Commit graph

385 commits

Author SHA1 Message Date
ssk97
5e095afdb0
Implement Prototype ability (#11249)
Prototype is a SpellAbilityType, for which alternate costs are permitted. It has a continuous effect that applies on the battlefield as well as a method to modify the spell on the stack. Permanents have an isPrototyped flag that copy effects can check explicitly (same brittle method as transformed permanents use; reworking copy effects to streamline them is a separate scope).

Many test cases have been added to confirm functionality (thanks to Zerris for additional test suggestions).

---------

Co-authored-by: Susucre <34709007+Susucre@users.noreply.github.com>
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
Co-authored-by: xenohedron <xenohedron@users.noreply.github.com>
2023-10-09 21:06:19 -04:00
Susucre
5c4cc02415
[WHO] Implement Banish to Another Universe, Crisis of Conscience, Cyberman Patrol, Cybermen Squadron, Dalek Squadron (#11272)
* [WHO] Implement Banish to Another Universe

* [WHO] Implement Crisis of Conscience

* [WHO] Implement Cyberman Patrol

* [WHO] Implement Cybermen Squadron

* [WHO] Implement Dalek Squadron
2023-10-06 23:24:05 -04:00
xenohedron
cd6c5aa7ac
improve usability of Rebound ability (#11261)
* remove boilerplate template comments

* fix Rebound, now need to choose only once

* fix text: Harmless Assault
2023-10-05 22:03:23 -04:00
Steven Knipe
26af2602e4 Merge branch 'master' of https://github.com/magefree/mage.git into MorphRework_v2
# Conflicts:
#	Mage.Sets/src/mage/cards/b/Banefire.java
2023-10-01 22:59:27 -07:00
Steven Knipe
76150b2793 Remove SpellAbilityType.FACE_DOWN_CREATURE, fix cast ability displayed on battlefield 2023-10-01 16:47:42 -07:00
xenohedron
cad560c016 add shorter buffer time options 2023-09-30 16:18:57 -04:00
Steven Knipe
de8c7ea235 Update cast spell name check to use characteristics 2023-09-18 05:48:36 -07:00
Steven Knipe
9b05f824e0 Only modify the card copy in morph characteristic-setting 2023-09-18 04:02:17 -07:00
Steven Knipe
e7927cb50f make Morph cost reduction a separate class (and fix to work with new system) 2023-09-18 03:33:20 -07:00
Steven Knipe
3e4d439d18 Make Morph a SpellAbility (part 1) 2023-09-18 02:48:30 -07:00
ssk97
b6dbc782be
Fix casting Transformed (#10778)
* Combine casting Transformed into a shared SpellAbility, apply transform effect before spell is cast

* Minor cleanup

* Use effect.apply() rather than game.applyEffects()

* Add test with Maskwood Nexus
2023-09-15 17:56:32 -04:00
Susucre
f4b0b83612
[UNF] Implement Comet, Stellar Pup (#10925) 2023-09-15 17:55:11 -04:00
Susucre
566f4dc7f7
[WOM] Implement (not yet official) Mosswood Dreadknight (#10792) 2023-08-28 18:27:28 -04:00
Evan Kranzler
b892562b95
Fixing aura token creation (#10858)
* rework aura token creation

* add missing copy constructor

* add message for token if unable to be created

* add a few extra role tests
2023-08-18 13:25:48 -04:00
Evan Kranzler
b20bdcede7
WIP: Implement Role mechanic (#10816)
* [WOE] Implement Embereth Veteran

* add SBA for role tokens

* [WOE] Implement Cursed Courtier

* [WOE] Implement Conceited Witch

* [WOE] Implement Besotted Knight

* [WOE] Implement Syr Armont, the Redeemer

* [WOE] Implement Living Lectern

* add role test

* [WOE] Implement Lord Skitter's Blessing

* [WOE] Implement Faunsbane Troll

* [WOE] Implement Twisted Fealty

* [WOC] Implement Ellivere of the Wild Court

* [WOE] Implement Monstrous Rage

* [WOE] Implement Spellbook Vendor

* add verify skips

* extra fix
2023-08-17 10:18:21 -04:00
Susucre
cbec9ead63
[WOE] Implement Ash, Party Crasher (add Celebration Condition) (#10818)
* implement Ash, Party Crasher (add Celebration Condition)

