Evan Kranzler
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572104b8fc
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Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
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2021-07-09 07:28:43 +04:00 |
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LevelX2
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9fc0e2f25a
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* Added some trace output for continous effects and triggered abilities. Changed duration of AffinityEffect to WhileOnStack to prevent wrong handling for removement of the effect.
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2021-01-13 09:14:29 +01:00 |
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Oleg Agafonov
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5adab75324
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Revert "format: organize imports"
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2020-02-05 02:17:00 +04:00 |
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Leandro Doctors
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8a0a9acff7
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format: organize imports
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2020-02-04 16:21:48 -03:00 |
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igoudt
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905829561e
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talk to interfaces rather than implementations
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2017-07-16 11:08:09 +02:00 |
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ingmargoudt
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5a57731968
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added new helper methods to test for CardType, to get rid of the contains(CardType.XXX) everywhere, put the logic of that in one place and use the interface call
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2017-03-04 00:16:36 +01:00 |
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vraskulin
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498c8cf60c
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Made utility classes final to explicitly forbid it's inheritance
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2017-02-27 17:03:38 +03:00 |
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vraskulin
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0557b5e89c
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list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
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2017-02-06 14:32:51 +03:00 |
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poixen
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46eb6c0525
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Restructured Mage module
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2015-11-29 21:56:49 +01:00 |
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