Commit graph

44 commits

Author SHA1 Message Date
Oleg Agafonov
49308bcd4f * Performance: optimized cards database to increase tests and boosters generation; 2021-08-12 23:59:08 +04:00
Oleg Agafonov
f2ba76ca75 Tests: fixed miss commands, fixed debug info for permanents on battlefield; 2021-07-17 19:43:05 +04:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00
Evan Kranzler
a61d5543fa replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
Evan Kranzler
3feb2017d3 removed unnecessary overrides of adjustTargets and adjustCosts 2021-03-23 20:43:16 -04:00
Oleg Agafonov
4b9de96a6b Test framework: added support to put mdf cards on battlefield by cheats or unit tests; 2021-02-03 14:23:50 +04:00
Oleg Agafonov
e3db50f111 * Double faces and adventure cards: improved support with some "exile and cast" effects like Hostage Taker (#7446); 2021-01-27 10:13:10 +04:00
Evan Kranzler
dacf30f4b9
Refactoring subtypes to make Maskwood Nexus work (ready for review) (#7432)
* removed and renamed SubTypeList

* updated subtype test

* refactored Changeling to be an ability that actually does something

* moved isAllCreatureTypes into SubTypes class

* renamed copyTo method to copyFrom

* added removeAllCreatureTypes where usable

* replaced some subtype methods

* replaced some more subtype methods

* replaced subtype mass add/remove methods

* updated more subtype methods

* fixed some errors

* made common shared creature type predicate

* refactored another card involving subtypes

* Added usage of object attribute in subTypes's write operations;

* Refactor: use same param styles in subtype methods

* Refactor: simplified usage of copy appliers;

* Refactor: fixed code usage in CopyApplier

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-01-26 08:52:35 -05:00
Oleg Agafonov
6dcbcbe962 Tyvar Kell and gain ability fixes:
* GainAbilityTargetEffect - reworked to support static/dynamic targets, added support of spells (card + related permanent);
* SpellCastControllerTriggeredAbility - now it can setup the target to a card instead a spell;
* Added checks/errors on wrong ability adding code (example: if you add permanent's ability by game state instead permanent's method);
* Tyvar Kell Emblem now use a standard code;
* Test framework: added additional logs for some errors;
2021-01-12 04:41:35 +04:00
Oleg Agafonov
db239a1055 Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
jeffwadsworth
08d9e8cfa0 - Fixed #7031. 2020-09-17 09:41:40 -05:00
LevelX2
aad36dda19 * Fixed possible problem with setting of the spellAbility during card copies (related to eecaa232f5). 2020-07-14 23:18:47 +02:00
LevelX2
eecaa232f5 * Fixed a problem where for copies of cards/permanent the included spell ability was not correctly copied and the copied card had the spell ability twice. That could cause in some rare cases problems with spell ids of copies (this fixes #6824) or did allow on the other side some unproper handling of things (Animate Dead). 2020-07-14 21:28:45 +02:00
Oleg Agafonov
eea808d2d6 Ability refactor: source improves, deprecated code removed; 2020-05-28 22:38:31 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
Oleg Agafonov
b4c55039e5 * Adventure cards - added adventure spell info in permanent's rules on battlefield; 2020-01-02 06:15:17 +04:00
Patrick Hulin
317a81678f Remove cast ability when adventure is a permanent.
This prevents the adventure ability text from displaying when the card is on the battlefield.
2019-12-10 00:10:34 -05:00
Oleg Agafonov
bb18814c84 * Fixed wrong re-targeting on copy complex cards (fixed adjustTargets for copies)
* Oath Of Lieges - Fixed that copy of opponent's card don't work;
* Oath Of Lieges - Fixed that it can shuffle lib without search;
2018-11-29 19:39:13 +04:00
Evan Kranzler
c4a0d9f916 replaced apostrophes 2018-06-06 22:39:16 -04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
48cfe249f7 * Fixed a problem that a gained "is all creature types" from continous effects were not propertly reset on permanents. 2018-03-20 13:39:48 +01:00
LevelX2
1e3f9bffc6 * Fixed that morphed permanents (face down) had wrongly the cumulative mana costs of their face-up side instead of 0(fixes #3726). 2017-08-01 12:20:05 +02:00
LevelX2
d686af8890 * Fixed a problem of endless iteration with Reflecting Pool. 2017-05-18 16:57:32 +02:00
fireshoes
55b433ae36 [AKH] Added 3/27 spoilers to mtg-cards-data.txt. Implemented several of the new cards. 2017-03-28 22:25:29 -05:00
LevelX2
75cbfdf3b9 * Some changes to EnterTheBattlefield events, some other fixes (fixes #2765). 2017-01-15 15:22:33 +01:00
LevelX2
97b872d926 * Fixed that a spell that becomes a permanent didn't had the colors of the spell (e.g. ERsatz Gnomes). 2016-10-22 10:38:10 +02:00
JOAC69
e8230946af Remove use of card classes for duplicate cards. Remove set related information from being tied to card classes. 2016-10-04 19:58:48 -05:00
LevelX2
86648c7190 * Reworked some parts of transform handling. Fixes #2396. 2016-09-28 17:02:37 +02:00
Samuel Sandeen
17d4d6c190 Handle tokens correctly in the new zone change code. 2016-09-15 19:44:32 -04:00
Samuel Sandeen
cdff9bae78 Add Event to the signature of updateZoneChangeCounter.
This is required to Implement Skullbriar, the Walking Grave
2016-09-10 17:45:26 -04:00
Samuel Sandeen
ac6a289275 Merge branch 'magefree/master' 2016-09-08 19:12:19 -04:00
Samuel Sandeen
c33a731a4a Refactor the core zone change code to use a common code path. 2016-09-07 23:31:26 -04:00
Mark Langen
b549dfe0dc Added frameStyle Characteristic for cards
* Added FrameStyle Enum containing a list of styles that cards can be rendered in.

* Added getFrameStyle() getter to Card interface.

* Implemented getFrameStyle() for various concrete implementations of Card.
2016-09-06 21:50:04 -06:00
Samuel Sandeen
34846170c4 Remove an unused argument to Player.putInGraveyard 2016-09-05 11:47:52 -04:00
LevelX2
cb91c5b9aa Merge pull request #2216 from stravant/master
Full characteristic-based card rendering for cards
2016-09-03 09:13:49 +02:00
Mark Langen
d33f8a636e Most obvious bugs ironed out. Ready for PR. 2016-08-31 23:37:31 -06:00
Samuel Sandeen
282443c231 Add Subtype to the CardAttribute Framework
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
LevelX2
d0db2d51ed * Fixed Identity Thief copying creature with +1/+1 counter gets P/T boost from it, but not counter (fixes #2131). 2016-08-05 21:15:07 +02:00
LevelX2
270ffcb88a * Liliana, Defiant Necromancer - Fixed target bug of -X ability. 2016-08-02 16:52:25 +02:00
emerald000
9d380331d7 Removed choices that should not be made while casting of a spell.
For example: color choices for protection abilities.
2016-04-28 01:32:48 -04:00
LevelX2
2b8f73dbcc * Fixed CMC calculation for transformed cards (fixes #1826). 2016-04-15 14:59:36 +02:00
LevelX2
f56e9b1de1 * Bloodlord of Vaasgoth - Fixed that it did not apply bloodthirst properly to other vampires (fixes #1792). 2016-04-08 13:45:12 +02:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/game/permanent/PermanentCard.java (Browse further)