Commit graph

17 commits

Author SHA1 Message Date
LevelX2
fb8c4fcbc3 * Removed logger output used for debug. 2014-02-16 02:23:26 +01:00
LevelX2
b92a2c83b9 * Memory leaks - removed some more memory leaks for match / game handling. 2014-02-11 02:23:13 +01:00
LevelX2
753ada0a01 * Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions. 2014-02-11 00:38:10 +01:00
LevelX2
038b15f399 * Changed some server logging. 2013-10-19 18:40:46 +02:00
LevelX2
ae44981cfa Added a game end dialog, that shows the result of the finished game. 2013-08-07 16:50:25 +02:00
magenoxx
c783cbc41f personal game messages 2012-07-23 01:29:56 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
BetaSteward
b4b02d0f68 reconnect to games when client reconnects 2011-07-04 15:15:05 -04:00
BetaSteward
1a43757ed0 Replaced Session with User - needed for reconnect 2011-07-03 22:55:14 -04:00
BetaSteward
05be0a14ed integrated jboss remoting 2011-06-22 22:37:50 -04:00
BetaSteward
82654f10d5 fixed issue 103 - this should catch most card logic errors, log the error on the server and trigger a message on the client 2011-06-17 22:42:04 -04:00
BetaSteward
c38804af5f rolled back changes since 0.7.3 R2 - going to switch client/server architecture 2011-06-14 23:09:18 -04:00
BetaSteward
892f7cce1b client/server overhaul - tested on localhost, remote testing pending 2011-05-24 23:52:26 -04:00
BetaSteward
b81938210a changes for public server 2011-05-04 23:18:13 -04:00
BetaSteward
4f06f78621 UI fixes - can now play simultaneous games 2011-03-04 22:46:56 -05:00
BetaSteward
3ca748e16d fixed issue 25 - server waits for all clients to confirm initialization before starting game 2010-11-30 04:35:26 +00:00
magenoxx
0f321af7f1 move code from Mage.Server/src to Mage.Server/src/main/java 2010-11-23 17:59:24 +00:00
Renamed from Mage.Server/src/mage/server/game/GameWatcher.java (Browse further)