Noah Gleason
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cf571122ea
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Allow activating equip ability
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2018-06-25 22:36:49 -04:00 |
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Noah Gleason
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9b68e0860b
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Implement Neurok Transmuter
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2018-06-21 15:29:17 -04:00 |
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Evan Kranzler
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1f1b65aecd
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Implemented Marauder's Axe
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2018-06-11 20:24:02 -04:00 |
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GrayedFox
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3953f3dbdd
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remove all MIT copyright notices from files
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2018-06-02 17:59:49 +02:00 |
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LevelX2
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27ced167fb
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* Added logic to add permitting object to play/cast events.
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2018-05-27 23:47:57 +02:00 |
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ingmargoudt
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09f0c9ad97
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huge rework on subtypes (#3668)
* huge rework on subtypes
* update for coat of arms
* fix test
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2017-07-16 16:57:39 -05:00 |
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LevelX2
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ab2399cbe7
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* Fixed that equipments with restrictions (e.g. Gate Smasher) were not unequipped if the equipped permanent did no longer fulfill the restrictions(fixes #2212).
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2016-09-03 15:26:17 +02:00 |
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Samuel Sandeen
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282443c231
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Add Subtype to the CardAttribute Framework
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
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2016-08-28 17:30:10 -04:00 |
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poixen
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46eb6c0525
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Restructured Mage module
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2015-11-29 21:56:49 +01:00 |
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