* test Celebration with Ash
2023-08-16 08:31:02 -04:00
theelk801
e8e243db8c Revert "[WOE] Implement Embereth Veteran"
This reverts commit bd1b657e24.
2023-08-15 21:02:01 -04:00
theelk801
bd1b657e24 [WOE] Implement Embereth Veteran 2023-08-15 21:01:22 -04:00
theelk801
4a67507e2b [WHO] Implement The Eleventh Hour 2023-08-05 22:16:01 -04:00
theelk801
8830fd0cc8 [WHO] Implement The Thirteenth Doctor 2023-08-05 13:44:40 -04:00
theelk801
aa1624dc1c [WHO] Implement Sarah Jane Smith 2023-08-05 13:30:40 -04:00
Susucre
4856c65443
[BOT] Implement Megatron, Tyrant // Megatron, Destructive Force (#10666)
* [BOT] Implement Megatron, Tyrant // Megatron, Destructive Force

* fix verify test.

* cleanup AbilityCastMode for Disturb & MoreThanMeetsTheEye

* cleanup unecessary checks.

* fix duration of silence static effect

* fix Disturb tests
2023-07-29 13:45:09 -04:00
Alexander Novotny
519b3988be
game timer: Add chess-style buffer time option (#10598)
* UI Changes

* Add new buffer time options

* Main functionality

* Final implementation

Also added player UI for when they are using their buffer time (timer turns green)
2023-07-28 22:05:21 -04:00
Alexander Novotny
a36a7d9b7f
[LTR] Add Goldberry, River-Daughter (#10524)
* Added Goldberry

* Slight optimizaztion

* Happy Path Test

* More unhappy tests

* Sanity check for Goldberry's counter choices

* Updated player.getMultiAmount to support individual constraints

* Some cleanup

Also modified ResourcefulDefense to use new multi amount api

* Updated logging

* Added hint for number of counters

* Fixed issue with Resourceful Defense

* Improvements to defaults

Default list will properly make sure to stay within individual maximums
If a player is asked for a choice that isn't actually a choice because each choice's min and max are equal, instead the default response is immediately returned. This helps with situations like moving a counter off of Goldberry when she only has one counter on her.

* -1/-1 Counter test

* Fixed issue with -1/-1 counters

* Adjusted dialog to properly enforce constraints
2023-07-28 21:29:40 -04:00
PurpleCrowbar
31a2ad088f [CMM] Implement Vronos, Masked Inquisitor 2023-07-23 05:00:55 +01:00
theelk801
daebfe6748 [WHO] Implement Exterminate! 2023-07-21 08:58:53 -04:00
Susucre
6a9340f1aa
Introduce Duration.UntilYourNextUpkeepStep (#10600)
* add new Duration

* refactor cards with new Duration.

* fix both Durations and add unit tests.

* fix text
2023-07-12 19:40:27 -04:00
Bobby McCann
09530f1cdb
[LTR] Implement Glamdring (#10574) 2023-07-12 19:39:31 -04:00
Bobby McCann
c8564efbb7
[LTR] Implement Witch-king of Angmar (#10563)
* Add card

* Add TapSourceEffect

* De-duplicate watcher logic

* Abstract and fix(?) logic

* Fix sacrifice targets

* Controller instead of Owner

* Add tests, fix, and refactor

* Throw if controller not supported

* Fix test (not supposed to start tapped)
2023-07-05 19:22:21 -04:00
theelk801
3404a34b2d [LTC] Implement Cirdan, the Shipwright 2023-06-19 18:58:28 -04:00
theelk801
1be43ef6ff [UGL] remove "Elves" subtype from Elvish Impersonators 2023-06-19 16:32:21 -04:00
theelk801
cb283cdf82 [LTC] Implement Archivist of Gondor 2023-06-11 21:26:23 -04:00
theelk801
d0cc29cac4 [LTR] Implement Pippin, Guardian of the Citadel 2023-06-10 19:05:52 -04:00
theelk801
579f953e8b [LTR] Implement Long List of the Ents 2023-05-31 22:56:52 -04:00
Evan Kranzler
024c3081df
[BRC] Implement Rootpath Purifier (ready for review) (#10363)
* refactor check supertype methods

* change supertype to list to match card type

* refactor various subtype methods

* implement mageobjectattribute for supertype

* a few fixes

* [BRC] Implement Rootpath Purifier

* a few extra fixes

* more fixes

* add test for purifier
2023-05-13 10:48:07 -04:00
theelk801
cd3fb997a7 [CMM] Implement Commodore Guff 2023-05-06 09:06:22 -04:00
theelk801
a3c4dc2395 rework RevealCardsFromLibraryUntilEffect to use PutCards 2023-05-04 09:42:00 -04:00
theelk801
7fc5943b07 [MOC] Implement Path of the Animist 2023-04-23 17:13:31 -04:00
theelk801
dd91a58c85 [MOM] Implement Elesh Norn 2023-04-14 20:12:25 -04:00
Evan Kranzler
947351932b
Ready for Review: Implementing Battles (#10156)
* add types and subtypes

