Commit graph

92 commits

Author SHA1 Message Date
L_J
3f1499ef76
Adjusted banding arrow position 2018-02-14 23:44:31 +00:00
L_J
cb63931d35
Adjusted banding arrow position 2018-02-14 15:26:03 +00:00
L_J
e7301e2c08
Implemented banding (#41) 2018-02-13 20:36:25 +01:00
Oleg Agafonov
b697346cb6 Fixed fast search compatibly with non string data models 2017-12-31 00:26:54 +04:00
Oleg Agafonov
a32b4b75af UI: added set search button in deck generator (but it bugged and disabled); 2017-12-30 16:03:49 +04:00
Oleg Agafonov
17bed090f0 UI: fixed inner country combobox data types; 2017-12-29 03:44:08 +04:00
LevelX2
18cab46b05 * Improved editor search function, fixed some problems with search for split card rules. 2017-07-29 11:43:05 +02:00
ingmargoudt
09f0c9ad97 huge rework on subtypes (#3668)
* huge rework on subtypes

* update for coat of arms

* fix test
2017-07-16 16:57:39 -05:00
ingmargoudt
1649530e7b remove helper functions from cardUtil 2017-04-07 16:40:38 +02:00
LevelX2
5a072ea760 * Some minor changes to sleep command (fixes #2992). 2017-04-02 11:32:25 +02:00
fireshoes
55b433ae36 [AKH] Added 3/27 spoilers to mtg-cards-data.txt. Implemented several of the new cards. 2017-03-28 22:25:29 -05:00
vraskulin
d93061c0bc Equals should be compared with == but not equals() 2017-03-22 14:50:50 +03:00
ingmargoudt
d966c82019 change enum equals to == for client 2017-03-01 17:03:11 +01:00
vraskulin
0bc9cf91a8 Minor improvements - StringBuilder now have initial value 2017-02-28 15:26:07 +03:00
vraskulin
11dc1e10f1 Few lambda's and removed explicit type from creating lists and hashmaps 2017-02-28 13:46:57 +03:00
vraskulin
0a3c95dde5 Inner classes should be static. It reduces memory usage and gives perfomance boost + DeckImporter rollback 2017-02-28 12:40:12 +03:00
vraskulin
04973ea5aa Checking String for emptiness with .lenght() is preferable since 1.6 2017-02-28 11:46:51 +03:00
vraskulin
498c8cf60c Made utility classes final to explicitly forbid it's inheritance 2017-02-27 17:03:38 +03:00
vraskulin
09da478b38 Bugfix - after 12820b54d4 refactoring arrow does not disappear from the screen. Rollback. 2017-02-13 18:56:26 +03:00
vraskulin
12820b54d4 Singleton object should not have map with values that can't be GCed 2017-02-08 19:50:57 +03:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
076840df53 Big refactoring
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
807782efea Added the Basque flag. 2016-11-19 10:53:43 +01:00
LevelX2
d7dd635bca Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…" 2016-09-16 23:55:54 +02:00
ingmargoudt
f1cf9e7adb introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements 2016-09-16 21:23:31 +02:00
fwannmacher
9b5a02c09c - Fixed issue #2075 2016-08-04 09:52:56 -03:00
Kenny Wottrich
f3c83d54f5 Remove Unused Imports
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
LevelX2
f87c5bbbec Fixed that the flag on avatar image could be to big. 2016-02-27 12:33:08 +01:00
LevelX2
e15807b9ed * Some more changes to adjustment possibilities of GUI size. 2016-02-19 16:30:52 +01:00
LevelX2
77eff0984a Some more changes to GUI to better support high screen resolutions. 2016-02-18 00:27:48 +01:00
LevelX2
5ca4e3bc7a Some more changes to GUI to better support high screen resolutions. 2016-02-16 23:15:34 +01:00
LevelX2
1835671f3d Some more changes to GUI to better support high screen resolutions. 2016-02-14 13:41:43 +01:00
LevelX2
7ef0a0a7f0 Some more changes to GUI to better support high screen resolutions. 2016-02-13 02:30:05 +01:00
LevelX2
706d319f81 Some more changes to GUI to better support high screen resolutions. 2016-02-12 13:35:04 +01:00
LevelX2
39e62095e4 Fixed some dialogs for human players that were not shown after a reconnect to a game (e.g choose mulligan, any use Yes/No choice, amount choice, Pile choice). 2015-08-28 14:29:54 +02:00
LevelX2
87f3978589 Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information. 2015-06-28 00:10:38 +02:00
LevelX2
81934e32e3 * Revealing the top card of the library is now also shown by an extra window (no longer hiding life). Now Iconyfying and deiconifying does not change the postion of the reveal window. Iconifyed window width was a bit raised to be able to read more of the title in that state. 2015-06-25 01:07:34 +02:00
LevelX2
87f919ecac * Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there. 2015-06-21 23:49:16 +02:00
LevelX2
0b2e61081a Fixed a problem with the country flag resource name causing null pointer exceptions and graphical problems on the client side. 2015-06-14 14:53:23 +02:00
LevelX2
526a93df7e Some fixes to user table. 2015-06-14 02:42:32 +02:00
LevelX2
0f37d0fcd0 Added country name to tooltip of country icon in user list. 2015-06-13 11:30:25 +02:00
LevelX2
132ded19f6 Show country flag icon in user table. Save and restore column width and order. 2015-06-11 00:11:40 +02:00
LevelX2
8ae9293c98 * Added user country flag. View of image in user list is still missing. 2015-06-10 17:52:18 +02:00
LevelX2
3b9cb1dc6e Add land dialog is now also shown during free deck building. Added a set selection drop down box to select the set the lands are used from. 2015-06-04 19:37:54 +02:00
LevelX2
bafd27f5b3 Identifier are shown for Looked at and revealed cards view 2015-06-03 17:05:59 +02:00
LevelX2
ed501cad21 * Some minor adjustements/changes. 2015-05-12 23:00:34 +02:00
LevelX2
28d46e2a95 * Added a simple identifier to tooltip and game log to be able to identify the exact target if multiple objects with the same name exist. 2015-05-12 17:30:14 +02:00
LevelX2
4cf21739c4 * Saved position and size of choice window during a game session. 2015-05-06 16:58:14 +02:00