Oleg Agafonov
a9152e886f
refactor: improved ContinuousRuleModifying effects:
...
* removed unused apply methods;
* added miss overrides of checksEventType (related to wrong event usage, see 5f2edde20c ).
2023-09-22 21:32:55 +04:00
Susucre
f75b1c9f0a
Code cleanup: protect all copy constructors ( #10750 )
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* apply regex to change public copy constructors to protected
* cleanup code using now protected constructors
* fix manaBuilder weird casting of Mana into ConditionalMana
2023-08-04 19:34:58 -04:00
Oleg Agafonov
f2d93f224f
Tokens and command objects reworked (part 2 of 2, tokens/emblems)
2023-05-08 02:18:42 +04:00
Oleg Agafonov
e8dbd2a3c8
Refactor some cost modification effects
2020-06-27 19:22:45 +04:00
Oleg Agafonov
823d677068
Planechase: refactor planes;
2020-04-13 21:50:40 +04:00
Oleg Agafonov
5adab75324
Revert "format: organize imports"
2020-02-05 02:17:00 +04:00
Leandro Doctors
8a0a9acff7
format: organize imports
2020-02-04 16:21:48 -03:00
Ingmar Goudt
a0e54fbb7b
remove redundant null checks, remove some static fields
2018-09-26 22:02:03 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
spjspj
8db079f430
Fix for Planes (Incorrectly appending continuous effects)
2018-04-19 18:01:46 +10:00
spjspj
776928c76c
Continuing implementation of Planechase.
2018-04-17 02:13:48 +10:00
spjspj
e932c139d9
Beginning of implementation of Planechase.
...
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls. Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
2018-04-09 08:44:48 +10:00