LevelX2
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4a5140d0ab
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Fixed a bug of cost paying handling not showing only the left over unpaid part of mana cost (fixes #185). Added the name of the object the cost is paid for to the feedback panel.
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2015-02-26 13:52:02 +01:00 |
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LevelX2
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8d8a2074f0
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* Lion's Eye Diamond - Fixed that it now only can be cast at the time an instant spell could be cast.
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2014-12-27 03:51:10 +01:00 |
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LevelX2
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40eef06944
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* Grindstone - Infinite loop (with e.g. two Progenitus) is handled as a draw.
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2014-12-26 17:22:32 +01:00 |
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LevelX2
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7e145d2cfd
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* Added possibility to allow other players to see hand cards of player.
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2014-11-24 23:03:21 +01:00 |
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LevelX2
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5b78dbe5c2
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Added F10 to skip priority while the stack resolves.
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2014-11-16 09:00:28 +01:00 |
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LevelX2
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e770189af3
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* Player - Reworked player discard method.
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2014-11-15 12:25:02 +01:00 |
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LevelX2
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8bf72382e4
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Some changes to framework objects.
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2014-11-13 00:17:52 +01:00 |
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LevelX2
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b158ef4f3c
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* Added acustic an optical signals for use of skip buttons.
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2014-10-30 23:43:32 +01:00 |
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LevelX2
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df71237f46
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* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
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2014-10-30 20:40:23 +01:00 |
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LevelX2
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aa842efacc
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Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
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2014-09-24 16:55:51 +02:00 |
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LevelX2
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3d9357c2c9
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Added initLife method for player to prevent triggering abilities of permanets added to test to battlefield from the start.
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2014-09-16 14:13:34 +02:00 |
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LevelX2
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ffb373b1fb
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* Telepathy - Fixed that not the opponents hands were revealed (fixes #559).
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2014-09-11 08:15:01 +02:00 |
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LevelX2
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d02f272bca
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* Fixed that attacker has not always to assign all damage to multiple blockers. Improved AI behaviour of assigning damage to multiple blockers. Tries to kill blocker if possible now.
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2014-08-18 00:46:45 +02:00 |
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magenoxx
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de6d1bf46b
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Asserting action count in tests. minor changes.
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2014-08-15 10:52:37 +04:00 |
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LevelX2
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2ca945fabf
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Some more changes concerning ThoughtAsEffects.
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2014-08-09 11:48:40 +02:00 |
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LevelX2
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cbb6117b8e
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Replaced some replacement effects with restriction effects. Added new method to restriction effect. Improved canAttack methods (not finished yet).
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2014-08-01 15:59:59 +02:00 |
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magenoxx
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5fcc3b1ba8
|
[UI] Displaying playable cards in hand
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2014-07-11 19:35:01 +04:00 |
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LevelX2
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810434932b
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* Planeswalker - Changed handling of LoyayltyAbilities to a times used based handling.
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2014-07-10 08:52:21 +02:00 |
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LevelX2
|
7d2b1c076a
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* Combat - Creatures forced to attack can no longer be removed from attack by using the undo button (e.g. Bident of Thassa).
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2014-06-20 14:19:03 +02:00 |
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LevelX2
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ab721bc1c2
|
Added can cast cards from graveyard flag to player.
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2014-05-31 22:15:52 +02:00 |
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LevelX2
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8bd3109c87
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* Fixed some game locking loops if a player concedes while resolving an effect (e.g. Scry, Discard). Some changes to game log for info about moving cards to library.
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2014-05-29 10:27:52 +02:00 |
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LevelX2
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c13f7a2115
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* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
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2014-05-27 16:54:38 +02:00 |
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LevelX2
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d9e4e99a0f
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Some changes to manual mana pool handling.
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2014-05-27 08:37:16 +02:00 |
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LevelX2
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71fb7bf25b
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Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
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2014-05-24 02:56:35 +02:00 |
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LevelX2
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473c9e207b
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Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
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2014-05-01 19:34:52 +02:00 |
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LevelX2
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d7a8bd64e2
|
* Phyrexian Unlife - Fixed that the first ability is a continuous effect instead wrongly a replacement effect.
