Commit graph

279 commits

Author SHA1 Message Date
Daniel Bomar
69eed4cc2e
Fixed test errors and fixed newlines (#7391)
* Fixed test errors

* Fixed newlines
2021-01-14 16:35:28 -05:00
jeffwadsworth
708a486eb6 - [KHM] Added Withercrown 2021-01-14 10:50:30 -06:00
Oleg Agafonov
6dcbcbe962 Tyvar Kell and gain ability fixes:
* GainAbilityTargetEffect - reworked to support static/dynamic targets, added support of spells (card + related permanent);
* SpellCastControllerTriggeredAbility - now it can setup the target to a card instead a spell;
* Added checks/errors on wrong ability adding code (example: if you add permanent's ability by game state instead permanent's method);
* Tyvar Kell Emblem now use a standard code;
* Test framework: added additional logs for some errors;
2021-01-12 04:41:35 +04:00
Oleg Agafonov
924663f27e Reverted #7324 2021-01-09 20:10:51 +04:00
cheeses-fries
d231eb0c23
Fixed other Xs grammar for GainAbilityControlledEffect (#7324) 2021-01-04 15:54:34 -06:00
Daniel Bomar
923cf1e3ac
Allow morph lands to be cast face down at instant speed (#7169) 2021-01-01 11:42:54 -06:00
Oleg Agafonov
a307e5934f Improved some source related filters in effects:
* Fixed that some cards ignore range of influence or source related filters;
* Improved ChosenSubtypePredicate to work with gain abilities;
2020-12-25 19:06:36 +04:00
Oleg Agafonov
384ff2e7ac * Gain cost modification abilities - fixed that commanders can't be played without full mana (example: gained Affinity by Mycosynth Golem, gained Convoke by Chief Engineer, see #7249 #7171, #6698); 2020-12-18 18:33:44 +04:00
Oleg Agafonov
db239a1055 Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
Evan Kranzler
d227932ff3 [CMR] various text fixes 2020-11-11 09:08:16 -05:00
Oleg Agafonov
b3cc1f49a7
Merge branch 'master' into omniscience-fix 2020-11-01 10:14:50 +01:00
Oleg Agafonov
8ac78b4b9e Added modal double faces cards implementation (MDF cards, #7012) 2020-11-01 10:03:09 +01:00
Evan Kranzler
8617bc128e
Fixing issues with Changelings and general problems with creature types (ready to merge) (#7098)
* updated Changelings to use setIsAllCreatureTypes

* updated Dr Julius Jumblemorph and Mistform Ultimus to not use changeling

* added test for Mistform Ultimus

* updated effects which give all creature types to controlled creatures

* updated effects which give all creature types to targeted creatures

* Update LoseAllCreatureTypesTargetEffect.java

* updated effects which give all creature types to attached creatures

* Update EgoErasure.java

* added another test for changelings

* updated two tokens I left out before

* updated hasSubtype

* updated shareCreatureTypes

* fixed an incorrect test

* cleaned up some cards which check for shared creature types

* added new changeling test

* fixed issue with shareCreatureTypes

* fixed a text issue

* added new tests for subtype effects

* various individual card fixes and cleanups

* fixed and updated various effects

* many more fixes

* a few more fixes

* added test for One with the Stars

* added changeling verify test

* updated effects which add additional subtypes

* more miscellaneous fixes

* added additional test

* some fixes for card type checks

* updated methods for adding types to make it easier to avoid duplicates and illegal additions

* small test update

* fixed a recursive loop issue

* fixed another error

* fixed it for real this time

* streamlined type removal process

* streamlined subtype set generation
2020-10-30 22:32:59 -04:00
Daniel Bomar
6380e80a5e Fix adventures not being castable with Omniscience 2020-10-27 13:49:07 -05:00
Evan Kranzler
a66428b2b6 updated implementation of equipment which use themself in a gained ability 2020-10-22 21:37:03 -04:00
Evan Kranzler
524b9fcd44 [M21] various text fixes 2020-10-06 21:12:07 -04:00
Evan Kranzler
0c4350afb1 [ZNR] fixed issue with Ashaya, Soul of the Wild and Kenrith's Transformation (#7046) 2020-09-24 20:39:03 -04:00
Evan Kranzler
40e663e2cf [ZNR] fixed Crawling Barrens giving multiple instances of added subtypes and card types (#7046) 2020-09-24 20:00:58 -04:00
LevelX2
4050631807 Fixed that some AlternativeCostSourceAbilities had no sourceId set. 2020-09-17 10:00:46 +02:00
Oleg Agafonov
ede06098e0 Fixed typos in tests and additional refactor 2020-08-29 19:04:26 +04:00
Oleg Agafonov
ab8a4eb26a Little fixes and code refactor 2020-08-29 18:09:44 +04:00
LevelX2
bd413d2749 * Workaround for StackOverflowError #6994. Don't know yet why the loop happens - why the LookAtTopCardOfLibraryAnyTimeEffect is called during mana calculation.. 2020-08-24 16:53:08 +02:00
LevelX2
d51acbf090 * Removed unused imports. 2020-08-22 11:51:34 +02:00
Erik
3d989b24ac
Text corrections from issue #6654 (WIP) (#6707)
* Collective restraint typo fix

