Commit graph

38 commits

Author SHA1 Message Date
ingmargoudt
234cfe9519 rewrote singleton to enum where applicable 2017-03-14 16:32:47 +01:00
ingmargoudt
1f215cdbe3 removed autoboxing :
Boolean -> boolean
Integer -> int
Float -> float
2017-03-11 15:17:14 +01:00
ingmargoudt
5a57731968 added new helper methods to test for CardType, to get rid of the contains(CardType.XXX) everywhere, put the logic of that in one place and use the interface call 2017-03-04 00:16:36 +01:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
Styxo
90b3bacf6e [AER] Added rest of green cards 2017-01-07 00:26:30 +01:00
LevelX2
df0cd60fbc * Marionette Master and Mortis Dogs, fixed that power below 0 caused life gain. 2016-12-31 17:41:12 +01:00
MTGfan
36d6c006ca New AttachedPermanentToughnessValue, updated DamageAttachedControllerEffect to take DynamicValue (ex. to work with AttachedPermanentToughnessValue), and updated Creature Bond to use AttachedPermanentToughnessValue and DamageAttachedControllerEffect. Corrected Gaea's Liege, Kor Scythemaster, Soltari Lancer, and Spirit of the Night to use SourceAttackingCondition. Rmoved the AttackingCondition we creature for Gaea's Liege since it duplicated the already existing SourceAttackingCondition. For the other three using SourceAttackingCondition and the minor changes to the code for them should make their code more efficient. 2016-11-26 03:57:46 -05:00
Neil Gentleman
7f2b3b71c2 more card text cleanup
Angel of Salvation, Blinding Flare, Allied Strategies, Footbottom Feast,
Delve, Reinforce, Clockwork *, Choking Sands, Cloud Key, Covetous Dragon
2016-11-05 11:26:31 -07:00
fireshoes
89dd981075 Merge 2016-10-17 23:45:47 -05:00
JOAC69
171e9f183d Refactor - moved OpponentsPoisonCountersCount to shared area 2016-09-29 19:58:11 -05:00
JOAC69
0ee3d6c662 Refactor - moved ChromaOutrageShamanCount to shared area 2016-09-29 19:58:11 -05:00
JOAC69
b17b5c9e1a Refactor - moved ZuberasDiedDynamicValue to shared area 2016-09-29 19:58:11 -05:00
JOAC69
568044261c Refactor - remove duplicate TargetPlayerCardsInHand classes and made CardsInTargetHandCount shared 2016-09-29 19:58:11 -05:00
LevelX2
c515a6d690 [KLD] Added 15 black cards. 2016-09-17 13:44:30 +02:00
Samuel Sandeen
bec11804f5 Make the handling of counters more consistent.
This dramatically reduces the code duplication around counters handling.
2016-09-03 16:52:41 -04:00
Samuel Sandeen
148f633672 Make the Counters API for card and permanent consistent. 2016-09-03 10:33:54 -04:00
Styxo
f5c2a51be1 Merge pull request #2219 from Styxo/master
Refactored some things
2016-09-03 12:58:47 +02:00
Styxo
23ac076a44 Added CountersCount 2016-09-03 12:47:46 +02:00
Styxo
2aec9f2ca7 Refactored counters on permanents counting
Added BecomeMonstrousTriggeredAbility 
Added Target and Filter class for creature an opponent controls
2016-09-03 12:38:58 +02:00
Samuel Sandeen
282443c231 Add Subtype to the CardAttribute Framework
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
drmDev
f807fed12c Foul Tongue Shriek bug fix - filters attacking creatures you control 2016-07-17 06:41:26 -04:00
LevelX2
fc1a1523c5 * Gideon, Champion of Justice - Fixed that the P/T did not change if loyality counters were added after using the 0 ability. 2016-07-13 17:04:52 +02:00
LevelX2
b2bd87b9f4 [EMN] Some fixes to red cards. 2016-07-10 10:09:22 +02:00
LevelX2
2b8f73dbcc * Fixed CMC calculation for transformed cards (fixes #1826). 2016-04-15 14:59:36 +02:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
LevelX2
285cff0b33 * Disrupting Shoal - Fixed that the target spell was not countered if the spell was cast with the regular mana costs. 2016-03-21 11:00:02 +01:00
drmDev
72fad81bd5 Test for Breaker of Armies with Menace, reported bug. 2016-03-17 10:33:40 -04:00
drmDev
eb9747d0d1 tests for reported bug Rabid Elephant. typo fixes 2016-03-17 08:21:36 -04:00
LevelX2
41af3e9d4a * Disrupting Shoal - Fixed that the converted mana costs of split cards were not handled correctly. 2016-03-05 10:33:27 +01:00
LevelX2
b41c4822e9 Fixed BlockedCreatureCount handling. 2016-02-24 22:31:19 +01:00
markedagain
188db6eedc Refactored Blocked Creature effect 2016-02-23 23:54:57 -05:00
LevelX2
81af372bc1 Fixed some problems with possible ConcurrentModificationExceptions and some minor changes. 2016-01-31 23:23:09 +01:00
LevelX2
b0e8b03b74 * Cryptborn Horror - Fixed that it did not get the +1/+1 counters when entering the battlefield. 2015-12-31 11:12:39 +01:00
Quercitron
5a709468b5 Add Rakdos the Defiler 2015-12-15 03:09:14 +03:00
Quercitron
50a71f5cb9 Add HalfValue dynamic value 2015-12-15 03:08:17 +03:00
LevelX2
bdc9260dfa * Corpse Augur - Fixed that all cards in target players graveyard were counted instead of only creature cards. 2015-12-13 17:39:38 +01:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00