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2014-04-26 18:35:37 +02:00 |
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LevelX2
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a558c052ef
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Added Myr Servitor, Salvaging Station, Porphyry Nodes, and Gaea's Blessing.
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2014-04-01 17:33:58 +02:00 |
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LevelX2
|
f7a48d9a0a
|
* Game log - Some minor changes to game log output.
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2014-03-28 15:06:31 +01:00 |
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LevelX2
|
9a443aa056
|
Added Fist of Suns and Haze of Rage.
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2014-03-25 16:43:48 +01:00 |
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LevelX2
|
7ebb8a9cbe
|
* Reworked non mana costs with variable amount. The values have now to be announced before targeting. Fixed some wrong implementations (Firestorm, Myr Battlesphere, Skeletal Scrying).
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2014-03-09 19:47:31 +01:00 |
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LevelX2
|
8491b5b90b
|
* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
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2014-02-21 01:13:27 +01:00 |
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LevelX2
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c36045b1b6
|
Added/changed some move methods for cards of player.
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2014-02-19 17:27:46 +01:00 |
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LevelX2
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ee76ccfee4
|
Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
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2014-02-12 17:18:06 +01:00 |
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LevelX2
|
3b03a0500a
|
* Fixed some library search effects that didn't sort the library and didn't take search limitations into account (Aven Mindcensor)
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2014-02-09 00:21:43 +01:00 |
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LevelX2
|
81d630b65b
|
Some changes/fixes to epic effect and cards using it.
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2014-02-08 14:08:53 +01:00 |
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LevelX2
|
d9a03b35d2
|
Some more changes to get/check opponents.
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2014-01-30 12:55:50 +01:00 |
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LevelX2
|
d07c7b490b
|
Added some methods to write card move infos more easy to game log.
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2014-01-26 16:41:17 +01:00 |
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LevelX2
|
b1250353ee
|
Added logic to limit number of allowed attackers attacking defending player.
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2013-11-30 23:26:45 +01:00 |
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LevelX2
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2c46929fff
|
[C13] Added Command Tower, Homeward Path, Contested Cliffs, Marath Will of the Wild.
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2013-10-31 17:30:30 +01:00 |
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LevelX2
|
d34779fa68
|
* Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format.
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2013-10-09 15:22:40 +02:00 |
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LevelX2
|
3817b6ebe1
|
Fixed that if player left/lost in a ffa game, the players in range dor all other players are updated immediately.
|
2013-09-21 18:07:58 +02:00 |
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LevelX2
|
d7b7f6c234
|
* Detain effect - Fixed that detained permanents stayed detained until end of game if the controller of the detain effect left/lost the game before detain effect did end (fixes #304).
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2013-08-28 15:11:17 +02:00 |
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LevelX2
|
0d37d1593b
|
* Odric Master Tactician - Fixed that the game didn't leave the block phase controlled by the controller of Odric.
|
2013-08-06 18:26:49 +02:00 |
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LevelX2
|
26ca873eb6
|
[minor] Some text renaming.
|
2013-07-15 23:56:10 +02:00 |
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LevelX2
|
7b260c960b
|
Added a quit match option. FFA game gets no more killed if host left mage or quitted match.
|
2013-07-02 22:15:49 +02:00 |
|
magenoxx
|
42dd9d81b4
|
Timers (In progress)
|
2013-06-19 17:12:31 +04:00 |
|
North
|
0bb110be45
|
[refactor] moved enums from Constants class
|
2013-06-16 12:28:10 +03:00 |
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LevelX2
|
4cf951399c
|
Added method to player to put a list of cards on the bottom of the library in any order.
|
2013-06-14 15:18:51 +02:00 |
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LevelX2
|
f42bab2b16
|
Added info how many cards still to discard in discard message of cleanup phase. Added replace effect for coin flipping.
|
2013-06-05 17:26:02 +02:00 |
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LevelX2
|
8914c204f6
|
Added logic for state base effects to remove copied cards in exile. Fixed a bug that triggeredEffects were null because player was no more in game. Added isInGame method for Player.
|
2013-05-30 15:24:45 +02:00 |
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