* set text for EndlessSwarm. Add starts with vowel cond case to CountersSourceEffect

* Teferi's Curse, added text option to GainAbilityAttachEffect

* added set text to several cards. Implement reviewer suggestions in GainAbilityAttachedEffect

* Remove period from rule text (undo my lazy coding fix)
2020-08-16 00:55:59 +04:00
LevelX2
fcf27e55d6 * Archetype cards - Fixed layer to interact correctly with ability adding/removing continuous effects. 2020-08-07 22:52:45 +02:00
jeffwadsworth
bfa54c3418 - Fixed #6872. ¯\_(ツ)_/¯ 2020-08-06 16:06:48 -05:00
Oleg Agafonov
2eeefd91ef Added additional test for prevent damage effects, improved 3358e2da80 (#6915) 2020-08-06 21:16:59 +04:00
LevelX2
7cfe39ae21 * Fixed that not all Equip abilities were correctly identified for abilities that changed Equip timig (e.g. Leonin Shikari - fixes #6907). 2020-07-29 16:16:47 +02:00
LevelX2
b965bddf92 * Oathbreaker: Signature spell did not return to command zone if exiled (fixes #6870). 2020-07-21 23:46:55 +02:00
LevelX2
d721c0bea3 * Commander state-based action -Fixed that commander movement did not always work correctly after rollback (#6866). 2020-07-20 22:22:20 +02:00
arcox
9c7982e8f6 Update *.sh and *.java files to use Unix line endings 2020-07-09 13:07:26 -04:00
jeffwadsworth
a6d03c925f - Fixed #6806 2020-07-09 11:10:28 -05:00
Oleg Agafonov
4168e2714a Controlled spells gain ability -- fixed that gained cost modification effects doesn't allow to cast cards without mana (example: Inspiring Statuary, see #6698); 2020-07-06 11:17:09 +04:00
Oleg Agafonov
adbe84c540 Improved freeze checks and canRespond/isInGame usage 2020-07-01 13:48:22 +04:00
Oleg Agafonov
cf3feff76a Cost reduction effects - refactor, removed redundant custom effects, added card hints; 2020-06-29 13:31:02 +04:00
18ths
40036271da
Implemented Allosaurus Shepherd and Blessed Sanctuary (#6711)
* added allosaurus shepherd and blessed sanctuary

* fixed nonascii apostrophes

* added continuous effect dependency
2020-06-24 10:17:32 -05:00
LevelX2
29e5230469 * Oathbreaker format - Fixed that signate spell didn't return to command zone. Added unit test for oathbreaker format (fixes #6695). 2020-06-23 09:18:40 +02:00
Thomas ARBLAY
2f68db7086
[RFR] Correction of the text of some cards (#6602)
* Fix some cards

* Fix Clot Sliver

* Fix WarrenScourgeElf

* Fix Olivia Voldaren

* Fix Domri Rade Emblem

* Fix Broken Ambitions Missing text

Co-authored-by: Thomas ARBLAY <thomas.arblay@smile.fr>
2020-06-17 09:58:35 -05:00
Oleg Agafonov
ad4be5a9fe Fixed effect texts 2020-06-14 04:28:58 +04:00
Evan Kranzler
63851b73a1
Updated commander zone change rules (ready for review) (#6620)
* updated commander zone change rules

* moved commander tracking into game state

* fixed a zone change error

* fixed some more tests for new commander rule

* updated variable names

* updated a test name
2020-06-12 07:42:36 -04:00
htrajan
a897df7c79
Implement 6 cmc pws (except Teferi) and rin (#6611)
[M21] Implement 6 cmc pws (except Teferi) and rin
2020-06-07 06:13:20 +04:00
LevelX2
07386cce8d * Shifting Shadows - Fixed not proper handling of gained triggered abilities during step resolution of Shifting Shadows effect (fixes #6571). 2020-06-03 15:07:52 +02:00
Oleg Agafonov
c656bea31c Ability refactor: removed deprecated code 2020-05-28 23:38:16 +04:00
Oleg Agafonov
f3f1c29926 Ability refactor: face down; 2020-05-28 23:02:20 +04:00
Oleg Agafonov
eea808d2d6 Ability refactor: source improves, deprecated code removed; 2020-05-28 22:38:31 +04:00
Oleg Agafonov
8af43dc13a Ability refactor: new code to search abilities in cards and permanents; 2020-05-28 22:34:27 +04:00
Oleg Agafonov
978118148b Ability refactor: new code to remove abilities from permanent; 2020-05-28 22:31:54 +04:00
LevelX2
f04c0bbc2a * Fixed some rule text problems. 2020-05-27 18:06:04 +02:00
Tim Haering
7310e0ad96 remove not needed quotes 2020-04-30 08:58:38 +02:00
Evan Kranzler
8bbdae4af6 updated "play from top of library" effects 2020-04-25 18:49:23 -04:00