LevelX2
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4ad3ef4e68
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* Fixed a problem with card movement that prevented Tiny Leaders go to command zone at game start.
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2016-09-22 23:08:40 +02:00 |
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Samuel Sandeen
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17d4d6c190
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Handle tokens correctly in the new zone change code.
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2016-09-15 19:44:32 -04:00 |
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Samuel Sandeen
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91b4e024fb
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Remove a bit of duplicate code.
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2016-09-14 19:33:17 -04:00 |
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Samuel Sandeen
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edd97587fc
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Add code for a few edge cases in zone change handling
Specifically this should fix the bugs that happen when tokens copy
PermanentCards.
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2016-09-14 19:30:14 -04:00 |
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LevelX2
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9f199dfa39
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* ZonesHandler - fixed possible null pointer exception (#2271). Cause still unclear.
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2016-09-14 23:25:36 +02:00 |
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Samuel Sandeen
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cdff9bae78
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Add Event to the signature of updateZoneChangeCounter.
This is required to Implement Skullbriar, the Walking Grave
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2016-09-10 17:45:26 -04:00 |
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Samuel Sandeen
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c33a731a4a
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Refactor the core zone change code to use a common code path.
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2016-09-07 23:31:26 -04:00 |
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