Commit graph

114 commits

Author SHA1 Message Date
theelk801
30a530cff0 [LTR] Implement Gollum, Patient Plotter 2023-04-23 10:00:01 -04:00
Oleg Agafonov
689b93d005 Refactor: improved choose cards method to use source param (fixed NPE like #10233, #9974 and other bugs with choose cards) 2023-04-21 11:02:57 +04:00
theelk801
c4ebe4ae8b [MOC] various text fixes 2023-04-18 18:34:57 -04:00
theelk801
8d7b73151c [MOM] various text fixes 2023-04-13 22:44:42 -04:00
theelk801
eb27c30409 [MOC] Implement Blight Titan 2023-04-09 09:09:01 -04:00
theelk801
df5f124966 [MOM] Implement Merciless Repurposing 2023-04-02 16:00:58 -04:00
Evan Kranzler
4a685a098d replace various cards with surveil errata 2022-10-15 10:03:38 -04:00
Alex W. Jackson
2f93647196 Fix IllegalArgumentException on Volcano Hellion echo trigger 2022-09-07 23:15:18 -04:00
Evan Kranzler
5e656b8da5
[DMU] Implemented Impede Momentum (#9383) 2022-08-18 20:38:54 -04:00
Alex Vasile
8c22db650a [CLB] Fixed connive fizzling on stack when permanent that connived leaves the battlefield. Closes #9252. 2022-07-17 18:24:35 -04:00
DeepCrimson
882afbf8b5
Fix remaining raw unparameterized usages of ManaCostImpl 2022-06-16 14:53:44 -07:00
Alex Vasile
015cdf3136
Revert "Added missing fields to many copy constructors. (#8957)" (#8999)
This reverts commit 82708e4273.

Some of these (AI related result in bloated memory usage, needs more investigation).
2022-05-25 12:57:24 -06:00
Alex Vasile
82708e4273
Added missing fields to many copy constructors. (#8957) 2022-05-25 09:51:18 -06:00
Evan Kranzler
86dad5e54f [CLB] Implemented White Plume Adventurer 2022-05-17 20:18:18 -04:00
Evan Kranzler
a27a59355b [SNC] removed unnnecessary ConniveTargetEffect class 2022-04-24 08:10:30 -04:00
Evan Kranzler
cf885a3312 [SNC] various text fixes 2022-04-24 08:10:29 -04:00
Daniel Bomar
21a1cfbea9
[SNC] Fixed shield counter interaction with damage can't be prevented effects 2022-04-15 08:27:21 -05:00
Daniel Bomar
63239fe8e6
[SNC] Implemented shield counter mechanic (#8830)
* [SNC] Implemented shield counter mechanic

* Rework shield counter to be a global replacement effect

* Add unit test for shield counter

Co-authored-by: Evan Kranzler <theelk801@gmail.com>
2022-04-14 09:43:12 -04:00
Evan Kranzler
6e5a5baa3d [SNC] Implemented Obscura Interceptor 2022-04-11 19:27:33 -04:00
Evan Kranzler
2619333ff5 [SNC] Implemented Psychic Pickpocket 2022-04-11 18:36:38 -04:00
Evan Kranzler
75bd6cf906 [SNC] Implemented Ledger Shredder 2022-04-07 19:58:37 -04:00
Evan Kranzler
24478afbe1 [TSP] various text fixes 2022-04-01 08:42:38 -04:00
Evan Kranzler
97bf230464 [SNC] Implemented Raffine, Scheming Seer 2022-03-31 19:22:05 -04:00
Evan Kranzler
80e11b2052
(WIP) Replacing blocking/blocked by predicates (#8729)
* replaced blocking/blocked by predicates

* added test for knight of dusk (currently fails)

* added source parameter to filters and everything else that needs it

* some changes to various predicates

* test fix

* small changes to filter code

* merge fix

* fixed a test failure

* small change to Karn, Scion of Urza

* removed sourceId from filter methods and other similar places

* added new getobject method to fix some test failures

* a few more fixes

* fixed merge conflicts

* merge fix
2022-03-23 18:45:02 -04:00
Evan Kranzler
53f6bc372a [VOC] various text fixes 2021-11-13 18:58:28 -05:00
Evan Kranzler
900f9d845c [VOC] Implemented Ethereal Investigator 2021-11-09 07:49:24 -05:00
Evan Kranzler
698079f480 [MIC] Implemented Eloise, Nephalia Sleuth 2021-09-15 08:32:11 -04:00
Evan Kranzler
be4715918c [MID] Implemented Secrets of the Key 2021-09-03 11:13:15 -04:00
Oleg Agafonov
421cac0ce3 * AI: fixed that computer can broke some non mana pays (Echo, Escalate, Recover, Tap source unless pay, Slow Motion, #8182); 2021-09-03 02:11:21 +04:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide (#7899)
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00
Evan Kranzler
bb591dd038
[AFR] Implementing dungeon mechanic (ready for review) (#7937)
* added dungeon and dungeon room class

