Commit graph

20 commits

Author SHA1 Message Date
LevelX2
b86dd17c54 * Widespread Panic - Fixed that it also triggered if the library was shuffled by an ability controlled by another player (e.g. Knowledge Exploitation). 2016-03-07 16:16:59 +01:00
LevelX2
3afd378c2d * Fixed a lot of cards where hand or graveyard cards were moved to library without firing zone change events. 2015-05-07 00:47:26 +02:00
LevelX2
a5cba8eccb * Elixir of Immortality - Fixed tooltip text. 2014-06-25 01:30:36 +02:00
North
14fa5b0f57 [refactor] removed generic parmaeter from CardImpl 2014-06-02 21:15:53 +03:00
North
c5f7db441e [refactor] removed generic parameter from Effects 2014-06-02 13:12:58 +03:00
North
0bb110be45 [refactor] moved enums from Constants class 2013-06-16 12:28:10 +03:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00
BetaSteward
1627f81953 fixed some ability cost issues - mainly affects AI's 2011-11-22 10:59:13 -05:00
BetaSteward
d903ba56e1 fixed issue 225 2011-08-28 22:24:13 -04:00
magenoxx
45e46d5cfa Fixed Elixir Of Immortality giving 10 life. 2011-08-13 22:29:30 +04:00
BetaSteward
8f24862844 another big one - added Necrotic Ooze + refactored card names 2011-07-22 08:57:09 -04:00
BetaSteward
84b9cbb16b this is a big one - fixed modal targetting and refactored getText() 2011-07-21 22:04:08 -04:00
North
125a605471 Added M12 generated cards (extends already implemented card). 2011-07-11 21:36:20 +03:00
North
569191a55a Removed getArt and everything related to it. 2011-05-30 00:07:02 +03:00
BetaSteward
79eb8cede7 added getMana method to card 2010-12-01 01:59:13 +00:00
BetaSteward
0cd0b7045a lots of fixes - mainly to continuous effects and zone changes 2010-11-23 05:08:45 +00:00
BetaSteward
a2561515a3 fixes 2010-11-14 04:23:52 +00:00
BetaSteward
44785178bf added cardNumber to card - updated some cards 2010-11-04 19:58:41 +00:00
BetaSteward
5c27de8bba ... 2010-10-06 02:38:57 +00:00
BetaSteward
e0b4388361 ... 2010-09-25 20:35:23 +00:00