LoneFox
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16116ea0da
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Add DiscardOntoBattlefieldEffect and use it for existing cards. Implement card: Dodecapod
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2015-07-25 21:10:54 +03:00 |
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LevelX2
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234bba64a3
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Cleaned up some replacment effects.
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2015-05-26 17:43:39 +02:00 |
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emerald000
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9974cfe070
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Color settings removal part 4
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2015-05-20 04:43:02 -04:00 |
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LevelX2
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6e0a99c610
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* Fixed that some Obstinate Baloth, Loxodon Smiter and Wilt Leafe Liege that caused "Discard" event to trigger twice if they were discarded (fixes #607). Some minor reworks.
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2014-11-28 09:02:28 +01:00 |
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LevelX2
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cc6f1f0010
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[BOK] Added 3 cards + Stranglehold. Fixed Painwracker Oni (to no intervening if clause).
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2014-10-23 17:41:15 +02:00 |
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LevelX2
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8b4c454f1f
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Replaced use of source.getId() by source.getSourceId() for Mage Sets.
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2014-08-13 13:54:40 +02:00 |
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North
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14fa5b0f57
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[refactor] removed generic parmaeter from CardImpl
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2014-06-02 21:15:53 +03:00 |
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North
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c5f7db441e
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[refactor] removed generic parameter from Effects
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2014-06-02 13:12:58 +03:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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North
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239a4fb100
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[refactoring][minor] Replaced all tabs with four spaces.
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2012-06-19 23:50:20 +03:00 |
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BetaSteward
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8f24862844
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another big one - added Necrotic Ooze + refactored card names
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2011-07-22 08:57:09 -04:00 |
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BetaSteward
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84b9cbb16b
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this is a big one - fixed modal targetting and refactored getText()
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2011-07-21 22:04:08 -04:00 |
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North
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569191a55a
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Removed getArt and everything related to it.
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2011-05-30 00:07:02 +03:00 |
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BetaSteward
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428609ab8b
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fixes for issues 18, 19, 20, 21 + more fixes
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2010-11-25 03:15:35 +00:00 |
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BetaSteward
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0cd0b7045a
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lots of fixes - mainly to continuous effects and zone changes
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2010-11-23 05:08:45 +00:00 |
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BetaSteward
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44785178bf
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added cardNumber to card - updated some cards
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2010-11-04 19:58:41 +00:00 |
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BetaSteward
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3a784f59ee
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...
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2010-10-28 03:19:26 +00:00 |
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