- fixed that copy effect doesn't restore original image after effect's end;
- removed outdated availableImageSetCodes (all images auto-selected from tokens database now, related to #10139);
- refactor command objects to use CommandObjectImpl;
- refactor planes/emblems/etc objects to use MageObjectImpl, added copyable support;
- refactor another game objects to remove some duplicated fields;
- added tokens support in test render dialog;
- improved PT drawing;
- fixed broken second side switch button (related to #10231);
- fixed miss override in TokenImpl (all override with backFace must be removed, see todo);
* added images download for melds cards (#9660);
* added switch card side button to view a meld part;
* fixed NPE and other errors on card side switching;
* added meld cards support in test render dialog;
* added transform button to permanents on battlefield to view another card side;
* fixed wrong popup hints in some use cases (example: alternative side view by mouse wheel down, #8433);
* added dungeon and dungeon room class
* [AFR] Implemented Tomb of Annihilation
* [AFR] Implemented Shortcut Seeker
* [AFR] Implemented Gloom Stalker
* [AFR] Implemented Nadaar, Selfless Paladin
* added room triggers
* added more venturing code, currently untested
* fixed error
* moved venture into dungeon from player class to game class
* removed unnecessary sourceobject from dungeon
* fixed npe error
* added dungeon completion
* fixed concurrent modification exception
* added logging
* added proper copy methods
* added views
* updated room text generation
* added some missing code
* finished implementing CompletedDungeonCondition
* [AFR] Implemented Ellywick Tumblestrum
* [AFR] Implemented Lost Mine of Phandelver
* added choice dialog for dungeons
* [AFR] Implemented Dungeon of the Mad Mage
* small text fix
* added initial dungeon test
* [AFR] Implemented Cloister Gargoyle
* [AFR] Implemented Dungeon Crawler
* small text change for dungeon rooms
* added more tests
* some simplification to dungeon props
* updated testing helper functions
* added currently failing test for venturing on separate steps and turns
* added tests for dungeon completion
* fixed missing trigger visual and dungeons not persisting through turns
* some text updates
* added rollback test
* added a test for multiple dungeons at once
* added one more condition test
* Implemented Yorion, Sky Nomad
* Implemented Yorion, Sky Nomad (but for real this time)
* updated game creation to use the correct deck size for limited
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
* Split cards shows left and right mana cost (in deck editor, hand, etc);
* Adventure cards shows adventure and normal cost (in deck editor, hand, etc);
* Adventure cards shows adventure spell name in deck editor's list;
* Fixed missing loading cursor in deck editor searching;
* added colorized PT values (boosted is green, unboosted is red);
* added toughness with damage calcs (damaged is red);
* image render: now title and PT texts are readable/big in small cards;
* mtgo render: improved image quality (less pixelated now);
* mtgo render: improved PT font (bold now);