LevelX2
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d2561c1752
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* Fixed a problem with triggered mana abilities. Fixed a problem that AI did not always select the needed mana color. Fixed a problem with Reflecting Pool not taking triggered mana abilities into account.
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2016-11-03 22:37:54 +01:00 |
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LevelX2
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5d94ed8dd0
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Some clean up changes.
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2016-10-02 17:27:05 +02:00 |
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LevelX2
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86648c7190
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* Reworked some parts of transform handling. Fixes #2396.
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2016-09-28 17:02:37 +02:00 |
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Lymia Aluysia
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e606deded8
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Make ClassScanner not load inner classes.
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2016-09-25 10:40:40 -05:00 |
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Lymia Aluysia
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3c2dd8d335
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Made ClassScanner classloader aware.
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2016-09-24 11:31:26 -05:00 |
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LevelX2
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c9bb0be016
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Reworked selected modes handling. That fixed the Subtle Strike targeting problem.
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2016-09-24 01:12:01 +02:00 |
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LevelX2
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f9d1c3d2cc
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[KLD] Added new Planeswalker types.
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2016-09-17 02:15:08 +02:00 |
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Mark Langen
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274bdfa33f
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Fix Issue #2277
* Changes the white color used to a brighter white so that it shows up on the gray background.
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2016-09-16 16:40:59 -06:00 |
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LevelX2
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d7dd635bca
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Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…"
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2016-09-16 23:55:54 +02:00 |
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ingmargoudt
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f1cf9e7adb
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introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements
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2016-09-16 21:23:31 +02:00 |
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LevelX2
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975e530d55
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* Added artifact subtype "Vehicle".
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2016-09-14 13:13:57 +02:00 |
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LevelX2
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9de78b5c5f
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* Added artifact subtype "Vehicle".
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2016-09-14 12:38:26 +02:00 |
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ingmargoudt
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e62241c3eb
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fix for the RandomUtil, always use .current() to get the correct thread.
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2016-09-14 09:11:26 +02:00 |
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LevelX2
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d0a570aeee
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Quick fix to get random shuffling.
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2016-09-10 19:39:59 +02:00 |
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ingmargoudt
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e2a479255a
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refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer
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2016-09-05 15:03:47 +02:00 |
|
Samuel Sandeen
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282443c231
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Add Subtype to the CardAttribute Framework
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
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2016-08-28 17:30:10 -04:00 |
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LevelX2
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46566361e7
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* Fixed a bug that if a copy token creature of a transformed creature was created (e.g. Mirror Mockery), the front side instead of the transformed side was copied.
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2016-08-12 15:42:50 +02:00 |
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LevelX2
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d0db2d51ed
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* Fixed Identity Thief copying creature with +1/+1 counter gets P/T boost from it, but not counter (fixes #2131).
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2016-08-05 21:15:07 +02:00 |
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LevelX2
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771f2c4fb9
|
[EMN] Added the missing red cards (some untested).
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2016-07-09 21:24:58 +02:00 |
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LevelX2
|
2b8f73dbcc
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* Fixed CMC calculation for transformed cards (fixes #1826).
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2016-04-15 14:59:36 +02:00 |
|
Fenhl
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430ae503c7
|
Change all line endings to LF
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2016-04-14 16:18:01 +00:00 |
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emerald000
|
65b2d0f9fe
|
Add new SOI subtypes Clue and Arlinn.
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2016-04-03 22:47:24 -04:00 |
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LevelX2
|
6c141a1f3e
|
Fixed color identity evaluation not checking second card face.
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2016-03-15 11:54:11 +01:00 |
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LevelX2
|
19d67f9a83
|
Removed old AlternativeCost class, that's no longer used in cards.
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2016-03-06 22:32:58 +01:00 |
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LevelX2
|
7b93e95842
|
* Added missing non creature subtypes.
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2016-01-15 11:47:33 +01:00 |
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LevelX2
|
f6a5b7151f
|
Added Gate to the non creature subtypes.
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2016-01-14 22:54:48 +01:00 |
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LevelX2
|
782190bac3
|
Some changes to mana handling to handle {C} mana.
|
2016-01-08 23:25:42 +01:00 |
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LevelX2
|
259d6744ae
|
* Fixed that casting spells without mana costs did not work correctly for spells with mono hybrid mana costs (e.g. Beseech the Queen by Omniscience) fixes #1404.
|
2015-12-06 09:37:45 +01:00 |
|
poixen
|
46eb6c0525
|
Restructured Mage module
|
2015-11-29 21:56:49 +01:00 |
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