Commit graph

60 commits

Author SHA1 Message Date
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
L_J
e7301e2c08
Implemented banding (#41) 2018-02-13 20:36:25 +01:00
Oleg Agafonov
f81489c377 Add fallback card render (origin card render), see #4168 2017-11-18 05:13:38 +04:00
ingmargoudt
09f0c9ad97 huge rework on subtypes (#3668)
* huge rework on subtypes

* update for coat of arms

* fix test
2017-07-16 16:57:39 -05:00
igoudt
0528555075 make DefaulActionCallback an enum and remove unused parameter 2017-04-27 10:57:48 +02:00
ingmargoudt
f519b12d0e introduced isCreature/isLand/isArtifact/... etc for CardView 2017-04-07 15:08:28 +02:00
fireshoes
55b433ae36 [AKH] Added 3/27 spoilers to mtg-cards-data.txt. Implemented several of the new cards. 2017-03-28 22:25:29 -05:00
vraskulin
0557b5e89c list.size > 0 changed to !list.isEmpty
We care about if it's empty or not, not about it's size
2017-02-06 14:32:51 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
076840df53 Big refactoring
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
d7dd635bca Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…" 2016-09-16 23:55:54 +02:00
ingmargoudt
f1cf9e7adb introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements 2016-09-16 21:23:31 +02:00
ingmargoudt
3019991473 removed the Session out of local scope and introduced a static SessionHandler that acts as interface to remote.Session 2016-09-15 20:52:41 +02:00
Mark Langen
d33f8a636e Most obvious bugs ironed out. Ready for PR. 2016-08-31 23:37:31 -06:00
Mark Langen
d5415d2d04 Working Card Rendering 2016-08-31 04:43:28 -06:00
draxdyn
e3d84ca212 Cache resized and rotated images
RotatedResizedImageCache and MultiRotatedResizedImageCache contain the caching
machinery.

A cache of rotated and resized images is added to ImageCache, and is used by
the resizing functions there.

All the resizing and rotation functions in ImageHelper are redirected to the
ones in ImageCache.

This is slightly inefficient because it will cache some calls that are never
repeated, but it prevents developers from mistakenly using uncached functions
when calls are repeated, seriously impacting performance.

Also resizing functions that only take a width or an height have been removed,
and their calls fixed to provide the other dimension. It's still possible to
specify -1 as width or height to ignore constraints in that dimension, though.

Greatly speeds up UI performance.
2016-06-23 16:21:34 +02:00
LevelX2
f7a7b2e7a0 Some more changes to GUI to better support high screen resolutions. 2016-02-14 23:34:36 +01:00
LevelX2
532d4e0af0 * Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328). 2015-08-22 19:29:57 +02:00
LevelX2
d245ce1ad2 * Fixed that card name text was covered by next card beneath if cards are displayed close together (library search). 2015-04-16 16:29:54 +02:00
magenoxx
60d04e2614 [UI] Showing choosable cards in dialog - Issue#456 2014-07-15 16:31:41 +04:00
magenoxx
f8a1b327b4 [UI] Order of cards in hand is changable 2014-07-11 10:49:00 +04:00
LevelX2
59d907c981 * Improved handling of enlarged images. Added mode to show other side of flip and transform cards. Added icon for copied cards and possibility to show enlarged original or copied card. 2014-03-06 21:51:51 +01:00
LevelX2
e892d4388d * Draft shows now cards to draft in optimized size. Added some elements to cardPanel only if needed. Removed some legacy code about foiled card display. 2014-01-15 01:45:07 +01:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
LevelX2
dc131fa8dd Changes to show name and number of counter on a card. 2013-03-04 00:03:21 +01:00
magenoxx
55f40d2e9d Implemented Issue#73: Enchant Player enchantments - show enchanted player 2013-01-14 18:57:13 +04:00
magenoxx
ec5b5845ef Fixed Issue#84: Arrows that show the targets are always on top 2013-01-08 15:58:48 +04:00
North
25cd490be3 [CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework 2012-11-04 12:52:02 +02:00
magenoxx
b5032226f4 Showing already chosen cards in choice dialog 2012-06-27 18:44:03 +04:00
magenoxx
638a6368d2 Displayint card name in choice dialog. Bigger cards for choice many. 2012-06-27 18:07:13 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
magenoxx
0c785abb46 New way for displaying combat 2012-06-17 13:13:51 +04:00
magenoxx
1bf0e216de Displaying tooltips and green arrows for paired creatures 2012-05-17 11:59:47 +04:00
magenoxx
e7bb796d48 Double-faced cards support 2011-09-17 16:47:28 +04:00
magenoxx
903dc0c5ef Added card transform in UI. For now for all cards. 2011-09-08 22:23:35 +04:00
magenoxx
31d849ef46 Displaying top revealed card in client. PlayWithTheTopCardRevealedEffect. 2011-08-27 16:30:06 +04:00
magenoxx
2fe5bff43d Flipped cards. 2011-07-06 09:33:53 +04:00
magenoxx
74b9b53091 Fixed Issue 167. 2011-06-26 18:46:23 +04:00
BetaSteward
c4a3a496aa moved Session to Mage.Common 2011-06-15 23:24:03 -04:00
BetaSteward
c38804af5f rolled back changes since 0.7.3 R2 - going to switch client/server architecture 2011-06-14 23:09:18 -04:00
BetaSteward
8b1c463d35 big client update - moved Session to Mage.Common project, this will allow other clients to reuse connection logic 2011-05-31 23:01:07 -04:00
North
569191a55a Removed getArt and everything related to it. 2011-05-30 00:07:02 +03:00
BetaSteward
4f06f78621 UI fixes - can now play simultaneous games 2011-03-04 22:46:56 -05:00
magenoxx
08a4aa4aea New game panel: new player info, centered hand, displaying poison counters, layout fix (Issue 25 fix), avatars, etc. 2011-01-23 14:41:57 +03:00
magenoxx
3cf90f2875 [mage.client] Foil cards support. For now have strange noise that is only with JInternalFrame, works for JFrame nicely so possibly will need to reimplement all dialogs.
For now every 5 card is a foil and the property is not attached to the card and may differ in various zone (need to change card entity).
2011-01-05 13:14:39 +03:00
magenoxx
850f931bc7 Fade in\fade out effects for adding and removing permanents. 2010-12-09 22:14:19 +00:00
magenoxx
fe3903d825 Replaced mouseClicked by mousePressed everywhere (works betters). Rebuild everything. 2010-12-04 09:02:57 +00:00
magenoxx
08d020d998 [card.plugin] now replaces cards in deckeditor if used. removed debug logging. 2010-11-22 13:02:36 +00:00
magenoxx
b501b10f9a [card.plugin] unified mouse adapter. now tooltips should work. 2010-11-22 12:36:37 +00:00
magenoxx
63d8231928 [card.plugin] now cards displayed on hand and stack (some stuff still needs to be updated). PLEASE DO REBUILD PLUGIN IF U USE mage-card-plugins.jar. 2010-11-21 13:02:55 +00:00