LevelX2
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d34779fa68
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* Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format.
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2013-10-09 15:22:40 +02:00 |
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LevelX2
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360a62917b
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Added optional server config parameter to limit the number of AI players when creating tournaments.
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2013-10-07 18:14:27 +02:00 |
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LevelX2
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50056df24e
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* TableController - Removed unneccessary warinings.
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2013-09-28 14:37:10 +02:00 |
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LevelX2
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d48a8b35fd
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Added timeout duration in seconds to timeout message.
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2013-09-21 19:41:59 +02:00 |
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LevelX2
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be883d6b70
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Fixed that timeout for autoconcede is only applied if the player has priority. This prevents that player autoconcede if other players need more time to finish their turns.
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2013-09-21 19:30:03 +02:00 |
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LevelX2
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ae44981cfa
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Added a game end dialog, that shows the result of the finished game.
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2013-08-07 16:50:25 +02:00 |
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LevelX2
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2e5fc5fc98
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Some small changes for Release 1.0.3
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2013-07-21 09:45:58 +02:00 |
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LevelX2
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ac23750310
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* Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code.
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2013-07-20 16:58:02 +02:00 |
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LevelX2
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9838dea551
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Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
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2013-07-16 17:39:02 +02:00 |
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LevelX2
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73fbfa1888
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Deactivated call to replay because game savin is deactivated..
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2013-07-15 01:06:53 +02:00 |
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LevelX2
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bb06591f53
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Finished changes for priority timer, works now per match and match will be continiued after first game is finished.
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2013-07-06 15:14:15 +02:00 |
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LevelX2
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0f32fc72de
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Solution for the deck editor / sideboarding / construct - mockcards problem.
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2013-07-06 00:44:13 +02:00 |
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LevelX2
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7b260c960b
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Added a quit match option. FFA game gets no more killed if host left mage or quitted match.
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2013-07-02 22:15:49 +02:00 |
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LevelX2
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738efcc47f
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Added option to select time limit (also none) on match or tournament creation.
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2013-06-21 21:34:06 +02:00 |
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magenoxx
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6532aaffdf
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Timers on client side. Refactored.
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2013-06-20 00:17:06 +04:00 |
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magenoxx
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42dd9d81b4
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Timers (In progress)
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2013-06-19 17:12:31 +04:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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8c56231e15
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[minor] some formatting
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2013-05-18 14:55:50 +02:00 |
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North
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a3411f2486
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[cleanup] removed unused imports
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2013-04-19 20:01:10 +03:00 |
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LevelX2
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f644ffe041
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Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered.
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2013-04-07 21:29:27 +02:00 |
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magenoxx
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29b84e0d92
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Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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magenoxx
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05191e8793
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Closed #168 : Enhance priority hot keys
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2013-03-29 17:18:12 +04:00 |
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LevelX2
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402f7fffd9
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Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view.
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2013-03-27 22:31:15 +01:00 |
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LevelX2
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7014b28797
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Improved sceduled logic to remove bugged tables. Reactivated logic to show the list of the last finished 50 matches (no replay possible).
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2013-03-27 16:58:34 +01:00 |
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LevelX2
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53a4caf9be
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Added a " (discon.)" suffix to player names in the list of players if they are disconnected.
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2013-03-26 15:36:21 +01:00 |
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North
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a7a565bb8f
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[minor] access modifer order
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2013-03-10 14:53:02 +02:00 |
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LevelX2
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ffcd51989e
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[minor] formatting
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2013-03-06 16:35:22 +01:00 |
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LevelX2
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cc96a55523
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Some changes to logging.
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2013-03-04 00:01:12 +01:00 |
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North
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fde10788db
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removed redundant modifiers from interfaces
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2012-12-20 23:45:47 +02:00 |
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LevelX2
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8ccca932c1
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Added some more block formats for deck validation. Sort list.
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2012-11-14 07:51:24 +01:00 |
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North
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08815ffb88
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[CardRepository] Replaced findCard methods from Sets and ExpansionSet
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2012-10-22 23:48:52 +03:00 |
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LevelX2
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7c44b16504
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AbilityPicker shows abilities now always in the order they were defined on the object.
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2012-10-10 20:43:18 +02:00 |
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magenoxx
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c783cbc41f
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personal game messages
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2012-07-23 01:29:56 +04:00 |
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magenoxx
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c304812770
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Debug logging for Issue#19
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2012-07-18 13:57:54 +04:00 |
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North
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239a4fb100
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[refactoring][minor] Replaced all tabs with four spaces.
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2012-06-19 23:50:20 +03:00 |
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North
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06a185a3a5
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removed unused imports
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2012-05-26 20:08:39 +03:00 |
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magenoxx
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87c111a253
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[AVR] 5 cards. Various fixes.
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2012-05-08 18:41:39 +04:00 |
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BetaSteward
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6205ebaeb9
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fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog
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2012-02-07 15:15:47 -05:00 |
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BetaSteward
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d813283c19
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adding back recent changes - not quite sure how I managed to revert all this
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2012-02-02 23:48:25 -05:00 |
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BetaSteward
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7df6bb8db6
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add step name to message
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2012-01-10 21:09:11 -05:00 |
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magenoxx
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569d2c240a
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Fixed Issue 424.
Number of poison counters not updated when winning the game with an attack.
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2011-12-30 17:27:40 +04:00 |
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BetaSteward
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8fd03a5bb5
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disable timeout if game contains any non-human players
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2011-11-02 21:18:25 -04:00 |
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BetaSteward
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7ab5649132
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some server optimizations
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2011-10-27 11:20:10 -04:00 |
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BetaSteward
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ad4b4e82c2
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fixed various NPEs
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2011-09-12 21:15:54 -04:00 |
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magenoxx
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bf1a49dd0b
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Sending user data. Sending avatar to server on connect.
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2011-09-07 21:18:58 +04:00 |
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BetaSteward
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f5c3494723
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improved replays - can now skip forward 10 moves or let the client play through the moves
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2011-09-05 22:12:36 -04:00 |
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BetaSteward
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f67aaf80cf
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add stack trace to error dialog
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2011-08-31 22:30:18 -04:00 |
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BetaSteward
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12d3b974d0
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fixed issue 219
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2011-08-30 09:01:18 -04:00 |
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BetaSteward
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b838fe36b8
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cache tables and matches - refresh every 2 seconds
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2011-08-29 15:52:36 -04:00 |
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BetaSteward
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4a653d55cd
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show completed matches - view replays
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2011-08-26 10:41:28 -04:00 |
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