Commit graph

512 commits

Author SHA1 Message Date
Evan Kranzler
599e5c2a4f [VOW] Implemented Howlpack Piper / WIldsong Howler 2021-11-10 09:47:45 -05:00
Evan Kranzler
1656324329 [VOW] Implemented Undead Butler 2021-11-08 20:30:30 -05:00
Daniel Bomar
902fec22dd
[VOW] Implemented Spiked Ripsaw 2021-11-08 09:58:20 -06:00
Evan Kranzler
10185a0999 [VOW] Implemented Screaming Swarm 2021-11-08 08:04:16 -05:00
Evan Kranzler
3801325a04 added TransformIntoSourceTriggeredAbility to simplify copied code 2021-11-07 08:31:23 -05:00
Evan Kranzler
30afb11cd2
Implementing Daybound/Nightbound mechanic (#8200)
* adding initial day/night support in game state

* remove card exclusion for testing

* added functional implementation to abilities from main branch

* functionally implemented NightCondition

* updated DayNightHint

* added support for nightbound entering transformed at night

* [MID] Implemented Unnatural Moonrise

* [MID] Implemented The Celestus

* added some docs

* changed access for state day/night methods

* added transformation to day/night switch

* re-added unfinished filter, removed day/night cards

* fixed some errors with transforming

* added hints to all day/night cards

* added transformation prevention plus a test

* added Immerwolf test

* [MID] Implemented Tovolar, Dire Overlord / Tovolar, The Midnight Scourge

* refactored some cards to not use isTransformable

* removed transformable parameter

* simplified some transform code

* fixed null pointer exception

* removed unnecessary canTransform method

* fixed a small error

* reworked implementation of rule 701.28f

* small change in transform logic

* fixed failiing test

* fixed verify failure

* small merge change

* added support for day/night switching based on spells cast

* [MID] Implemented Curse of Leeches / Leeching Lurkers

* moved day/night handling to untap step

* added tests for cards which set day and trigger from a change

* [MID] Implemented Ludevic, Necrogenius / Olag, Ludevic's Hubris

* added support for creatures transforming to match day/night when necessary

* fixed verify failures

* fixed another verify failure

* remove temporary verify skip

* added transform message

* removed unnecessary transform message

* [MID] Implemented Angelic Enforcer / Enduring Angel

* updated DayNightHint with more information

* fixed verify failure

* merge fix

* fixed Startled Awake / Persistent Nightmare / Moonmist interaction

* added another test for Moonmist

* merge fix

* merge fix

* [MID] Implemented Baneblade Scoundrel / Baneclaw Marauder

* merge fix

* [MID] various text fixes

* [MID] a few more text fixes

* Merge fix

* Improved transform game logs (hints, source), fixed day/night logs, fixed miss game param (due code style);

* fixed a test failure

* Merge fix

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-11-05 23:11:23 +04:00
Evan Kranzler
950aacd6fc [VOW] Implemented Sanguine Statuette 2021-11-05 09:31:54 -04:00
Evan Kranzler
6d488d9900 [VOW] Implemented Fell Stinger 2021-10-29 08:10:37 -04:00
Daniel Bomar
e8db40bb8d
[C21] Fixed Fractal Harness adding too many counters on attack (fixes #8377) 2021-10-20 14:38:05 -05:00
Jeff Wadsworth
328b1f1eec - non-card refactoring related to #8375 2021-10-18 14:02:57 -05:00
Evan Kranzler
4fe2904f3f [MIC] various text fixes 2021-10-04 21:16:14 -04:00
Jeff Wadsworth
7ca17020ef - Fixed #8317 2021-09-27 16:35:10 -05:00
Evan Kranzler
11d5fc7eae [MIC] Implemented Prowling Geistcatcher 2021-09-27 08:40:16 -04:00
Evan Kranzler
a87b28f348 [MID] various text fixes 2021-09-26 14:34:32 -04:00
Evan Kranzler
3a3e3fda48 various files converted from CRLF to LF 2021-09-23 19:37:47 -04:00
Jeff Wadsworth
ea561892f5 - Fixed #8293 2021-09-23 16:45:35 -05:00
Evan Kranzler
c6feab68da refactored all instances of BeginningOfUpkeepAttachedTriggeredAbility 2021-09-20 21:22:17 -04:00
Evan Kranzler
bd22c4a3ae [MIC] Implemented Curse of Obsession 2021-09-20 21:06:41 -04:00
Evan Kranzler
541511692e [MIC] Implemented Curse of Unbinding 2021-09-20 20:57:37 -04:00
Evan Kranzler
f38b0b3e3a [MID] Implemented Sunstreak Phoenix 2021-09-10 08:53:52 -04:00
Evan Kranzler
937271f066 [MID] Implemented Falkenrath Perforator 2021-09-08 20:33:04 -04:00
Daniel Bomar
8b9c77e129
[MID] Implemented Curse of Surveillance 2021-09-08 19:10:21 -05:00
Evan Kranzler
586fd51179 [MID] Implemented Brimstone Vandal 2021-09-06 19:25:45 -04:00
Daniel Bomar
187e0736a0
AttacksWithCreaturesTriggeredAbility - Fixed incorrect comparison to minAttackers (fixes #8228) 2021-09-06 11:06:48 -05:00
Evan Kranzler
600b4fe110 reworked AttacksWithCreaturesTriggeredAbility implementation and text generation, fixed issues where it could trigger when nothing attacked 2021-08-30 19:51:46 -04:00
Evan Kranzler
f8d030bef4
Adding dice rolling trigger/replacement (ready for review) (#7989)
* [AFR] Implemented DiceRolledTriggeredAbility
* [AFR] Implemented Brazen Dwarf
* [AFR] Implemented Feywild Trickster
* [AFC] Implemented Reckless Endeavor
* [AFR] Implemented Pixie Guide
* [AFR] Implemented Critical Hit
* [AFR] Implemented Netherese Puzzle Ward
* [AFC] Implemented Neverwinter Hydra
* [AFR] Implemented Farideh, Devil's Chosen
* [AFR] Implemented Barbarian Class
* [AFC] Implemented Vrondiss, Rage of Ancients
* [AFC] Implemented Arcane Endeavor
* Test framework: added planar die rolls support
* Test framework: added random results set up support in AI simulated games;
* AI: improved roll die results chooses in computer games;
* Roll die: improved combo support for planar die and roll die effects;

Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-26 14:06:10 +04:00
Evan Kranzler
2db0da8429 updated AttacksOrBlocksAttachedTriggeredAbility 2021-08-22 18:08:40 -04:00
Evan Kranzler
13949d8e3e [AFC] various text fixes 2021-08-22 17:56:22 -04:00
Ingmar Goudt
fed7c2b288 small Sonar fixes 2021-08-22 12:20:28 +02:00
Evan Kranzler
cb5d873fea [AFC] Implemented Bag of Devouring 2021-08-20 09:27:30 -04:00
Evan Kranzler
f740cf0d12 [AFC] Implemented Lorcan, Warlock Collector 2021-08-20 09:11:18 -04:00
Oleg Agafonov
9fa487e60a * Suspend ability - fixed that suspend can be activated from opponent's hand; 2021-08-20 15:40:42 +04:00
Evan Kranzler
fe4edbd664 [AFC] Implemented Sword of Hours 2021-08-09 08:49:31 -04:00
jeffwadsworth
237e8344b3 - added test for Kardur, Doomscourge and Kithkin Mourncaller. it was quite useful find another issue that was fixed. removed sim() check from Abandoned Sarcophagus. 2021-07-31 21:27:58 -05:00
jeffwadsworth
df07ad4418 - added fix by JayDi for gameState().value and Lists. 2021-07-31 18:16:09 -05:00
jeffwadsworth
43dbaf405b - Fixed #8067. Included weirddan455 fixes to Kardur Doomscourge as well. Added support for "remove from combat" to the 2 cards. Note that attacking creatures put into the graveyard is a special case. Test will follow. 2021-07-31 16:46:11 -05:00
Evan Kranzler
214b688fdb
Update effects and abilities which involve tapping permanents for mana (#7679)
Abilities which use trigger from or replace tapping for mana now save the permanent in case it leaves the battlefield.
fixes #7671, fixes #7770
* Merge fix and additional comments, Winter's Night fixed

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-22 05:09:07 +04:00
Evan Kranzler
e2f1743c6b a few more triggered ability text fixes 2021-07-20 19:06:44 -04:00
Daniel Bomar
aac4cd00ce
Fixed more triggered ability text 2021-07-20 13:58:11 -05:00
Evan Kranzler
34a0e9546a [AFC] Implemented Sefris of the Hidden Ways 2021-07-19 12:50:18 -04:00
Joseph Zeffiro
86e5c5cb50
Fixing multiple triggers during combat (#8017)
* Fixing multiple triggers during combat

* Damage to Source Logic

* Removing unused references
2021-07-17 08:33:30 -05:00
Evan Kranzler
d3b5c51428 fixed test failures (fixes #8016) 2021-07-16 13:08:24 -04:00
Evan Kranzler
3299641ad4 [AFR] various text fixes 2021-07-15 18:39:46 -04:00
Evan Kranzler
3df1373bee [AFR] Implemented Delina, Wild Mage 2021-07-15 09:25:28 -04:00
Evan Kranzler
ca80806400
Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
2021-07-15 07:46:38 -04:00
Evan Kranzler
5b88484cb6
[AFR] Implementing Class enchantments (ready for review) (#7992)
* [AFR] Implemented Druid Class

* [AFR] Implemented Wizard Class

* [AFR] Implemented Cleric Class

* [AFR] Implemented Fighter Class

* reworked class ability implementation

* fixed an error with setting class level

* small reworking of class triggers

* added class level hint

* added tests

* small change

* added common class for reminder text
2021-07-14 09:17:07 -04:00
Evan Kranzler
d7b2d2208d [AFC] Implemented Thorough Investigation 2021-07-14 09:07:05 -04:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00
Evan Kranzler
9fef2a1692 [AFR] Implemented Sylvan Shepherd 2021-07-05 16:19:34 -04:00
Oleg Agafonov
18db51eb4c Fixed NPE error in Escape ability (#7969); 2021-07-04 22:57:51 +04:00