LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
LevelX2
7e5f4f580d
* Fixed wrong user active check for table health.
2018-02-25 12:33:57 +01:00
LevelX2
89b6aeacd6
* Added a test related to #4539 .
2018-02-20 16:16:26 +01:00
LevelX2
2f016c8ea6
Fixed some more exception and/or logging problems.
2018-01-27 13:19:20 +01:00
LevelX2
84fe04b92d
Replaced exception handling of invalid deck submitting by a user message.
2017-09-01 20:05:26 +02:00
LevelX2
52897094b3
* Some chnages to chat, user and player handling.
2017-08-26 18:26:55 +02:00
LevelX2
d7ee6db923
Fixed condition for deck manipulation report.
2017-08-19 07:47:13 +02:00
LevelX2
fea9dfe8f8
Some more changes to the user handling.
2017-08-18 00:12:38 +02:00
LevelX2
4c33359fe2
* Some minor changes to logging and return code handling.
2017-07-23 11:06:23 +02:00
LevelX2
0fd72c3010
* Added check if the deck was modified during sideboarding.
2017-06-05 20:23:09 +02:00
Anders Åstrand
ad0507e739
Ban ignored users from watching
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This commit bans ignored users from watching
games where the creator has them on their ignore list.
2017-05-29 21:36:42 +02:00
LevelX2
c085ea148a
* Changed some logging messages.
2017-04-23 14:11:02 +02:00
ingmargoudt
8b44327312
wrong negation
2017-04-11 09:15:09 +02:00
ingmargoudt
211d433ea9
playertype, enum singleton
2017-04-02 22:09:20 +02:00
ingmargoudt
ff6c6405aa
rewrites to optionals
2017-03-19 19:48:32 +01:00
ingmargoudt
234cfe9519
rewrote singleton to enum where applicable
2017-03-14 16:32:47 +01:00
spjspj
4681232d18
Refactor color restriction in edh...
2017-03-01 09:11:29 +11:00
spjspj
faee8fb298
Refactor color restriction in edh. Change to look at commander color identity.
2017-03-01 08:56:52 +11:00
vraskulin
eb58391fe2
Redundant StringBuilder creation.
2017-02-28 11:07:40 +03:00
ingmargoudt
afbf5ce2b6
Merge pull request #2891 from kubikrubikvkube/master
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Nulls to optional. Also there was bug with AetherChaser
2017-02-27 17:51:35 +01:00
spjspj
aec46f366b
Merge pull request #2894 from spjspj/master
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Allow limiting a colour in edh
2017-02-27 23:35:57 +11:00
spjspj
5365f9cac5
Allow limiting a colour in edh
2017-02-27 23:33:58 +11:00
doncarton
5eaaa67d1e
Nulls to optional. Also there was bug with AetherChaser "you may pay" was not set to optional
2017-02-26 15:15:54 +03:00
Anders Åstrand
f68460603a
Add client-side user ignore list
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This commit adds a client-side per-server ignore list.
* Whispers and talk from an ignored user is hidden
* Ignored users cannot join your tables
* Ignored users tables are hidden
2017-02-22 22:16:09 +01:00
vraskulin
f1ef3bf68b
Narrowed variables scope.
2017-02-15 16:05:18 +03:00
vraskulin
f99cd21275
Mostly code format fixes.
2017-02-09 18:30:31 +03:00
vraskulin
192110cd68
There is no need to call simple getter from the same class.
2017-02-09 17:40:51 +03:00
vraskulin
f60ebfbb1f
All 1-character strings converted to primitives
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"b" + "r" now changed to 'b' + 'w'. It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
LevelX2
f5b5014b2d
Fixed a bug from addding new java Optionals constructs that prevented games to start.
2017-01-21 01:12:10 +01:00
igoudt
f98afdf4ad
Introducing Optionals
2017-01-14 21:52:40 +01:00
igoudt
ac8962cb29
replaced enum comparison from equals to ==
2017-01-11 09:53:16 +01:00
vraskulin
46d369c8ed
Big refactoring (server)
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I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3) Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:47:03 +03:00
spjspj
7fd2eeedcf
Add 'EDH power level' rating to Commander tables
2016-11-20 23:13:16 +11:00
LevelX2
e1ca3b5cc5
* Removed the LogServices (H2 DB file that logs actions).
2016-10-28 18:39:17 +02:00
LevelX2
5d94ed8dd0
Some clean up changes.
2016-10-02 17:27:05 +02:00
LevelX2
c82d6b5566
* Fixed some possible null pointer exceptions.
2016-09-20 23:40:25 +02:00
Kenny Wottrich
f3c83d54f5
Remove Unused Imports
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Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
LevelX2
fa5dd387b4
Added check to limit the number of waiting tables a player can create at the same time.
2016-03-26 10:42:02 +01:00
Me Car
284c36b756
Add allowed quit ratio option to match option and tourney option.
2016-02-01 02:25:44 +09:00
LevelX2
78ac6688ea
Some tests and minor changes.
2016-01-31 09:51:23 +01:00
Me Car
550648ccbe
Record game histories. Compute user stats and show them in the user panel.
2016-01-20 12:47:58 +09:00
LevelX2
d847fb7109
Some minor changes.
2015-07-08 22:51:31 +02:00
LevelX2
87f3978589
Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information.
2015-06-28 00:10:38 +02:00
LevelX2
8acf28eed1
* Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen.
2015-06-07 00:53:08 +02:00
LevelX2
c2fb2de67a
Fixed a bunch of NPE and other possible exceptions.
2015-04-20 23:37:28 +02:00
LevelX2
ed9d0a5fc1
Fixed a bug that user data was not set for players of tournaments ( fixes #903 ).
2015-04-12 08:34:23 +02:00
LevelX2
c65adebc57
Fixed that to allow watchers of a game to see the hand cards of players did not work correctly.
2015-04-10 12:36:22 +02:00
LevelX2
78df43fd30
Fixed a sideboarding bug of Tiny Leaders Format ( fixes #807 ).
2015-03-19 00:54:04 +01:00
LevelX2
6f6b35d40f
Some minor changes.
2015-02-27 01:07:49 +01:00
LevelX2
5727791526
* Fixed table health checking of tournament tables (waiting tournament tables were accidently removed).
2015-02-08 14:01:20 +01:00