LevelX2
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3aab091492
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Some changes to client and server logging messages.
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2014-08-04 17:21:14 +02:00 |
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LevelX2
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9f6555240a
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* Changes to logging.
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2014-08-03 15:01:33 +02:00 |
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LevelX2
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f51e7722cc
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* Changed ReplacementEffects for TARGET and COUNTER events to ContinuousRuleModifyingEffects.
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2014-07-28 08:21:17 +02:00 |
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LevelX2
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e25a60b312
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* Changed table maneger to remove chat sessions that were never removed. Minor formattings.
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2014-07-25 15:54:51 +02:00 |
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magenoxx
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65a0c9fc79
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[UI] Displaying creatures that can attack
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2014-07-18 16:05:21 +04:00 |
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LevelX2
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943ff0d78d
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Some minor formattings.
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2014-07-14 09:05:33 +02:00 |
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magenoxx
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5fcc3b1ba8
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[UI] Displaying playable cards in hand
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2014-07-11 19:35:01 +04:00 |
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LevelX2
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d40a3f591d
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Changes to game log.
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2014-07-09 20:44:06 +02:00 |
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LevelX2
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18e78b8294
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Some fixes to M15 cards or by M15 used classes.
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2014-07-06 16:00:32 +02:00 |
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LevelX2
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d244551e3b
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* Added Morph ability.
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2014-06-09 17:53:55 +02:00 |
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LevelX2
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ffcdb51d1b
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Fixed a possible NPE in GameController.
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2014-06-01 23:23:22 +02:00 |
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LevelX2
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3a5dd428e6
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* Game watching - Show number of games watched by player in player list.
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2014-05-29 18:21:04 +02:00 |
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LevelX2
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dad109b88e
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* Control player - Fixed the phase names shown to the controlled player (fixes #415).
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2014-05-28 17:29:04 +02:00 |
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LevelX2
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c13f7a2115
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* Mana pool handling - Fixed bug where wrong playerId was used. Fixed that menu check state is the same for all GamePanles of client.
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2014-05-27 16:54:38 +02:00 |
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LevelX2
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d9e4e99a0f
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Some changes to manual mana pool handling.
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2014-05-27 08:37:16 +02:00 |
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LevelX2
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71fb7bf25b
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Added context menu to switch between manual and automatic usage of the mana in mana pool. Manual usage is done by clicking on the mana symbol in the player panel. Still some fine tuning to do.
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2014-05-24 02:56:35 +02:00 |
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LevelX2
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c77c43a1b0
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Changed again action that is called if timer runs out.
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2014-05-03 09:27:21 +02:00 |
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magenoxx
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9f2466f42f
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Merge changes
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2014-05-03 11:00:05 +05:30 |
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magenoxx
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6ae4546ddb
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Added comment explaining how createPlayerTimer works
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2014-05-02 11:27:39 +05:30 |
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LevelX2
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473c9e207b
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Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
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2014-05-01 19:34:52 +02:00 |
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magenoxx
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e82bc6e671
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Added exception and error handling for game worker
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2014-04-30 16:41:52 +05:30 |
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magenoxx
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80b07e62f9
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Fixed wrong comment on timer duration
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2014-04-30 14:32:13 +05:30 |
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LevelX2
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07bfebcd7d
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* Table sorting - Fixed bug that caused wrong sorting of waiting tables to the bottom of the tables list.
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2014-04-25 15:58:20 +02:00 |
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LevelX2
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628cf2e018
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Fixed that user expired sceduled job died without reporting causing error. Handling changed so that if an exception raises it does not prevent the server to check expired user next time. (Hope this will workaround the existing nasty problem in user handling and show the error causing code sequence).
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2014-04-25 14:57:45 +02:00 |
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LevelX2
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4e53ff73ea
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Improved sorting of tables and matches.
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2014-04-17 16:39:19 +02:00 |
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LevelX2
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d53a3245d6
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Changes to connect messages, added some debug messages to narrow down server user handling bug.
