Commit graph

11 commits

Author SHA1 Message Date
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
betasteward
6405c8d2f0 move zoneChangeCounter to GameState - Card is now immutable 2015-03-29 08:30:31 -04:00
LevelX2
8192744697 * Fixed / reworked prevent damage by source effect (related to Burrenton Forge-Tender, Pay no Heed, Prahv, Spires of Order). 2015-02-01 16:05:35 +01:00
LevelX2
faa2b0a0bf * Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go. 2015-01-31 19:17:22 +01:00
LevelX2
2d4b1a4619 * Some formatting and a additional Cloudshift test. 2014-04-05 02:52:24 +02:00
LevelX2
ebb71b7dd7 Fixed a problem that not all effects of Smelt-Ward Gatekeeper's was resolved, because target was nor more legal after getting the control of target creature. Problem was cause by commit 80fc87a7f7. Now both problems should be solved (hopefully). 2013-12-21 16:33:49 +01:00
LevelX2
80fc87a7f7 * Fixed a problem if some of multiple targets can't be targeted during resolution (e.g. target got hexproof meanwhile) it was still targeted (e.g. it happens for INto the void). 2013-12-07 15:51:10 +01:00
magenoxx
12954eceee Refactored Target pointers. All tests pass now. 2012-06-11 11:21:31 +04:00
BetaSteward
5c01b832b9 refactored targets 2011-09-14 12:46:47 -04:00
Loki
44f49db176 2 cards 2011-08-01 23:38:22 +03:00
Loki
0b10a3a121 add targets pointer 2011-06-07 22:13:42 +03:00