Commit graph

207 commits

Author SHA1 Message Date
Evan Kranzler
ceabb02270 [STX] Implemented Divide by Zero 2021-04-03 21:50:06 -04:00
Oleg Agafonov
0ab8d0d16f Fixed NPE 2021-03-07 23:45:50 +04:00
Daniel Bomar
bb0a995541
Tibalt, Cosmic Impostor - fixed that emblem can't cast not owned cards (#7598)
* Fixed ability.canChooseTarget not using correct playerId

* Fixed Necrotic Plague

* Revert "Fixed Necrotic Plague"

This reverts commit 7659039670.

* Set target controller on Necrotic Plague and add check in canChooseTarget

* Add test for Tibalt + Ephemerate interaction

* Tests improved

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-02-22 23:06:43 +04:00
Oleg Agafonov
b6cb5cef9c Refactor: removed default comment headers 2021-02-21 08:15:16 +04:00
Oleg Agafonov
2dfde7f41a Refactor: correct predicate packages 2021-02-21 08:00:21 +04:00
Evan Kranzler
223c576359 [STX] Implemented Quandrix Command 2021-02-19 09:08:14 -05:00
Oleg Agafonov
dc0a29007c Commanders improves:
* [KHM] fixed that some effects can't find mdf commanders on battlefield (example: Fierce Guardianship, #7504);
* Oathbreaker: fixed that some cards that refer to commander can affects signature spells too;
2021-02-05 17:19:30 +04:00
Evan Kranzler
bc99de1a48 [KHM] fixed Frostpyre Arcanist being used incorrectly by AI (#7488) 2021-02-04 10:50:10 -05:00
Evan Kranzler
dacf30f4b9
Refactoring subtypes to make Maskwood Nexus work (ready for review) (#7432)
* removed and renamed SubTypeList

* updated subtype test

* refactored Changeling to be an ability that actually does something

* moved isAllCreatureTypes into SubTypes class

* renamed copyTo method to copyFrom

* added removeAllCreatureTypes where usable

* replaced some subtype methods

* replaced some more subtype methods

* replaced subtype mass add/remove methods

* updated more subtype methods

* fixed some errors

* made common shared creature type predicate

* refactored another card involving subtypes

* Added usage of object attribute in subTypes's write operations;

* Refactor: use same param styles in subtype methods

* Refactor: simplified usage of copy appliers;

* Refactor: fixed code usage in CopyApplier

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-01-26 08:52:35 -05:00
Evan Kranzler
e8a15e6491 [KHM] Implemented Immersturm Predator 2021-01-17 11:20:17 -05:00
Oleg Agafonov
64e948e4b3 * AI: improved game performance by x10 for cards with target amount;
AI: added targeting name and amount info to simulation logs;
AI: removed duplicated target variations from target amount simulations;
2020-12-24 15:02:28 +04:00
Oleg Agafonov
255c292104 * Deals damage divided as you choose - fixed that some cards can't choose planeswalkers (example: Arc Lightning, see #7276);
Refactor: simplified FilterCreaturePlayerOrPlaneswalker to use single permanent filter;
2020-12-23 02:31:41 +04:00
Oleg Agafonov
c13d07b73d [CMR] fixed Rakshasa Debaser - class cast exception in filter on usage; 2020-12-18 15:54:59 +04:00
Oleg Agafonov
a0a1dcb39f * GUI: added additional target arrows to stack objects (now you can see triggered or affected permanents and another related links, see #6918);
* Amulet of Vigor - improved combo support for multi triggers (now you can see triggered land name and chooses stack order, see #6918);
2020-12-17 03:05:58 +04:00
Oleg Agafonov
db239a1055 Refactor: replaced sourceId by source and introduced source param in some methods; 2020-12-12 20:23:19 +04:00
Oleg Agafonov
c548b3fd1d [CMR] fixed Hellkite Courser - missing command zone support in target (#7198); 2020-11-28 23:14:24 +04:00
Evan Kranzler
72cb50fce0 [CMR] Implemented Stumpsquall Hydra 2020-11-07 16:31:26 -05:00
Daniel Bomar
aa2b10c7e5 [CMR] Fix Zara, Renegade Recruiter 2020-11-06 19:49:19 -06:00
Oleg Agafonov
2f5a8659b6
Merge pull request #7146 from weirddan455/target-text-fix
Targeting interface now says "Select up to one..." when the target is optional (bug #7046).
2020-11-01 10:30:47 +01:00
Evan Kranzler
8617bc128e
Fixing issues with Changelings and general problems with creature types (ready to merge) (#7098)
* updated Changelings to use setIsAllCreatureTypes

* updated Dr Julius Jumblemorph and Mistform Ultimus to not use changeling

* added test for Mistform Ultimus

* updated effects which give all creature types to controlled creatures

* updated effects which give all creature types to targeted creatures

* Update LoseAllCreatureTypesTargetEffect.java

* updated effects which give all creature types to attached creatures

* Update EgoErasure.java

* added another test for changelings

* updated two tokens I left out before

* updated hasSubtype

* updated shareCreatureTypes

* fixed an incorrect test

* cleaned up some cards which check for shared creature types

* added new changeling test

* fixed issue with shareCreatureTypes

* fixed a text issue

* added new tests for subtype effects

* various individual card fixes and cleanups

* fixed and updated various effects

* many more fixes

* a few more fixes

* added test for One with the Stars

* added changeling verify test

* updated effects which add additional subtypes

* more miscellaneous fixes

* added additional test

* some fixes for card type checks

* updated methods for adding types to make it easier to avoid duplicates and illegal additions