* add startingDefense attribute

* [MOM] Implement Invasion of Ravnica / Guildpact Paragon

* fix two small errors

* refactor various instances of "any target"

* fully implement defense counters

* battles can now be attacked

* [MOM] Implement Invasion of Dominaria / Serra Faithkeeper

* [MOM] Implement Invasion of Innistrad / Deluge of the Dead

* [MOM] Implement Invasion of Kaladesh / Aetherwing, Golden-Scale Flagship

* [MOM] Implement Invasion of Kamigawa / Rooftop Saboteurs

* [MOM] Implement Invasion of Karsus / Refraction Elemental

* [MOM] Implement Invasion of Tolvada / The Broken Sky

* simplify battle info ability

* fix verify failure

* some more fixes for attacking battles

* [MOM] Implement Invasion of Kaldheim / Pyre of the World Tree

* [MOM] Implement Invasion of Lorwyn / Winnowing Forces

* [MOM] Implement Invasion of Moag / Bloomwielder Dryads

* [MOM] Implement Invasion of Shandalar / Leyline Surge

* [MOM] Implement Invasion of Belenon / Belenon War Anthem

* [MOM] Implement Invasion of Pyrulea / Gargantuan Slabhorn

* [MOM] Implement Invasion of Vryn / Overloaded Mage-Ring

* [MOM] Implement Marshal of Zhalfir

* [MOM] Implement Sunfall

* implement protectors for sieges

* partially implement siege defeated trigger

* fix verify failure

* some updates to blocking

* [MOM] Implement Invasion of Mercadia / Kyren Flamewright

* [MOM] Implement Invasion of Theros / Ephara, Ever-Sheltering

* [MOM] Implement Invasion of Ulgrotha / Grandmother Ravi Sengir

* [MOM] Implement Invasion of Xerex / Vertex Paladin

* add initial battle test

* fix verify failure

* [MOM] Implement Invasion of Amonkhet / Lazotep Convert

* [MOM] update spoiler

* update how protectors are chosen

* update text

* battles can't block

* add control change test

* rename battle test for duel

* add multiplayer test

* [MOM] Implement Invasion of Alara / Awaken the Maelstrom

* [MOM] Implement Invasion of Eldraine

* [MOM] Implement Invasion of Ergamon / Truga Cliffhanger

* [MOM] Implement Invasion of Ixalan / Belligerent Regisaur

* battles now cast transformed (this is super hacky but we need to refactor TDFCs anyway)

* add TODO

* add ignore for randomly failing test

* a few small fixes

* add defense to MtgJsonCard (unused like loyalty)

* implement ProtectorIdPredicate

* small fixes
2023-04-13 20:03:16 -04:00
Sean Walsh
7db278bdf1
Implement Brazen Cannonade, and new UntilEndOfNextCombatStep duration (#10047) 2023-04-10 20:36:21 -04:00
theelk801
ea1625aabd [MOM] Implement Seedpod Caretaker 2023-04-02 15:11:44 -04:00
theelk801
1727ec1fb5 add battle card type to main branch 2023-04-01 19:36:23 -04:00
Oleg Agafonov
409f4eb36c
Merge pull request #9814 from Merlingilb/add-set-expansion-star-wars-rise-of-skywalker
Added set expansion star wars "rise of skywalker"
2023-03-04 16:48:38 +04:00
Oleg Agafonov
c8e02755bb * Game: added additional match time limits (35, 45, 55 minutes, see #9866) 2023-03-04 16:00:38 +04:00
theelk801
d244e52ede [ONE] Implement Skrelv's Hive 2023-01-14 14:34:34 -05:00
theelk801
7ca7ed52d4 [ONE] Implement Mirrex 2023-01-14 14:34:34 -05:00
theelk801
a71aa3102b [ONE] Implement The Monumental Facade 2023-01-13 21:37:46 -05:00
Daniel Eberhard
d7936a890c Added card "Rey Skywalker" and its abilities and effects 2022-12-17 04:01:59 +01:00
Daniel Eberhard
64ad1f5984 Added card "Droidsmith" and its abilities and effects 2022-12-14 13:24:22 +01:00