Commit graph

13 commits

Author SHA1 Message Date
Susucre
343549c4d7
Fix PermanentMeld missing copy constructor ; add more Meld tests. (#10908)
* Add some unit tests on Meld mana value.

* Fix PermanentMeld missing copy constructor. add more Meld tests.

* clean text
2023-08-20 13:30:10 -04:00
Alex W. Jackson
9961ac2d48 Fix #9452 2022-10-15 22:56:07 -04:00
Evan Kranzler
a61d5543fa replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
97b872d926 * Fixed that a spell that becomes a permanent didn't had the colors of the spell (e.g. ERsatz Gnomes). 2016-10-22 10:38:10 +02:00
Samuel Sandeen
c33a731a4a Refactor the core zone change code to use a common code path. 2016-09-07 23:31:26 -04:00
Samuel Sandeen
34846170c4 Remove an unused argument to Player.putInGraveyard 2016-09-05 11:47:52 -04:00
Samuel Sandeen
bec11804f5 Make the handling of counters more consistent.
This dramatically reduces the code duplication around counters handling.
2016-09-03 16:52:41 -04:00
LevelX2
6f89a67f68 * Some more changes to return boolean for addCounters. 2016-08-11 19:14:18 +02:00
LevelX2
c563d6f701 * Fixed zone handling of meld cards that left the battlefield (fixes that coninuous effects of meld cards didn't stop to be applied after the meld card left the battlefield) fixes #2140. 2016-08-09 10:20:59 +02:00
emerald000
e1b3428a39 [EMN] Implemented basic Meld functionality. 2016-07-11 04:49:40 -04:00