Commit graph

99 commits

Author SHA1 Message Date
LevelX2
d34779fa68 * Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format. 2013-10-09 15:22:40 +02:00
LevelX2
360a62917b Added optional server config parameter to limit the number of AI players when creating tournaments. 2013-10-07 18:14:27 +02:00
LevelX2
50056df24e * TableController - Removed unneccessary warinings. 2013-09-28 14:37:10 +02:00
LevelX2
d48a8b35fd Added timeout duration in seconds to timeout message. 2013-09-21 19:41:59 +02:00
LevelX2
be883d6b70 Fixed that timeout for autoconcede is only applied if the player has priority. This prevents that player autoconcede if other players need more time to finish their turns. 2013-09-21 19:30:03 +02:00
LevelX2
ae44981cfa Added a game end dialog, that shows the result of the finished game. 2013-08-07 16:50:25 +02:00
LevelX2
2e5fc5fc98 Some small changes for Release 1.0.3 2013-07-21 09:45:58 +02:00
LevelX2
ac23750310 * Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code. 2013-07-20 16:58:02 +02:00
LevelX2
9838dea551 Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators . 2013-07-16 17:39:02 +02:00
LevelX2
73fbfa1888 Deactivated call to replay because game savin is deactivated.. 2013-07-15 01:06:53 +02:00
LevelX2
bb06591f53 Finished changes for priority timer, works now per match and match will be continiued after first game is finished. 2013-07-06 15:14:15 +02:00
LevelX2
0f32fc72de Solution for the deck editor / sideboarding / construct - mockcards problem. 2013-07-06 00:44:13 +02:00
LevelX2
7b260c960b Added a quit match option. FFA game gets no more killed if host left mage or quitted match. 2013-07-02 22:15:49 +02:00
LevelX2
738efcc47f Added option to select time limit (also none) on match or tournament creation. 2013-06-21 21:34:06 +02:00
magenoxx
6532aaffdf Timers on client side. Refactored. 2013-06-20 00:17:06 +04:00
magenoxx
42dd9d81b4 Timers (In progress) 2013-06-19 17:12:31 +04:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
8c56231e15 [minor] some formatting 2013-05-18 14:55:50 +02:00
North
a3411f2486 [cleanup] removed unused imports 2013-04-19 20:01:10 +03:00
LevelX2
f644ffe041 Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered. 2013-04-07 21:29:27 +02:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
05191e8793 Closed #168 : Enhance priority hot keys 2013-03-29 17:18:12 +04:00
LevelX2
402f7fffd9 Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view. 2013-03-27 22:31:15 +01:00
LevelX2
7014b28797 Improved sceduled logic to remove bugged tables. Reactivated logic to show the list of the last finished 50 matches (no replay possible). 2013-03-27 16:58:34 +01:00
LevelX2
53a4caf9be Added a " (discon.)" suffix to player names in the list of players if they are disconnected. 2013-03-26 15:36:21 +01:00
North
a7a565bb8f [minor] access modifer order 2013-03-10 14:53:02 +02:00
LevelX2
ffcd51989e [minor] formatting 2013-03-06 16:35:22 +01:00
LevelX2
cc96a55523 Some changes to logging. 2013-03-04 00:01:12 +01:00
North
fde10788db removed redundant modifiers from interfaces 2012-12-20 23:45:47 +02:00
LevelX2
8ccca932c1 Added some more block formats for deck validation. Sort list. 2012-11-14 07:51:24 +01:00
North
08815ffb88 [CardRepository] Replaced findCard methods from Sets and ExpansionSet 2012-10-22 23:48:52 +03:00
LevelX2
7c44b16504 AbilityPicker shows abilities now always in the order they were defined on the object. 2012-10-10 20:43:18 +02:00
magenoxx
c783cbc41f personal game messages 2012-07-23 01:29:56 +04:00
magenoxx
c304812770 Debug logging for Issue#19 2012-07-18 13:57:54 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
North
06a185a3a5 removed unused imports 2012-05-26 20:08:39 +03:00
magenoxx
87c111a253 [AVR] 5 cards. Various fixes. 2012-05-08 18:41:39 +04:00
BetaSteward
6205ebaeb9 fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog 2012-02-07 15:15:47 -05:00
BetaSteward
d813283c19 adding back recent changes - not quite sure how I managed to revert all this 2012-02-02 23:48:25 -05:00
BetaSteward
7df6bb8db6 add step name to message 2012-01-10 21:09:11 -05:00
magenoxx
569d2c240a Fixed Issue 424.
Number of poison counters not updated when winning the game with an attack.
2011-12-30 17:27:40 +04:00
BetaSteward
8fd03a5bb5 disable timeout if game contains any non-human players 2011-11-02 21:18:25 -04:00
BetaSteward
7ab5649132 some server optimizations 2011-10-27 11:20:10 -04:00
BetaSteward
ad4b4e82c2 fixed various NPEs 2011-09-12 21:15:54 -04:00
magenoxx
bf1a49dd0b Sending user data. Sending avatar to server on connect. 2011-09-07 21:18:58 +04:00
BetaSteward
f5c3494723 improved replays - can now skip forward 10 moves or let the client play through the moves 2011-09-05 22:12:36 -04:00
BetaSteward
f67aaf80cf add stack trace to error dialog 2011-08-31 22:30:18 -04:00
BetaSteward
12d3b974d0 fixed issue 219 2011-08-30 09:01:18 -04:00
BetaSteward
b838fe36b8 cache tables and matches - refresh every 2 seconds 2011-08-29 15:52:36 -04:00
BetaSteward
4a653d55cd show completed matches - view replays 2011-08-26 10:41:28 -04:00