Commit graph

14 commits

Author SHA1 Message Date
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
LevelX2
8d8d02b07a * Added game to getSharedAbilities() method of split and adventure cards . 2020-01-10 20:03:32 +01:00
Oleg Agafonov
d271feb0cb Reworked asThough effects:
* Game: improved asThough effects processing and combo with different cards/abilities (e.g. adventure cards, play from non own hand, etc);
 * AI: computer can see and play non hand cards with dynamic effects in all zones (not only graveyard);
 * AI: computer can see and play "as though" mana and alternative costs;
 * UI: added non hand cards highlights of available abilities/cards;
2019-12-14 18:47:56 +04:00
Patrick Hulin
27bb6fa432 Conform AdventureCard to new getAbilities plan. 2019-12-11 22:42:32 -05:00
Patrick Hulin
cd890d329a Fix behavior for Garruk's Horde, Melek, W6. 2019-12-10 11:34:19 -05:00
Patrick Hulin
abcd0512a5 Unused import. 2019-12-09 21:35:43 -05:00
Patrick Hulin
d2cb10d7b7 Clean up visual details. 2019-12-09 21:12:21 -05:00
Patrick Hulin
6160bc25ef Remove unused file. 2019-12-09 12:48:05 -05:00
Patrick Hulin
19a9d98287 Adventures basically working.
No graphics yet.
2019-12-09 12:46:43 -05:00
Patrick Hulin
04a4b91a59 Begin implementing adventures. 2019-12-09 11:30:11 -05:00
Evan Kranzler
cf59a151c8 updated Adventure constructor 2019-09-05 21:54:52 -04:00
Evan Kranzler
aa1190ddba Implemented Order of Midnight 2019-09-05 21:02:04 -04:00
Evan Kranzler
3f31efafcd Implemented Foulmire Knight, added a rudimentary nonfunctional implementation of Adventure cards 2019-09-05 20:54:34 -04:00