Commit graph

17 commits

Author SHA1 Message Date
LoneFox
16116ea0da Add DiscardOntoBattlefieldEffect and use it for existing cards. Implement card: Dodecapod 2015-07-25 21:10:54 +03:00
LevelX2
234bba64a3 Cleaned up some replacment effects. 2015-05-26 17:43:39 +02:00
emerald000
9974cfe070 Color settings removal part 4 2015-05-20 04:43:02 -04:00
LevelX2
6e0a99c610 * Fixed that some Obstinate Baloth, Loxodon Smiter and Wilt Leafe Liege that caused "Discard" event to trigger twice if they were discarded (fixes #607). Some minor reworks. 2014-11-28 09:02:28 +01:00
LevelX2
cc6f1f0010 [BOK] Added 3 cards + Stranglehold. Fixed Painwracker Oni (to no intervening if clause). 2014-10-23 17:41:15 +02:00
LevelX2
8b4c454f1f Replaced use of source.getId() by source.getSourceId() for Mage Sets. 2014-08-13 13:54:40 +02:00
North
14fa5b0f57 [refactor] removed generic parmaeter from CardImpl 2014-06-02 21:15:53 +03:00
North
c5f7db441e [refactor] removed generic parameter from Effects 2014-06-02 13:12:58 +03:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
BetaSteward
8f24862844 another big one - added Necrotic Ooze + refactored card names 2011-07-22 08:57:09 -04:00
BetaSteward
84b9cbb16b this is a big one - fixed modal targetting and refactored getText() 2011-07-21 22:04:08 -04:00
North
569191a55a Removed getArt and everything related to it. 2011-05-30 00:07:02 +03:00
BetaSteward
428609ab8b fixes for issues 18, 19, 20, 21 + more fixes 2010-11-25 03:15:35 +00:00
BetaSteward
0cd0b7045a lots of fixes - mainly to continuous effects and zone changes 2010-11-23 05:08:45 +00:00
BetaSteward
44785178bf added cardNumber to card - updated some cards 2010-11-04 19:58:41 +00:00
BetaSteward
3a784f59ee ... 2010-10-28 03:19:26 +00:00