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2014-04-14 23:11:34 +02:00 |
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LevelX2
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9ff5bcbd92
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Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
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2014-03-31 02:24:59 +02:00 |
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LevelX2
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8491b5b90b
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* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
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2014-02-21 01:13:27 +01:00 |
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LevelX2
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c7289a3810
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* Some formatting. Some cleanup for server memory handling.
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2014-02-20 17:49:21 +01:00 |
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LevelX2
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fb8c4fcbc3
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* Removed logger output used for debug.
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2014-02-16 02:23:26 +01:00 |
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LevelX2
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b92a2c83b9
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* Memory leaks - removed some more memory leaks for match / game handling.
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2014-02-11 02:23:13 +01:00 |
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LevelX2
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753ada0a01
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* Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions.
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2014-02-11 00:38:10 +01:00 |
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LevelX2
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e6f55d3b80
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* Some changes to game handling to support replay in the future (not working yet).
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2014-02-07 16:07:15 +01:00 |
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LevelX2
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40c25fae34
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Fixed some bugs in table handling. Fixed that matches were not set to finished yet, if players left match during sideboarding phase.
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2014-02-07 02:04:14 +01:00 |
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LevelX2
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43fed81ff4
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Sort user list case insensitive.
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2014-01-26 11:26:45 +01:00 |
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LevelX2
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e490d6af61
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Added cubes for Sealed and Daft Tournaments. Added a simple Swiss like tournament format.
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2014-01-10 19:58:55 +01:00 |
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LevelX2
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c0323c168c
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Added user info text that user can set. Addd chat whisper command. Some minor changes to chat. Impoved display of user list.
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2014-01-09 13:26:25 +01:00 |
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LevelX2
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c58ecf366b
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Fixed possible NPE in GameController.
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2013-12-08 09:36:15 +01:00 |
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LevelX2
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33c6bf1385
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Ability picker shows now the name of the object instead of {this] in ability text..
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2013-11-06 14:32:50 +01:00 |
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LevelX2
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6c54812068
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* User list added info about games and tournaments. Fixed a logging NPE.
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2013-10-21 23:58:11 +02:00 |
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LevelX2
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038b15f399
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* Changed some server logging.
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2013-10-19 18:40:46 +02:00 |
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LevelX2
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c22a75a6c3
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* PopUp Menus -Added F2/F3/F4/F9 to menu. Set correct popup menu for watcher.
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2013-10-19 18:40:20 +02:00 |
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LevelX2
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d34779fa68
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* Changed logging level back to info, changed level of a lot of messages to debug from info. Added check that certain AI players can't join a table with no appropriate format.
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2013-10-09 15:22:40 +02:00 |
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LevelX2
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360a62917b
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Added optional server config parameter to limit the number of AI players when creating tournaments.
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2013-10-07 18:14:27 +02:00 |
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LevelX2
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50056df24e
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* TableController - Removed unneccessary warinings.
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2013-09-28 14:37:10 +02:00 |
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LevelX2
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d48a8b35fd
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Added timeout duration in seconds to timeout message.
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2013-09-21 19:41:59 +02:00 |
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LevelX2
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be883d6b70
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Fixed that timeout for autoconcede is only applied if the player has priority. This prevents that player autoconcede if other players need more time to finish their turns.
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2013-09-21 19:30:03 +02:00 |
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LevelX2
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ae44981cfa
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Added a game end dialog, that shows the result of the finished game.
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2013-08-07 16:50:25 +02:00 |
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LevelX2
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2e5fc5fc98
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Some small changes for Release 1.0.3
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2013-07-21 09:45:58 +02:00 |
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LevelX2
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ac23750310
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* Fixed a bug that looked at cards were sometimes not shown (fixes #266 and fixes #264). Removed unused code.
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2013-07-20 16:58:02 +02:00 |
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