Commit graph

24 commits

Author SHA1 Message Date
xenohedron
54874a59b0
refactor: rename "remixed" to "reshuffled" (#12755) 2024-09-01 01:08:26 -04:00
xenohedron
4cc9329b15
New feature: "Chaos Remixed" booster draft (#10328)
* Fix error in draft pick logger that was failing on chaos drafts with fewer than 3 sets

* Implement Remixed Booster Draft

* Add debug test

* minor cleanup

* Cleanup unnecessary checks

* Fix elimination tournament type

* Add note for future improvement
2023-05-12 18:12:23 +04:00
igoudt
ca1ebeb55e add method Game.isActivePlayer(UUID playerId) 2018-06-29 14:59:11 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
ingmargoudt
211d433ea9 playertype, enum singleton 2017-04-02 22:09:20 +02:00
vraskulin
f1ef3bf68b Narrowed variables scope. 2017-02-15 16:05:18 +03:00
vraskulin
f99cd21275 Mostly code format fixes. 2017-02-09 18:30:31 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
46d369c8ed Big refactoring (server)
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:47:03 +03:00
spjspj
883b63a01d spjspj - Update to push deck List across from Client to Server for Custom Cube 2016-07-25 22:44:21 +10:00
spjspj
26d38f0773 spjspj - Add the option of having a .dck file as a cube 2016-07-04 00:20:31 +10:00
brodee
c7a349f65f random draft bug fix:
packs are forced to be 15 cards; weirdness occurs if the packs are uneven sizes including the draft ending early.
Random draft ui improvements: 
only the sets that will be used are displayed in the lobby, and the number of characters is large but still greatly reduced.
the pack selector ui will prevent you from chosing fewer than 2 packs.
2015-07-14 22:34:58 -07:00
LevelX2
5ccc1c91ae * Tournaments - Added handling for constructed formats and password protection. 2014-10-12 04:19:28 +02:00
LevelX2
dc73d85cd0 Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
LevelX2
e490d6af61 Added cubes for Sealed and Daft Tournaments. Added a simple Swiss like tournament format. 2014-01-10 19:58:55 +01:00
LevelX2
d34779fa68 * Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format. 2013-10-09 15:22:40 +02:00
LevelX2
aef53bc4ce * The list of open tables shows now the codes of boosters selected for sealed or draft tournaments in the deck type column. 2013-06-10 12:38:38 +02:00
LevelX2
8e3ebed11f [minor] formatting 2013-03-27 17:24:51 +01:00
North
a7a565bb8f [minor] access modifer order 2013-03-10 14:53:02 +02:00
North
25cd490be3 [CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework 2012-11-04 12:52:02 +02:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
BetaSteward
952b46bc1f fixed tournament not starting error 2011-06-15 23:24:36 -04:00
BetaSteward
b81938210a changes for public server 2011-05-04 23:18:13 -04:00
BetaSteward
ffc7b5bfd8 added tournaments - drafts are now a variant of tournament 2011-02-06 11:09:25 -05:00