* small test update

* fixed a recursive loop issue

* fixed another error

* fixed it for real this time

* streamlined type removal process

* streamlined subtype set generation
2020-10-30 22:32:59 -04:00
Evan Kranzler
c2e0a5e8e6 [CMR] Implemented Numa, Joraga Chieftain 2020-10-30 19:28:19 -04:00
Daniel Bomar
6b508ecacc Targeting interface now says "Select up to one..." when the target is optional (bug #7046). 2020-10-24 20:38:46 -05:00
LevelX2
50668a548f * FixedTarget - Added check for missing init of zoneChangeCounter on use of getFirstTargetPermanentOrLKI (this fixes the problem with missing counter for Pelt Collector). 2020-08-31 10:54:08 +02:00
LevelX2
d51acbf090 * Removed unused imports. 2020-08-22 11:51:34 +02:00
Oleg Agafonov
2eeefd91ef Added additional test for prevent damage effects, improved 3358e2da80 (#6915) 2020-08-06 21:16:59 +04:00
LevelX2
985d4205bf * Harvest Mage - Fixed available mana generation (#6698). 2020-08-03 21:26:47 +02:00
Oleg Agafonov
4ba7c18d43 * Discard cost - added hint text in card choose dialog about discard; 2020-08-01 21:07:37 +04:00
LevelX2
7a78be8c6a * Some target pointer changes and code clean up. 2020-07-26 00:16:14 +02:00
jeffwadsworth
8818a12b6e - Fixed #6834 2020-07-13 16:54:08 -05:00
jeffwadsworth
a7b2c81db6 - Fixed #6834 2020-07-13 15:51:17 -05:00
arcox
9c7982e8f6 Update *.sh and *.java files to use Unix line endings 2020-07-09 13:07:26 -04:00
htrajan
91571df264
[M21] Fix castability and selectability of EnthrallingHold (#6773) 2020-07-03 07:16:31 +04:00
htrajan
ca29e61b1d
[M21] actually fix Enthralling Hold (#6746) 2020-06-29 12:41:46 +04:00
Oleg Agafonov
50c46e39a3 Improved game logs: added target hints, fixed spaces in target amount; 2020-06-26 10:59:22 +04:00
jeffwadsworth
a20bc6c414 - Fixed some text issues related to Bug 6675. Not closed because it keep growing... 2020-06-25 16:45:38 -05:00
Oleg Agafonov
05950dcc2f Improved text generation for TargetCardInASingleGraveyard (additional to #6557) 2020-06-20 02:17:20 +04:00
LevelX2
1a8d325710
Merge pull request #6504 from SpeedProg/fix_target_card_in_opponent_graveyard
fixed TargetCardInOpponentsGraveyard not working properly
2020-06-19 00:34:37 +02:00
LevelX2
85709c0a16 * Some rework/clean up of the PlayFromNotOwnHandZone effects (fixes #6580). Some added tests. 2020-06-18 01:19:23 +02:00
LevelX2
e1c96efa1e * Fixed a problem with selecting cards from other players hand, failing because canTarget check with wrong player id. Changed/simplified canTarget method of TargetCardInHand to solve that problem. (#6532 Gruesome Discovery and Distended Mindbender and probably other changed made with 75577cdbe9). 2020-05-27 13:59:16 +02:00
SpeedProg
9597e95b8d fixed TargetCardInOpponentsGraveyard not working properly
fixed ignoring allFromOneOpponent in canChoose
fixed including own graveyard in canChoose
fixed including own graveyard for possibleTargets
fixed not overriding one canTarget at all which allowed targeting cards in different graveyards
should also fix #6472
2020-05-02 19:46:13 +02:00
Evan Kranzler
83a0df735b fixed Mythos of Vadrok text 2020-04-20 21:34:49 -04:00
Evan Kranzler
0ab6951b9e Implemented Barrier Breach 2020-04-06 17:38:40 -04:00
Oleg Agafonov
14ddb6eb28 * AI: fixed wrong targeting for gain control abilities (#6340); 2020-03-11 18:22:58 +04:00
Oleg Agafonov
86f6d39f5a * AI: fixed rollback errors on play cards with target stack (Diplomatic Escort, Not of This World, etc); 2020-03-09 13:49:07 +04:00
Oleg Agafonov
ff3df35467 Fixed NPE errors on empty sourceId in mage reference object; 2020-03-07 00:24:16 +04:00
Ingmar Goudt
ae7919cd07 program towards Interface rather than implementations 2020-02-10 10:40:06 +01:00
dilnu
b6af571779 Only fire one Targetted event per target
This specifically addresses changing the target of a spell or ability on the stack.
Fixes https://github.com/magefree/mage/issues/6158
2020-02-02 19:40:25 -05:00
Oleg Agafonov
e1fea330dd Test framework - multiple improves:
* Added support of spell ability choice in free cast (chooseSpellAbilityForCast);
* Added support of "up to" targets setup in addTargetAmount (use TestPlayer.TARGET_SKIP to stop target choose);
* Restored multiple checks for addTargetAmount;
* Fixed many wrong tests (wrong order or missing commands);
2020-01-12 01:17:39 +04:00
Oleg Agafonov
5f5d9046f9 * Choose card in hand - fixed rollback error for some cards like Nicol Bolas, Dragon-God; 2020-01-11 08:47:54 +04:00
LevelX2
e91639a478 * Implemented handling of up to for TargetAmount. 2020-01-10 15:49:10 +01:00