L_J
3f1499ef76
Adjusted banding arrow position
2018-02-14 23:44:31 +00:00
L_J
cb63931d35
Adjusted banding arrow position
2018-02-14 15:26:03 +00:00
L_J
e7301e2c08
Implemented banding ( #41 )
2018-02-13 20:36:25 +01:00
Oleg Agafonov
b697346cb6
Fixed fast search compatibly with non string data models
2017-12-31 00:26:54 +04:00
Oleg Agafonov
a32b4b75af
UI: added set search button in deck generator (but it bugged and disabled);
2017-12-30 16:03:49 +04:00
Oleg Agafonov
17bed090f0
UI: fixed inner country combobox data types;
2017-12-29 03:44:08 +04:00
LevelX2
18cab46b05
* Improved editor search function, fixed some problems with search for split card rules.
2017-07-29 11:43:05 +02:00
ingmargoudt
09f0c9ad97
huge rework on subtypes ( #3668 )
...
* huge rework on subtypes
* update for coat of arms
* fix test
2017-07-16 16:57:39 -05:00
ingmargoudt
1649530e7b
remove helper functions from cardUtil
2017-04-07 16:40:38 +02:00
LevelX2
5a072ea760
* Some minor changes to sleep command ( fixes #2992 ).
2017-04-02 11:32:25 +02:00
fireshoes
55b433ae36
[AKH] Added 3/27 spoilers to mtg-cards-data.txt. Implemented several of the new cards.
2017-03-28 22:25:29 -05:00
vraskulin
d93061c0bc
Equals should be compared with == but not equals()
2017-03-22 14:50:50 +03:00
ingmargoudt
d966c82019
change enum equals to == for client
2017-03-01 17:03:11 +01:00
vraskulin
0bc9cf91a8
Minor improvements - StringBuilder now have initial value
2017-02-28 15:26:07 +03:00
vraskulin
11dc1e10f1
Few lambda's and removed explicit type from creating lists and hashmaps
2017-02-28 13:46:57 +03:00
vraskulin
0a3c95dde5
Inner classes should be static. It reduces memory usage and gives perfomance boost + DeckImporter rollback
2017-02-28 12:40:12 +03:00
vraskulin
04973ea5aa
Checking String for emptiness with .lenght() is preferable since 1.6
2017-02-28 11:46:51 +03:00
vraskulin
498c8cf60c
Made utility classes final to explicitly forbid it's inheritance
2017-02-27 17:03:38 +03:00
vraskulin
09da478b38
Bugfix - after 12820b54d4 refactoring arrow does not disappear from the screen. Rollback.
2017-02-13 18:56:26 +03:00
vraskulin
12820b54d4
Singleton object should not have map with values that can't be GCed
2017-02-08 19:50:57 +03:00
vraskulin
0557b5e89c
list.size > 0 changed to !list.isEmpty
...
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
...
"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
076840df53
Big refactoring
...
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
807782efea
Added the Basque flag.
2016-11-19 10:53:43 +01:00
LevelX2
d7dd635bca
Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…"
2016-09-16 23:55:54 +02:00
ingmargoudt
f1cf9e7adb
introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements
2016-09-16 21:23:31 +02:00
fwannmacher
9b5a02c09c
- Fixed issue #2075
2016-08-04 09:52:56 -03:00
Kenny Wottrich
f3c83d54f5
Remove Unused Imports
...
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
Fenhl
430ae503c7
Change all line endings to LF
2016-04-14 16:18:01 +00:00
LevelX2
f87c5bbbec
Fixed that the flag on avatar image could be to big.
2016-02-27 12:33:08 +01:00
LevelX2
e15807b9ed
* Some more changes to adjustment possibilities of GUI size.
2016-02-19 16:30:52 +01:00
LevelX2
77eff0984a
Some more changes to GUI to better support high screen resolutions.
2016-02-18 00:27:48 +01:00
LevelX2
5ca4e3bc7a
Some more changes to GUI to better support high screen resolutions.
2016-02-16 23:15:34 +01:00
LevelX2
1835671f3d
Some more changes to GUI to better support high screen resolutions.
2016-02-14 13:41:43 +01:00
LevelX2
7ef0a0a7f0
Some more changes to GUI to better support high screen resolutions.
2016-02-13 02:30:05 +01:00
LevelX2
706d319f81
Some more changes to GUI to better support high screen resolutions.
2016-02-12 13:35:04 +01:00
LevelX2
39e62095e4
Fixed some dialogs for human players that were not shown after a reconnect to a game (e.g choose mulligan, any use Yes/No choice, amount choice, Pile choice).
2015-08-28 14:29:54 +02:00
LevelX2
87f3978589
Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information.
2015-06-28 00:10:38 +02:00
LevelX2
81934e32e3
* Revealing the top card of the library is now also shown by an extra window (no longer hiding life). Now Iconyfying and deiconifying does not change the postion of the reveal window. Iconifyed window width was a bit raised to be able to read more of the title in that state.
2015-06-25 01:07:34 +02:00
LevelX2
87f919ecac
* Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there.
2015-06-21 23:49:16 +02:00
LevelX2
0b2e61081a
Fixed a problem with the country flag resource name causing null pointer exceptions and graphical problems on the client side.
2015-06-14 14:53:23 +02:00
LevelX2
526a93df7e
Some fixes to user table.
2015-06-14 02:42:32 +02:00
LevelX2
0f37d0fcd0
Added country name to tooltip of country icon in user list.
2015-06-13 11:30:25 +02:00
LevelX2
132ded19f6
Show country flag icon in user table. Save and restore column width and order.
2015-06-11 00:11:40 +02:00
LevelX2
8ae9293c98
* Added user country flag. View of image in user list is still missing.
2015-06-10 17:52:18 +02:00
LevelX2
3b9cb1dc6e
Add land dialog is now also shown during free deck building. Added a set selection drop down box to select the set the lands are used from.
2015-06-04 19:37:54 +02:00
LevelX2
bafd27f5b3
Identifier are shown for Looked at and revealed cards view
2015-06-03 17:05:59 +02:00
LevelX2
ed501cad21
* Some minor adjustements/changes.
2015-05-12 23:00:34 +02:00
LevelX2
28d46e2a95
* Added a simple identifier to tooltip and game log to be able to identify the exact target if multiple objects with the same name exist.
2015-05-12 17:30:14 +02:00
LevelX2
4cf21739c4
* Saved position and size of choice window during a game session.
2015-05-06 16:58:14 +02:00