Susucre
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343549c4d7
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Fix PermanentMeld missing copy constructor ; add more Meld tests. (#10908)
* Add some unit tests on Meld mana value.
* Fix PermanentMeld missing copy constructor. add more Meld tests.
* clean text
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2023-08-20 13:30:10 -04:00 |
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Alex W. Jackson
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9961ac2d48
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Fix #9452
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2022-10-15 22:56:07 -04:00 |
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Evan Kranzler
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a61d5543fa
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replaced all instances of converted mana cost with mana value
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2021-04-17 17:02:27 -04:00 |
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Oleg Agafonov
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5adab75324
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Revert "format: organize imports"
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2020-02-05 02:17:00 +04:00 |
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Leandro Doctors
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8a0a9acff7
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format: organize imports
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2020-02-04 16:21:48 -03:00 |
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GrayedFox
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3953f3dbdd
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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LevelX2
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97b872d926
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* Fixed that a spell that becomes a permanent didn't had the colors of the spell (e.g. ERsatz Gnomes).
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2016-10-22 10:38:10 +02:00 |
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Samuel Sandeen
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c33a731a4a
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Refactor the core zone change code to use a common code path.
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2016-09-07 23:31:26 -04:00 |
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Samuel Sandeen
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34846170c4
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Remove an unused argument to Player.putInGraveyard
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2016-09-05 11:47:52 -04:00 |
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Samuel Sandeen
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bec11804f5
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Make the handling of counters more consistent.
This dramatically reduces the code duplication around counters handling.
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2016-09-03 16:52:41 -04:00 |
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LevelX2
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6f89a67f68
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* Some more changes to return boolean for addCounters.
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2016-08-11 19:14:18 +02:00 |
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LevelX2
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c563d6f701
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* Fixed zone handling of meld cards that left the battlefield (fixes that coninuous effects of meld cards didn't stop to be applied after the meld card left the battlefield) fixes #2140.
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2016-08-09 10:20:59 +02:00 |
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emerald000
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e1b3428a39
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[EMN] Implemented basic Meld functionality.
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2016-07-11 04:49:40 -04:00 |
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