* [AFR] Implemented Tomb of Annihilation

* [AFR] Implemented Shortcut Seeker

* [AFR] Implemented Gloom Stalker

* [AFR] Implemented Nadaar, Selfless Paladin

* added room triggers

* added more venturing code, currently untested

* fixed error

* moved venture into dungeon from player class to game class

* removed unnecessary sourceobject from dungeon

* fixed npe error

* added dungeon completion

* fixed concurrent modification exception

* added logging

* added proper copy methods

* added views

* updated room text generation

* added some missing code

* finished implementing CompletedDungeonCondition

* [AFR] Implemented Ellywick Tumblestrum

* [AFR] Implemented Lost Mine of Phandelver

* added choice dialog for dungeons

* [AFR] Implemented Dungeon of the Mad Mage

* small text fix

* added initial dungeon test

* [AFR] Implemented Cloister Gargoyle

* [AFR] Implemented Dungeon Crawler

* small text change for dungeon rooms

* added more tests

* some simplification to dungeon props

* updated testing helper functions

* added currently failing test for venturing on separate steps and turns

* added tests for dungeon completion

* fixed missing trigger visual and dungeons not persisting through turns

* some text updates

* added rollback test

* added a test for multiple dungeons at once

* added one more condition test
2021-06-29 06:57:43 -04:00
Evan Kranzler
2a42bec1f2 simplified various cards to use isInstantOrSorcery method 2021-03-22 20:01:20 -04:00
Evan Kranzler
6894ad96bc [TSR] various text fixes 2021-03-05 19:10:29 -05:00
Oleg Agafonov
b6cb5cef9c Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
Evan Kranzler
fbab9f069e some assorted text fixes 2021-02-02 12:41:05 -05:00
Evan Kranzler
a535cb5adc
Refactoring methods which add counters to track which player adds the counters (ready for review) (#7448)
* added parameter for player adding counters to players

* added parameter for player adding counters to cards/permanents

* updated methods to use new parameter

* fixed a few initial errors

* refactored instances of cards that add counters by a player other than the controller

* fixed some instances of incorrect arguments

* refactored abilities that trigger off of a particular player adding counters

* a few more cards that were missed

* [KHM] Implemented Vorinclex, Monstrous Raider

* added test for Vorinclex, Monstrous Raider

* fixed a test failure
2021-01-26 19:06:13 -05:00
Oleg Agafonov
a307e5934f Improved some source related filters in effects:
* Fixed that some cards ignore range of influence or source related filters;
* Improved ChosenSubtypePredicate to work with gain abilities;
2020-12-25 19:06:36 +04:00
Oleg Agafonov
db239a1055 Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
Evan Kranzler
319775c0b4 [CMR] Implemented Benevolent Blessing 2020-11-08 18:06:30 -05:00
Evan Kranzler
f234dd47e0 [CMR] Implemented Eligeth, Crossroads Augur 2020-10-30 20:42:06 -04:00
Oleg Agafonov
615fba5a72 * Explore abilities - fixed wrong ability hint text in some cards like Jadelight Ranger (#6958, #6986); 2020-09-09 01:17:43 +04:00
LevelX2
c16fb75668 * replaces all [source} by {this}. ATTENTION !!!: Only supporting [this} from now on in rule text. 2020-08-22 12:52:49 +02:00
LevelX2
7a78be8c6a * Some target pointer changes and code clean up. 2020-07-26 00:16:14 +02:00
arcox
9c7982e8f6 Update *.sh and *.java files to use Unix line endings 2020-07-09 13:07:26 -04:00
Oleg Agafonov
445686a1ad Improved scry effect text generation 2020-06-26 09:59:55 +04:00
emerald000
c40ef8b39f New Companion rule
"Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay 3 generic mana to put your companion from your sideboard into your hand. This is a special action, not an activated ability."
2020-06-01 13:32:44 -04:00
emerald000
c3684a732b [IKO] Implement Companion and 2 companions
Keruga, the Macrosage and Umori, the Collector
2020-04-12 08:29:25 -04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
LevelX2
766c4f8bf6 * Fixed card movement handling. 2020-01-10 08:53:35 +01:00