Commit graph

86 commits

Author SHA1 Message Date
Oleg Agafonov
7817a5cac6 deck improves:
* gui: removed public deck hash info;
* gui: improved xmage dck-file - now it correctly load a card's amount (related to files from third party services);
* server: fixed wrong cheating warning on deck construction (closes #11877);
* refactor: removed outdated hash code and calculations;
* other: added docs, added multiple deck hash tests;
2024-04-10 22:18:07 +04:00
Oleg Agafonov
b315b46871 gui: deck editor - improved popup menu naming, added commander hint to sideboard, fixed generate/random deck dialog on cancel, removed outdated logs; 2024-03-08 00:48:25 +04:00
Oleg Agafonov
ad8e7daf97 refactor: improved card info 2024-02-18 22:40:30 +04:00
Oleg Agafonov
38c71cfeed GUI: Card Viewer - added support of xmage inner images like morph, blessing, etc (look in XMAGE set, related to #11622); 2024-01-31 03:49:25 +04:00
Tirth Bharatiya
8ad3238109
refactor: improved code usage in DeckGeneratorPool (#11479)
* moved generateSpells and generateLands method to DeckGeneratorPool.
* moved generateBasicLands method to DeckGeneratorPool.
2023-11-28 11:14:53 +04:00
Oleg Agafonov
1dea98cf1f Game: fixed that search by card name was able to return a wrong card (example: cheat command) 2023-05-08 22:58:30 +04:00
sprangg
7554a2b6b5
Make Add Land dialog no longer add a random mix of regular and snow-covered basic lands (#9353)
The Add Land dialog now only adds regular basic lands and never snow-covered ones, unless you specifically select a set that only contains snow basics (e.g. MH1) Sets that only contain snow basics are not selectable when adding lands to a Limited deck.
2022-08-10 20:11:01 -04:00
Alex W. Jackson
5287e1aa4d CardCriteria: use constants instead of strings for supertype and subtype 2021-11-11 05:50:13 -05:00
Evan Kranzler
a61d5543fa replaced all instances of converted mana cost with mana value 2021-04-17 17:02:27 -04:00
Oleg Agafonov
eb64a7bb73 GUI: fixed broken add lands and random deck dialogs in deck editor (#7562); 2021-02-13 20:26:06 +04:00
Oleg Agafonov
10e557b873 * Performance: memory usage optimization for deck editor (part 2 of removed bloated usage of ManaCosts -> ManaColor objects, see #7515); 2021-02-12 22:12:18 +04:00
Oleg Agafonov
dd7c1939d3 * Game: fixed that Snow-Covered lands can be added to auto-generated or submitted/timeout decks (#7222); 2020-12-23 10:26:49 +04:00
vyacheslav.raskulin
8b31333d9d Collection creation is simplified 2020-09-09 15:03:01 +03:00
Thomas Winwood
788a1be01e Fix nonbasic land counting in singleton mode 2019-04-07 06:14:14 +01:00
Oleg Agafonov
04cb20f46a UI: improved deck editor exports:
* added deck export to files (#4243);
 * fixed wrong card sorting in deck files after save (#3719);
2019-03-21 19:17:41 +04:00
Oleg Agafonov
7140a41445
Merge pull request #5636 from hitch17/deck-exporters
Refactor Sets.saveDeck into a deck exporter series of classes.
