Oleg Agafonov
5adab75324
Revert "format: organize imports"
2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7
format: organize imports
2020-02-04 16:21:48 -03:00
Oleg Agafonov
534037e095
* Until end of your turn - fixed that effects discarded too early in multiplayer games ( #5759 , #5676 );
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Tests: added dozen tests for end of turn effects and related cards.
2019-04-28 11:27:08 +04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
cddd81123b
Some changes related to #4893 .
2018-05-03 01:33:21 +02:00
igoudt
00f91391e9
Homarid Drake, reprints, and rewriting his or her to their
2018-03-22 16:52:26 +01:00
LevelX2
393f8dc9f4
* World at War - Fixed that its extra Main Phase was not executed ( fixes #4382 ).
2018-01-13 11:14:13 +01:00
LevelX2
58d3fc2328
Fixed player leaving/conceding handling.
2017-10-21 16:13:45 +02:00
LevelX2
80beebccf5
* Fixed a problem of EndTurnEffect not beeing able to remove stackAbilities and endless looping as a result ( fixes #3221 ).
2017-04-25 21:30:45 +02:00
LevelX2
60cc3a7622
* Some minor fixed and log changes.
2017-04-25 17:37:38 +02:00
LevelX2
097a8ce0dd
Some rework to end turn logic and removing of stack objects (related to #2977 ).
2017-04-02 15:18:50 +02:00
ingmargoudt
d01aed42ed
change enum equals to ==
2017-03-01 15:05:44 +01:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
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"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
LevelX2
8bf299e342
* Fixed and extended extra turn test.
2016-11-26 13:46:10 +01:00
poixen
46eb6c0525
Restructured Mage module
2015-11-29 21:56:49 +01:00