Commit graph

9 commits

Author SHA1 Message Date
Oleg Agafonov
00411b4a9b * Regeneration abilities improved:
* Fixed that regeneration shield isn't added to permanent on aura sacrifice cost (example: Stamina, Carapace, see #2221);
 * Fixed that regeneration shields accumulated in attached aura instead permanent (bug example: re-attached aura gives old shields to new permanent, see #6846);
 * Added card hint with regeneration shields amount (#6846);
2020-08-02 14:01:58 +04:00
Oleg Agafonov
c7595ca476 * Regeneration abilities - added card hint about activated and used regeneration; 2020-08-01 21:29:08 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports" 2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7 format: organize imports 2020-02-04 16:21:48 -03:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
b073ce1c42 * Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. (#4634). 2018-03-18 18:18:54 +01:00
LevelX2
6693929557 * Some refactoring. 2018-01-13 14:45:50 +01:00
vraskulin
d93061c0bc Equals should be compared with == but not equals() 2017-03-22 14:50:50 +03:00
poixen
46eb6c0525 Restructured Mage module 2015-11-29 21:56:49 +01:00
Renamed from Mage/src/mage/abilities/effects/common/RegenerateTargetEffect.java (Browse further)