2019-03-19 03:32:54 +01:00
Ingmar Goudt
bcf02e692c rewrite to immutable list builder 2019-03-18 16:28:00 +01:00
John Hitchings
0ea73b19df Refactor Sets.saveDeck into a deck exporter series of classes. 2019-03-17 14:58:05 -07:00
Ingmar Goudt
056226d83c Sonar fixes 19022019 2019-02-19 21:51:45 +01:00
Oleg Agafonov
d78d818a66 * Fixed not working deck generation for some settings (#5413); 2018-11-19 01:03:05 +04:00
Oleg Agafonov
09f5af154e Fixed too large temp files creation for svg icons on startup 2018-08-20 17:52:30 +04:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
92793327f3 * returned UUID of used THOUGHT AS effect instead of boolean. 2018-04-21 22:32:45 +02:00
Evan Kranzler
50b5377a8e fixed mana pool errata 2018-04-15 14:30:01 -04:00
LevelX2
b073ce1c42 * Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. (#4634). 2018-03-18 18:18:54 +01:00
Oleg Agafonov
a32b4b75af UI: added set search button in deck generator (but it bugged and disabled); 2017-12-30 16:03:49 +04:00
vraskulin
0a3c95dde5 Inner classes should be static. It reduces memory usage and gives perfomance boost + DeckImporter rollback 2017-02-28 12:40:12 +03:00
vraskulin
498c8cf60c Made utility classes final to explicitly forbid it's inheritance 2017-02-27 17:03:38 +03:00
vraskulin
f60ebfbb1f All 1-character strings converted to primitives
"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
2017-02-06 14:32:51 +03:00
vraskulin
076840df53 Big refactoring
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
LevelX2
7c4b40073c Fixed some exception problems (deck layout, mana symbols). 2016-10-04 23:57:11 +02:00
ingmargoudt
e2a479255a refactor : removed all instances of new Random() and replaced with RandomUtil for a ThreadLocal randomizer 2016-09-05 15:03:47 +02:00
LevelX2
e9993f980a Added workaround to deck generator to handle missing basic lands. 2016-07-02 13:44:36 +02:00
Simown
dc10a52caf Reverted changes to deck generation sliders 2016-05-23 12:31:56 +01:00
Kenny Wottrich
f3c83d54f5 Remove Unused Imports
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
rkfg
ae66db20ad Adjust sliders on reset. 2016-03-17 15:13:29 +03:00
rkfg
981665bcd0 Remove adjust parameter. 2016-03-17 15:13:28 +03:00
rkfg
74f925b579 Fix deck generator sliders. 2016-03-17 06:30:21 +03:00
rkfg
eec3e779bd Simplify controlling of advanced deck generator sliders. 2016-03-17 03:19:20 +03:00
Simown
9dc71d2996 Added advanced deck generator functions and tidied up the layout. 2016-03-13 11:33:45 +00:00
rkfg
89bce030d0 Add colorless mana filter to deck generator. 2016-03-03 00:39:58 +03:00
rkfg
6cfe43e9b7 Make DeckGeneratorDialog fields non-static for more OOP-style. 2016-03-03 00:39:57 +03:00
rkfg
3658a8c7bc Prevent NPE if client never connected to any server and doesn't have
sets downloaded.
2016-02-29 19:39:59 +03:00
LevelX2
8957128b13 * Renamed "Historical Standard" format to "Historical Type 2" and "Super Standard" to "Super Type 2". Added Chronicles to the set lists. 2015-11-25 17:29:23 +01:00
Neil Gentleman
a90d0e5597 reuse shared code for picking basic land sets 2015-11-22 18:00:10 -08:00
Simown
1bdc54556a Fixed a bug in random deck generation where generating a deck from a set
with too few cards caused an exception. Minor formatting fixes.
2015-09-03 21:30:15 +01:00
Simown
14148b25db Fixed a bug in random generation where selecting a set which had no basic lands caused an error. Partially fixes #1242 2015-09-03 19:40:12 +01:00
Simown
a6bab84c85 Generated deck name/path is now a timestamp.
Changed deck generator to use a timestamp of the current time to the millisecond as the generated deck name.
This gets rid of the random UUID filling up the deck path and generated deck name.
2015-07-19 13:39:38 +01:00
Simown
cedf16806e Fix to #1128 Deck generation throws IndexOutOfBoundsException.
Reserve cards now counted correctly.
Fixed reserve card adding algorithm to stop trying to add cards out of range.
2015-07-19 12:12:10 +01:00