LevelX2
442d8ebc78
* Added HOU spoilers 2017-06-24.
2017-06-24 11:00:21 +02:00
Quercitron
0c9c7c0a56
Add scryfall.com as a source for card images ( closes #3496 ).
2017-06-17 17:55:35 +03:00
Derek Monturo
1d662a0a58
adding welcome deck 2017 - closes #3453
2017-05-30 07:31:14 -04:00
LevelX2
bd9b11fc49
Fixed some problems with popup window not been hidden if another frame is shown.
2017-05-27 14:35:50 +02:00
LevelX2
ea439505ce
Some minor changes.
2017-05-09 17:02:30 +02:00
spjspj
e73e7d8600
Token refactor
2017-05-06 23:35:14 +10:00
spjspj
04f298923c
spjspj - Add in Tokens to the Card Viewer (fix)
2017-04-29 17:42:08 +10:00
igoudt
05785f71b9
Make the implementations of CardImageSource an enum
2017-04-27 10:57:48 +02:00
igoudt
27aea04820
move methods from cardutil to magepermanent, cardview:getColorText now uses ObjectColor.getDescription
2017-04-27 10:57:48 +02:00
LevelX2
ed341528d9
[AKH] Fixed that Aftermath card images were shown wrongly rotated.
2017-04-16 22:57:08 +02:00
Styxo
ee9613fa49
[AKH] Fixed wrong card names from MythicSpoiler download
2017-04-16 16:26:10 +02:00
LevelX2
e93218946c
[AKH] Fixed dwonload of Aftermath images from Mythicspoilers.
2017-04-16 14:07:21 +02:00
ingmargoudt
1649530e7b
remove helper functions from cardUtil
2017-04-07 16:40:38 +02:00
ingmargoudt
314316f42f
moved inputstream for font to try clause
2017-04-07 15:19:11 +02:00
ingmargoudt
f519b12d0e
introduced isCreature/isLand/isArtifact/... etc for CardView
2017-04-07 15:08:28 +02:00
Mark Langen
047449f14e
* Correct type line rendering for split cards with different types on each half.
...
* Correct art rendering for Aftermath, Split, and Fuse cards on the stack. Fused cards show as a single card with all the abilities / characteristics of both halves while on the stack.
2017-04-04 21:58:52 -06:00
Mark Langen
a2e8cedd02
Merge branch 'master' into akh-card-frame
2017-04-04 18:36:37 -06:00
Mark Langen
fd73fd39af
Addressed Feedback and added cards
...
* Addressed feedback on Pull Request #3053
* Fixed a copy-paste bug in Destined // Lead
* Added two new Aftermath Split cards that were revealed today
2017-04-04 17:07:59 -06:00
Mark Langen
18663f0a7a
Amonket Aftermath ability and card frame changes Completed
...
* Aftermath Ability implementation complete (At least until we see comprehensive rules that contradict the way I assumed it will work)
* Aftermath Card Frame rendering complete
* Normal Split and Fuse Split card frame rendering complete
* Amonket Split card CMC changes NOT made, but left for a separate commit
2017-04-04 00:29:54 -06:00
Mark Langen
a96a7f89f5
Work in progress changes for Amonket Aftermath ability.
...
* Card Rendering has support for Aftermath Split card frames
* Card Rendering has support for Split cards
* Aftermath ability work in progress
2017-04-03 04:15:25 -06:00
LevelX2
2446abcc98
* Some minor changes to sleep command.
2017-04-02 11:48:05 +02:00
LevelX2
5a072ea760
* Some minor changes to sleep command ( fixes #2992 ).
2017-04-02 11:32:25 +02:00
fireshoes
55b433ae36
[AKH] Added 3/27 spoilers to mtg-cards-data.txt. Implemented several of the new cards.
2017-03-28 22:25:29 -05:00
ingmargoudt
5cd1b5880f
fix supertype on the client
2017-03-27 22:20:19 +02:00
vraskulin
d93061c0bc
Equals should be compared with == but not equals()
2017-03-22 14:50:50 +03:00
vraskulin
1fa9d4a4f6
Typo
2017-03-20 11:34:44 +03:00
spjspj
bce87e41aa
Merge pull request #2976 from spjspj/master
...
Add information to inform which images are missing.
2017-03-17 22:40:52 +11:00
spjspj
678b7b5a60
Add information to inform which images are missing.
2017-03-17 22:40:33 +11:00
spjspj
a29963cd80
Add information to inform which images are missing.
2017-03-17 22:37:42 +11:00
ingmargoudt
2b91b88551
fixing some additional singleton classes
2017-03-16 09:48:02 +01:00
ingmargoudt
234cfe9519
rewrote singleton to enum where applicable
2017-03-14 16:32:47 +01:00
LevelX2
ae4125209b
Fixed a problem that hybrid mana symbols were not shown ( fixes #2962 ).
2017-03-12 16:59:54 +01:00
ingmargoudt
1f215cdbe3
removed autoboxing :
...
Boolean -> boolean
Integer -> int
Float -> float
2017-03-11 15:17:14 +01:00
Nathaniel Brandes
ce1f4a3bf8
Phyrexian mana now correctly a payment choice.
...
Per rule 601.2b, it is not determined at the pay costs step,
but at the "choice" step, long before costs are determined.
This fixes trinisphere interactions and should be consistent with the
rules.
2017-03-08 20:03:28 -08:00
ingmargoudt
4aaf73e0d2
changed the type used in ImagePanel from an int to an enum
2017-03-07 22:28:10 +01:00
ingmargoudt
d966c82019
change enum equals to == for client
2017-03-01 17:03:11 +01:00
vraskulin
11dc1e10f1
Few lambda's and removed explicit type from creating lists and hashmaps
2017-02-28 13:46:57 +03:00
vraskulin
0a3c95dde5
Inner classes should be static. It reduces memory usage and gives perfomance boost + DeckImporter rollback
2017-02-28 12:40:12 +03:00
vraskulin
498c8cf60c
Made utility classes final to explicitly forbid it's inheritance
2017-02-27 17:03:38 +03:00
vraskulin
af3986df46
All final strings became static - it will give a little perfomance boost, due to not instantiating same string every time
2017-02-27 16:33:32 +03:00
vraskulin
a15220d51e
Bugfixes with != instead of equals and default toString calls
2017-02-15 19:52:20 +03:00
vraskulin
752392fc46
Functional interfaces should be annotated as functional interfaces
2017-02-15 19:23:12 +03:00
vraskulin
f1ef3bf68b
Narrowed variables scope.
2017-02-15 16:05:18 +03:00
vraskulin
f99cd21275
Mostly code format fixes.
2017-02-09 18:30:31 +03:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
...
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
...
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
31589778ca
Try/finally refactored to try with resources
2017-02-06 14:32:11 +03:00
LevelX2
cdf05069d2
Fixed another problem of symbold downloading.
2017-01-21 01:27:35 +01:00
LevelX2
5fe25b0af7
* Fixed some problems with set icon download and displaying.
2017-01-21 00:51:31 +01:00
LevelX2
05940aa481
* Fixed that the render frame of copies of normal cards got the normal card rule box size.
2017-01-19 23:50:20 +01:00