poixen
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46eb6c0525
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Restructured Mage module
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2015-11-29 21:56:49 +01:00 |
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betasteward
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6405c8d2f0
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move zoneChangeCounter to GameState - Card is now immutable
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2015-03-29 08:30:31 -04:00 |
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LevelX2
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8192744697
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* Fixed / reworked prevent damage by source effect (related to Burrenton Forge-Tender, Pay no Heed, Prahv, Spires of Order).
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2015-02-01 16:05:35 +01:00 |
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LevelX2
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faa2b0a0bf
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* Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go.
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2015-01-31 19:17:22 +01:00 |
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LevelX2
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2d4b1a4619
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* Some formatting and a additional Cloudshift test.
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2014-04-05 02:52:24 +02:00 |
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LevelX2
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ebb71b7dd7
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Fixed a problem that not all effects of Smelt-Ward Gatekeeper's was resolved, because target was nor more legal after getting the control of target creature. Problem was cause by commit 80fc87a7f7. Now both problems should be solved (hopefully).
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2013-12-21 16:33:49 +01:00 |
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LevelX2
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80fc87a7f7
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* Fixed a problem if some of multiple targets can't be targeted during resolution (e.g. target got hexproof meanwhile) it was still targeted (e.g. it happens for INto the void).
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2013-12-07 15:51:10 +01:00 |
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magenoxx
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12954eceee
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Refactored Target pointers. All tests pass now.
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2012-06-11 11:21:31 +04:00 |
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BetaSteward
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5c01b832b9
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refactored targets
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2011-09-14 12:46:47 -04:00 |
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Loki
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44f49db176
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2 cards
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2011-08-01 23:38:22 +03:00 |
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Loki
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0b10a3a121
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add targets pointer
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2011-06-07 22:13:42 +03:00 |
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