632a Implemented Enhanced Surveillance 2018-09-14 15:30:23 -04:00
Evan Kranzler
8d0bd3c02f Implemented Whispering Spy 2018-09-11 20:51:40 -04:00
Evan Kranzler
22585729c4 Implemented Sinister Sabotage 2018-09-02 22:52:35 -04:00
Quercitron
e3a33e5894 Fix that cards that are cast using alternative cost effects keep their previous targets (#5189) - Always copy ability on cast. 2018-08-10 02:54:50 +03:00
dilnu
e1fc060755 Don't count players who have lost or left the game as having lost life.
Fixes https://github.com/magefree/mage/issues/5153
2018-07-18 21:07:23 -04:00
Evan Kranzler
c743906557 fixed instances of life gain being life loss with negative numbers (fixes #5149) 2018-07-14 16:50:44 -04:00
LevelX2
0d9f8ad19a
Merge pull request #4993 from Zzooouhh/Zzooouhh-woc
Implemented Word of Command (presumably buggy)
2018-07-14 10:40:38 +02:00
igoudt
9f06046f22 add isOwned and isControlled methods. remove some null-checks, remove some unnecessary casts 2018-07-04 14:24:11 +02:00
igoudt
dcb1affb9d use isActivePlayer where possible, some minor text fixes 2018-06-29 21:18:05 +02:00
igoudt
ca1ebeb55e add method Game.isActivePlayer(UUID playerId) 2018-06-29 14:59:11 +02:00
LevelX2
fdddbbbbe6 * Some rework/fixes/optimizations of calculation of available mana. 2018-06-24 01:23:49 +02:00
L_J
3e180267ed
Word of Command & Mindslaver interaction fixes 2018-06-08 20:22:25 +02:00
Evan Kranzler
3659a2dc0b Implemented Journey for the Elixir 2018-06-08 13:22:23 -04:00
Michael Simons
d5ad543583 Merge remote-tracking branch 'origin/master' 2018-06-07 22:41:40 -04:00
Michael Simons
4d5018bef0 Fixed typos/misspellings based on IntelliJ's suggestions. 2018-06-07 22:39:53 -04:00
LevelX2
0051f70b8a * Fixed some possible exceptions. 2018-06-05 23:57:45 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
L_J
8a2874dec6
Mindslaver text fix 2018-06-01 15:10:59 +00:00
LevelX2
27ced167fb * Added logic to add permitting object to play/cast events. 2018-05-27 23:47:57 +02:00
L_J
0512558c60
Some combat fixes 2018-05-19 05:22:50 +00:00
LevelX2
e2f22d3bc9 Reworked some card movement handling (#4866). 2018-05-15 17:56:55 +02:00
LevelX2
dcd3e7c039 * Some more fixed/reworked card movement handling. 2018-05-08 23:46:34 +02:00
LevelX2
df987049c0 * Fixed some card movement (fixes #4910). 2018-05-08 18:01:15 +02:00
LevelX2
a063889205 Merge origin/master 2018-05-03 01:33:39 +02:00
LevelX2
cddd81123b Some changes related to #4893. 2018-05-03 01:33:21 +02:00
Evan Kranzler
75bef57832 fixed Lich's Mastery preventing auto-win effects 2018-05-02 18:34:22 -04:00
spjspj
4b4d7989cd
Merge pull request #4879 from spjspj/master
Add planechase to new tournament window as well.
2018-05-02 18:31:59 +10:00
Oleg Agafonov
c24ba742f6 Fixed equal or == errors -- 23 cards and more (see #4407) 2018-04-28 21:24:48 +04:00
spjspj
1a9f12f576 Increase (by 1/3) the chance of getting either a chaos or planar roll for planechase. 2018-04-28 20:37:19 +10:00